
PROZE is a VR puzzle adventure set in both past and present. It’s a story of friendship and duty, fear and dignity of the people facing the Soviet government and its echoes. Explore a Cold-War era military research facility, deal with the anomalies, solve the puzzles, and find out the answers.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, Russian, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The very last part of the game was a bit frustrating due to the lack of checkpoints for the last puzzle, which made it unnecessarily hard but other than that I had a fantastic time with the game. I would highly recommend getting this if you're into exploration/puzzle games with an interesting story. PROS: - Great visuals and level design - Good puzzles (with some nice physical puzzles too) - Very good audio - Intriguing and promising story - Great atmosphere - Very responsive controls with options for faster movement, snap and smooth and left-handed - Subtitles options and support for many languages (which is VERY MUCH appreciated, maybe not important for some people but essential for others) - No immersion-breaking HUD - Very polished - You can tell that a lot of love and care was poured into every part of the experience, which is always good. CONS - No button to exit the game, which makes it a bit weird every time you want to leave since you don't really know whether your last position was saved or not. The game autosaves but you never know where. A manual saving button would have been nice. - No graphical/audio options of any kind - Some kind of diary to read/hear the radio messages, while not essential, would come in handy sometimes since you can miss some important info. Maybe some tips here and there too or a list of tasks to do (same as in the demo). Overall a fantastic game, I am really looking forward to the next episode, which hopefully won't take too long. This could end up being a real must-have in the genre if the following episodes keep this level of quality and the story delivers.
Bugs... bugs... bugs... But i steel love the game, some inner feeling tells me this is very intresting story, and i want to play this game instead of buggy and ugly things around... Pros: * The level design and level models are pretty good! * Great ambient sounds and music! * Good lightings Const: * Miss story line to easy if you was destructed... because there is no story line in text... so if you miss the radio speech... * buggy backpack, unintuitive mecanics to get items... * Ugly animated persons... Unclear instuctions (when you insert the lamp and play button dont works...) * Ugly hand animations... I really hope the second part of the game will be released without this bugs and ugly animatins and other negative stuff so ppl can feel better during this game.
I'm editing my review after having finished the game. The good: This is the kind of VR game I was hoping for. It has good puzzles, good atmosphere, good graphics and a good story so far. I also didn't mind the bugs on lunch, as the developers were very respectful towards their audience and these were quickly addressed and fixed. Also, a big plus for me - NO JUMP SCARES. There are creepy moments and eerie locations, but the developers do not resort to those lazy predictable jump scares that are often used in horror/survival games. The bad: Basically it's just too short. Feels more like an experience rather than a game. Maybe when all parts are out the entire thing will feel like a proper game, and then it would be an excellent one.
OK, here goes: This is not a bad game, and it really has a lot of good things going for it: interesting story, really great sound effects (spooky as hell in many spots!), and in many places is open-world enough to keep it less than completely linear. That being said, here are the the things I really had trouble with: 1) IT'S SO FRIGGIN' DARK!! Almost the entire game - with the exception of a couple of cut-scenes - takes place at night and/or in interior spaces with little or no ambient lighting. This works great to achieve a mood - and yes, it's creepy as hell - but soon become a royal pain in the ass, especially when you're required to use two hands for things - like tools - where you're forced to put away your flashlight and fumble around in the complete dark. VERY frustrating at times. 2) CLUNKY INTERFACE. I've played a fair number - no a whole lot - of VR games in my time, but in this case moving about and picking up items can be a bit of a struggle sometimes...IMHO. 3) A FRUSTRATING ABSENCE OF CLUES: Now, I get that puzzle gamers appreciate a good puzzle to get oneself past a certain point, but in this game there are very, very few clues with these puzzles as to what you're supposed to even do, let alone how to solve them. Once you do figure out what they expect you to do, the puzzles - especially the logic puzzles - seemingly require an IQ of 165 to figure them out, way harder than the average Joe could/should be able to figure out on his own,,,again, IMHO. FULL DISCLOSURE: I never did finish the game. I came close, but at the end, even when given the spoilers on what to do, I still couldn't seem to get things to go the way the were supposed to...and I gave up in frustration. Hopefully the developers will read this - and comments posted by other players - and will make changes that will make this game more playable...and thus enjoyable.
I like the setting of the game. But the puzzles aren't great, the character animation is sub-par, and the final time-attack puzzle was so infuriating that it made me leave this negative review. I'll look at the next episode but I hope they put more time into the puzzles. I only recommend picking this up on sale.
