
Project Qing is a top-down, cooldown-free arena game. Combine card-based builds with ACT-style combos, ditching long waits and complex items. Enjoy 3-minute fast-paced matches blending strategy and thrill.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.4K | 30 | 87% | $8.99 | |
| approximately $0 | 44 | 80% | Free | |
| approximately $0 | 7 | 71% | Free | |
| approximately $10.8K | 29 | 69% | $17.99 | |
| approximately $946 | 19 | 100% | $1.99 | |
| approximately $805 | 5 | 100% | $5.99 |