
Protostar twilight is a fan-made HoloStars EN SRPG. This game includes art entirely made by our extremely talented team, enticing battles, a completely original story, music, and items. This game is available to play only on Windows.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Join the Holostars EN TEMPUS idols on an epic survival adventure as they fight to escape the Abyss. Embark on a thrilling quest to uncover hidden treasures, explore mysterious stages, and piece together a long forgotten past that holds the key to their survival. Along the way, you might discover powerful secrets or unexpected rewards that could turn the tide in your favor.
Face off against formidable enemies using a vast array of weapons, each with its own unique critical strikes that can change the course of battle. Strategically wield every idol’s special skills, combining their strengths to outwit enemies and overcome the dangers lurking in the depths. Only by working together and mastering their abilities can they hope to break free from the darkness and return to the sunlight above.
Are you ready to guide them to victory and uncover the mysteries of the Abyss?
GAMEPLAY
* Enjoy visual novel scenes between battles showing the journey of TEMPUS within the Abyss.
* Use your tactical prowess in grid-based battles against enemies to guide TEMPUS to safety and to escape the Abyss.
* Collect items on the battlefield to customize each member of TEMPUS for the most efficient victory!
* Level up your favorite TEMPUS member in battle to be the strongest adventurer!
This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)
This game is allowed to be monetized under the examination and terms of "holo Indie".
Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.
※1. About CCMC Corp.
CCMC Corp. is entrusted with website management (ex: steam) including, examination, publishing and other necessary tasks by Cover Corp.
※2. About "holo Indie"
holo Indie's objective is to cooperate with hololive production fans and creators.
It is a game brand that offers "Game Creator Support Program" for the derivative work games.
For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".
Genres
Stats
Languages: English**languages with full audio support
Reviews
Nice short fangame that Holostars fans will enjoy, looking forward to future games from this team.
+1 免费 没中文 没成就 原星・暮光 与 Holostars EN TEMPUS 的偶像们一同踏上史诗般的生存冒险,奋力逃离深渊。开启惊心动魄的征程,探寻隐藏宝藏、探索神秘关卡,拼凑被遗忘已久的过去 —— 那里藏着他们活下去的关键。一路上,你可能会发现强大的秘密或意想不到的奖励,为你扭转局势。 使用种类丰富的武器对抗强大敌人,每把武器都拥有独特暴击,足以改变战局。巧妙运用每位偶像的专属技能,结合他们的优势智取对手,战胜潜藏在深渊深处的危机。唯有同心协力、熟练掌握各自能力,他们才有希望挣脱黑暗,重返地表的阳光之中。 你准备好带领他们走向胜利、揭开深渊的谜团了吗? 游戏玩法 在战斗之间欣赏视觉小说剧情,见证 TEMPUS 在深渊中的旅程。 在网格制战斗中施展战术,指挥 TEMPUS 战胜敌人、安全逃离深渊。 在战场收集道具,自定义 TEMPUS 每位成员,打造最强胜利组合! 培养你喜爱的 TEMPUS 成员升级成长,成为最强大的冒险者! 本作由 CCMC Corp.(※1)旗下独立游戏品牌 “holo Indie”(※2)发行。 本作已通过 holo Indie 审核及相关条款,允许进行内容变现。 请注意:非 holo Indie 渠道、包含 Cover Corp. 内容的商业化衍生游戏,不在此条款范围内,一律禁止。 ※1. 关于 CCMC Corp. CCMC Corp. 受 Cover Corp. 委托,负责 Steam 等网站管理、审核、发行及其他相关必要业务。 ※2. 关于 holo Indie holo Indie 旨在与 hololive production 的粉丝及创作者合作。 这是为衍生游戏提供 “游戏创作者支持计划” 的游戏品牌。 有关 holo Indie 的更多详情,请参阅 Cover Corp. 的《衍生作品规范》。
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Concurrent players on Steam, sampled daily since tracking started.
Игра 'Protostar Twilight' – это весьма увлекательная космическая стратегия с элементами rogue-like. Первое, что привлекает внимание – стильная пиксельная графика и атмосферный саундтрек, которые отлично передают ощущение одиночества в бескрайнем космосе. Геймплей затягивает с первых минут: исследование звездных систем, сбор ресурсов, улучшение корабля и строительство базовых станций чувствуются органично и взаимосвязано. Особенно радует разнообразие планет и встречающихся на них существ, каждый раз игра предлагает новые вызовы и тактики. Случайная генерация мира гарантирует высокую реиграбельность, хотя иногда баланс сложности может страдать. Боевая система проста в освоении, но предлагает достаточно глубины для тактических маневров. Разнообразие оружия и способностей позволяет создавать уникальные билды. Некоторые элементы интерфейса могли бы быть более удобными, а сюжетная кампания выглядит немного недоработанной. Тем не менее, 'Protostar Twilight' – отличный выбор для любителей космических стратегий, которые ищут увлекательное приключение с rogue-like элементами. Рекомендую!
I'm not really familiar with the Holostar talents, but i liked a lot how much each character has their own very unique personality, voice and gameplay. Solid gameplay, music and story. I'm just not sure how much is based on previously established vtubers lore that i've surely missed.
It's a short but entertaining romp with our Tempus and Vanguard boys into a game written and made by the fans themselves. The story is good enough; we get to fight a shadow version of someone close to us, and the interactions between the boys is how I'd imagine them to be, from aniki's wild antics to the old man's intelligent quips. Bettel, I seriously apologize for getting you killed every mission. If I have any complaints, it's that the modern day cursing (f-word, s-word etc.) takes me out of the element since we are playing the lore counterparts of the boys and not their streaming counterparts, but that's just me. It's also a bit short, but again, a minor complaint against a game that was released for free. Looking forward to Protostar Twilight 2 featuring the Armis boys so I can finally play as the Poppetmaster. (Vesper, you are still my kamioshi.)
