
Project Wunderwaffe will take you back into the realities of World War II, the end of which seems to be near. Germany is now just a shadow of its power. Your order is to build a secret military base and construct weapons of unprecedented power. Will you be capable of turning the tide of war?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Russian +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
气笑了,没什么更新就算了,还尼玛能整三个2023限定季节开启新游戏的成就,不建议购买,前后三个档都是坏在巨鼠。
daha önceden tavsiye ediyordun fakat daha uzun oynayınca eksiklikler daha çok göze batmaya başlıyor dayanamadım uğraşmaya değmez optimizasyon çöp
Jugué a la demo y no pintaba mal. Me compré el juego completo y ¡está lleno de fallos! Desbloqueas los cuarteles, pero no aparecen en el menu de construcción. Guardas partida, y no hay botón de vovler atrás, tampoco funciona la tecla ESC. El mapa de guerra salta una y otra vez...cada 15 o 20 segundos salta en la pantalla como un odioso mensaje de publicidad, y te obliga a cerrarlo. Ya solo esto es motivo para no comprarlo. El juego lo tienen abandonado, no lo han actualizado desde hace años
Creative mode fixed all my problems. (pretty much)
ну такое, лучше доработайте игру
aua
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very good fun game can be stressful but very good
nicer dicer
I think it is a good game overall, funny idea and setting with the fronts moving closer every day. I like the complexity of the ressource and tech parts and so far didnt mind the micro management that is definetly a part of this game. I ran into one bug, that was gone after reload, so no biggy in my view. I believe the game could profit from more story telling, like news paper articles, or incoming orders etc., there is only small notifications which isnt immersive at all and I didnt even see them in the beginning. Also I understand the time pressure aspect of the game, however not being able to pause to build or manage is making the game at some point feeling somewhat busy. I have no time to think, to plan or move ressources etc., all of which is quite complex, because the screen goes blurry and no player input is allowed during pause. Meaning at some point I am rushing through the base trying to solve inefficiencies and problems, which is likely a good representation of this scenario, but not really fun if you play to unwind from your stressfull life.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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