
Easy-to-control, action-packed RTS. Project 37 uses a unique lane-based movement system to help automate unit movement. The catch is, you'll need to constantly fight across multiple fronts at the same time.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $3M | 2.9K | 88% | $29.99 | |
| approximately $53.1K | 253 | 93% | $6.99 | |
| approximately $11.8K | 29 | 69% | $15.99 | |
| approximately $5.7K | 20 | 95% | $7.99 | |
| approximately $953 | 18 | 83% | $1.99 |