За 90р по скидке норм, за семь сотен конечно нафиг, т.к. оно короткое на самом деле. Если знать что делать, можно пройти часа за три. Но, я прошел за восемь. Кому нравятся квесты берите, весьма атмосферно (заброшенная научная база СССР), русские сабы, русские доки и надписи в игре. Графика и картинка весьма хороша. Напоминает "Красную Материю" и подобные квесты. Загадки не так, чтоб сложные, но, пару раз пришлось на YouTube залезть. Последние загадки тупо не очень удобно в виаре решать, например, с теми же кранами, когда будете проходить, поймете, о чем я) И концовка - она странная. К тому же - это первый эпизод и я очень сомневаюсь, что будет продолжение. Так что, считайте, что игра не закончена. Мой видео-обзор: https://www.youtube.com/watch?v=Zb0dno2BYtM Игра вошла в мою шестую подборку VR игр из Steam, которые я рекомендую купить: https://vr419.ru/blog/chto-kupit-iz-vr-igr-v-steam-chast-6/
In a word: Frustrating. The story is intriguing, but disjointed. You play many different roles in different times, changing frequently, so watch your clothing to see who you are. The game play is confusing. The training is terrible, consisting of a character yelling the same unhelpful thing at you over and over. So many puzzles give little clue as to how you are supposed to solve them. After dying several times, you can usually figure it out, and they generally end up mundanely unimpressive. The voicing isn't great. Some of the settings are beautiful, but it's not consistent. It all feels like a massive undertaking by a small dev team.
[h1][b] Reseña de PROZE: Enlightenment[/b][/h1] [h2]Resumen del Juego[/h2] PROZE: Enlightenment es ese experimento indie en RV que te mira a los ojos y te dice: “Acción y aventura”, pero en realidad te entrega una mezcla de exploración en primera persona, rompecabezas, terror psicológico y ciencia ficción con viajes en el tiempo. O sea: caminar nervioso, tocar cosas sospechosas y preguntarte por qué tu cerebro aceptó esto como “relajación”. La propuesta va por lo atmosférico y narrativo: investigación, sucesos sobrenaturales, vibra de detective y una historia que intenta ser “buena trama” mientras te pasea por escenarios diseñados para que mires alrededor (porque RV) y para que te sientas observado (porque terror). La primera impresión es clara: esto quiere ser una experiencia episódica y cinematográfica… aunque a ratos se nota el ADN indie pegado con cinta adhesiva, pero con estilo. [h2]Lo Iluminado y lo que se Queda en la Oscuridad[/h2] Lo Bueno: Buena atmósfera de terror psicológico y ciencia ficción en RV Exploración en primera persona que se siente inmersiva (cuando la RV coopera) Historia con intención: misterio, sobrenatural y viajes en el tiempo con ganas de “gran trama” Banda sonora destacable para sostener tensión y mood 17 logros de Steam para los cazadores de dopamina digital Lo No Tan Bueno: Solo para RV: si no tienes visor, tu experiencia es contemplar la biblioteca “Acción” más de etiqueta que de ritmo: predomina el simulador de caminar con sustos Estructura episódica: puede sentirse fragmentada si esperas un arco redondo de una sentada Comunidad fantasma: 0 jugadores actuales… ni el ente sobrenatural se conectó Recomendaciones totales: N/A, o sea, vas a ciegas como en buen terror [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Interacción RV y exploración correcta, más paseo que adrenalina.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Más rompecabezas y tensión que reto real; IA no es el foco.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Se apoya en lo narrativo y episódico; cumple sin desbordar.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Atmosférico y funcional; no viene a presumir músculo.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Misterio + sobrenatural + viajes en el tiempo: ambiciosa y engancha.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Donde más brilla: tensión, inmersión y vibra inquietante.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Cumplen para el susto y lo sci‑fi sin romper la inmersión.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Sostiene el tono y eleva momentos clave; muy buen acompañamiento.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Correctas; no son el gancho principal, pero no estorban.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]No es un punto que el juego venda como fuerte; neutral.[/td][/tr] [tr][td]Rendimiento[/td][td]6[/td][td]En RV importa mucho: en general estable, sin prometer milagros.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Más de experiencia narrativa que de repetir por sistemas.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.0[/b][/td][td]Una experiencia RV narrativa sólida, con ambición y sustos, pero sin romper el molde.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] PROZE: Enlightenment es “bueno” si lo que buscas es una aventura indie en RV con misterio, exploración y terror psicológico, de esas que te hacen avanzar lento porque tu instinto te grita que abras la puerta con respeto. Tiene una historia con intención y una ambientación que hace el trabajo pesado, apoyada por una música que sabe cuándo apretar el cuello. Ahora, lo controversial: el juego se vende con Acción, pero su corazón late como experiencia narrativa en primera persona. Y el dato de 0 jugadores actuales + recomendaciones N/A lo deja en ese limbo donde tú eres el valiente explorador… y también el conejillo de indias. Si te gusta ir contra la corriente (y contra tus nervios), aquí hay material. [h3]Recomendación de Compra (En oferta grande o si amas la RV narrativa)[/h3] Puntuación Total: 6.0/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -90% Veredicto: [i]Recomendado con reservas: para fans de RV, atmósfera y misterio; no para quien busque acción constante.[/i] Si tienes visor de RV y te atraen las historias de investigación sobrenatural con ciencia ficción y rompecabezas, vale la pena como experiencia. Si quieres “acción” de verdad o necesitas validación social para jugar (porque aquí no hay nadie), mejor pasa… o entra bajo tu propio riesgo.
Please add Reverb G2 support.
Does not work with reverb g2 controller (windows mixed reality)
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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