
Project Wunderwaffe: Prologue is some part of the full version of the game. The gameplay starts in the realities of World War II, the Soviets and Allies are coming. Your task in the game is to keep enemy troops as far away from your base as possible. Fight and survive!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Russian +1 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gut
♥♥♥♥ game I can't do anything. What I mean is that I can only build on the second level nothing else.
странная игра.сразу предлагает самый тяжелый уровень без выбора .времени в обрез.ничего даже понять толком не успеваешь.зачем давать выбор если его нету )
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Задумка хорошая! Графика понравилась. Но есть мелкие неприятные нюансы. Основная проблема это логистика складов, сколько приход ресурсов сколько расход да банально даже нельзя вывести количество ресурсов на экран, или отсортировать. а так в целом неплохо, жаль быстро надоедает, нужно насытить контентом.
a good game, but it lacks save option plus it ends after getting to tier 2
无法存档,难度太高,新手指引不好,游戏体验极差。
要搞的研究太多了,而且前置资源条件居然要后置研究才能满足,很容易玩出一个死锁的局面,这时候只能手动去产能让工人做更重要的事
1 game is good and inside demo is still good 2 the bad part is that some times the menu is not working 3 atlest add save game
adorei o jogo , tomara que continuem atualizando
This game lose itself to UI. One of worst UI that kills gaming experience. Weird, uncomfortable, non-informative. Also, if you need some resource, which you can't manufacture or extract, and doesn't get with a train... You can't do anything. Your first run will be doomed. Next runs, probably, too. And there is no fun at all. It doesn't feels like a roguelike cycle, just a bad game design.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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