Protostar Twilight is a tactical role-playing game developed by Tactical Elysium and published through the holo Indie label, a program that allows independent developers to create games inspired by characters from the Hololive and Holostars franchises. The game presents a strategic RPG experience that combines grid-based combat with narrative segments that focus on character interactions and story development. While it is clearly designed with fans of the Holostars universe in mind, the gameplay itself draws inspiration from classic strategy RPGs, creating an experience that can also appeal to players who enjoy thoughtful turn-based combat. The story takes place in a mysterious location known as the Abyss, where members of Holostars English TEMPUS suddenly find themselves trapped. What begins as a strange situation quickly evolves into a survival journey as the group attempts to uncover the secrets of the Abyss and find a way back to the world above. As players progress through the game, fragments of hidden history begin to emerge, revealing that the Abyss may hold far more than a simple prison. Dialogue scenes between characters gradually explore their personalities, fears, and determination as they work together to escape the unknown depths surrounding them. Narrative sequences are delivered through visual novel-style dialogue segments that appear between missions. These scenes allow players to learn more about the characters and their relationships while providing context for the battles that follow. The writing focuses heavily on teamwork and character dynamics, emphasizing how the members of the group support each other while facing increasingly dangerous challenges. Although the story remains relatively straightforward, it succeeds in giving the characters a sense of purpose and connection within the game’s world. Gameplay forms the backbone of the experience and follows the structure of classic grid-based tactical RPGs. Battles take place on maps divided into tiles where characters move, attack, and activate special abilities during their turns. Success depends on careful positioning and strategic decision-making, as placing a unit in the wrong location can expose them to enemy attacks. Players must consider terrain, enemy movement patterns, and the range of different abilities while planning each action. The tactical nature of these battles encourages thoughtful planning rather than quick reactions. Each character in the team fills a distinct role on the battlefield. Some characters excel at direct combat and can deal heavy damage to enemies at close range, while others provide support abilities that assist allies or weaken opponents. Learning how these abilities interact with one another becomes an important part of developing effective strategies. By combining different roles and coordinating attacks, players can create powerful tactical combinations that allow them to overcome difficult encounters. As players progress through the game, characters gain experience and grow stronger through a leveling system. Increased levels improve statistics and unlock additional abilities that expand each character’s usefulness in battle. Equipment and items obtained during missions can further enhance the party’s capabilities, allowing players to customize their approach to combat. These progression systems give players a sense of growth while encouraging them to experiment with different team strategies. The design of the battle maps adds variety to the tactical gameplay. Some stages feature narrow corridors that force players into defensive formations, while others provide more open spaces where positioning and flanking tactics become important. Enemies also vary in strength and behavior, meaning that players must adjust their strategies rather than relying on the same approach in every mission. These variations help keep the combat engaging throughout the game. Visually, Protostar Twilight combines colorful pixel art environments with detailed character illustrations. The battlefield graphics follow a retro-inspired style reminiscent of classic strategy RPGs from earlier gaming generations. Character portraits that appear during dialogue sequences are far more detailed and expressive, highlighting each character’s personality and emotions. This contrast between simple pixel environments and vibrant character art gives the game a distinctive visual identity. The sound design supports the atmosphere of the game through a mix of background music and sound effects. Battle sequences are accompanied by energetic music that reinforces the intensity of tactical encounters, while quieter tracks appear during dialogue scenes to highlight emotional moments between characters. Sound effects for attacks and abilities provide satisfying feedback during combat without overwhelming the player. One of the more interesting aspects of Protostar Twilight is its origin as a fan project that received official recognition through the holo Indie initiative. This allows independent developers to create games based on Hololive and Holostars characters while distributing them through official platforms. As a result, the game reflects both the creativity of fan projects and the structure of a fully released indie title. Despite its strengths, the game does have certain limitations. The overall scale of the project is relatively small compared to larger tactical RPGs. The number of missions and environments is limited, and some maps may feel somewhat similar as players progress through the story. Additionally, the tactical systems, while enjoyable, do not introduce many advanced mechanics beyond the core grid-based combat. Another factor that may influence player enjoyment is the game’s connection to the Holostars universe. Fans of the characters will likely appreciate the dialogue and interactions more deeply, as the story references their personalities and relationships. Players unfamiliar with the source material may still enjoy the tactical gameplay, but the narrative elements may not carry the same emotional impact. Even with these limitations, Protostar Twilight manages to deliver a satisfying tactical RPG experience. The combination of strategic combat, character-focused storytelling, and nostalgic visual design creates a game that feels both approachable and engaging. Its accessible structure allows players to quickly understand the mechanics while still offering enough strategic depth to remain interesting. Overall, Protostar Twilight stands as a well-crafted indie strategy RPG that successfully blends fan-inspired storytelling with classic tactical gameplay. While it may not match the scale or complexity of major tactical RPG franchises, it offers a charming and enjoyable experience that demonstrates the passion of its developers. Players who enjoy turn-based strategy games or who are interested in the Holostars universe will likely find plenty to appreciate in this compact but entertaining adventure. Rating: 7/10
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Polecam tę grę fanom Holostar jest darmowa i zajmuje tylko kilka godzin Dla osób niebędących fanami Hololive/Stars który po prostu przeglądają Steama nie sądzę, żeby wiele z niej skorzystał To bardzo prosta taktyczna gra RPG podstawowa ale funkcjonalna liczy się przede wszystkim fabuła i grafika. dobra gra polecam
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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