
Project 13: Taxidermy Trails, a Walking Simulator set in a mesmerizing Taxidermy Museum. In this immersive experience, you assume the role of an kidnapped Probant forced to find a way to escape. Complete all 13 Walks to get out of this Nightmare.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Juego que me ha sido concedido por Keymailer, así que agradezco tanto a la compañía como a los desarrolladores por haberme dado la opción de poderlo probarlo de forma gratuíta. ************************************************************************** Muy buen juego, debes tener un poco de paciencia para poder detectar todas las anomalías que se presentarán casi desapercibidas para que caigas una y otra vez en errores. Tiene modo de configuración en texturas, curiosamente se ve más despejado y limpio en texturas low. No hace falta que esté traducido porque lo poco que puedes leer lo entiendes perfectamente, y al poco tiempo te amoldas al juego. A pesar de tener una 1050 y recomendar mínimo 1060, he podido jugar bastante (hasta que me ha tirado un error de codificación), así que lo han gestionado bastante bien para que por lo menos equipos con menos gráfica pueda disfrutarlko también. Tiene logros de Steam, aunque aún no sé cómo obtenerlos. La ambientación es inquietante, en un museo de taxidermia, ahí es nada. El vigilante tiene apariencia al parecer de un viejecito adorable, aunque también es perturbador, la iluminación y el decorado me hace recordar mucho a Twin Peaks. Ausencia de música, solo hay sonidos que rompen el silencio en ciertas ocasiones. Tienes que repetir bastantes veces el recorrido para poder ver todas las anomalías, y dispone de un modo Tryhard en el que además hay juego cronometrado. Disfrutadlo!!! ********************************************************************************************************* Joc que m'ha estat concedit per Keymailer, així que agraeixo tant a la companyia com als desenvolupadors per haver-me donat l'opció de poder-ho provar de manera gratuïta. ************************************************** ************************ Molt bon joc, has de tenir una mica de paciència per poder detectar totes les anomalies que es presentaran gairebé desapercebudes perquè caiguis una vegada i una altra en errors. Té mode de configuració en textures, curiosament es veu més clar i net en textures baixes. No cal que estigui traduït perquè el poc que pots llegir ho entens perfectament, i al cap de poc temps t'emmotlles al joc. Tot i tenir una 1050 i recomanar mínim 1060, he pogut jugar força (fins que m'ha llençat un error de codificació), així que ho han gestionat força bé perquè almenys equips amb menys gràfica pugui gaudir-lo també. Té èxits de Steam, encara que encara no sé com obtenir-los. L'ambientació és inquietant, en un museu de taxidèrmia, aquí no és res. El vigilant té aparença pel que sembla d'un vellet adorable, encara que també és pertorbador, la il·luminació i el decorat em fa recordar molt Twin Peaks. Absència de música, només hi ha sons que trenquen el silenci en certes ocasions. Has de repetir força vegades el recorregut per poder veure totes les anomalies, i disposa d'una manera Tryhard en què a més hi ha joc cronometrat. Gaudiu-lo!!! ********************************************************************************************************* Game that has been granted to me by Keymailer, so I thank both the company and the developers for giving me the option to try it for free. ************************************************** ************************ Very good game, you must have a little patience to be able to detect all the anomalies that will occur almost unnoticed so that you make mistakes again and again. It has a configuration mode in textures, curiously it looks clearer and cleaner in low textures. It doesn't need to be translated because the little you can read you understand perfectly, and after a short time you adapt to the game. Despite having a 1050 and recommending a minimum of 1060, I have been able to play a lot (until I got a coding error), so they have managed it quite well so that at least computers with less graphics can enjoy it as well. It has Steam achievements, although I don't know how to get them yet. The setting is disturbing, in a taxidermy museum, there is nothing. The watchman seems to look like an adorable little old man, although he is also disturbing, the lighting and the decoration remind me a lot of Twin Peaks. Absence of music, there are only sounds that break the silence on certain occasions. You have to repeat the route many times to see all the anomalies, and it has a Tryhard mode in which there is also timed play. Enjoy it!!!
I loved the setting for this anomaly spotting game. The taxidermy museum is fascinating to explore before factoring in the creative, if sometimes hard to spot, anomalies. The curator following you around became something of a meme to me as I tried to push him, block him, and annoy him as much as possible. The hard mode for Taxidermy Trails is far better than for Project 13. The rising water makes each loop more tense than the last. Well worth playing over and over again to see all the anomalies. [B]Pros[/B] - Setting (map design) is amazing - Creative and sometimes terrifying (and deadly) anomalies - The curator will either be your BFF or your nemesis - Hard mode adds a new layer of tension to the game [B]Cons[/B] - Some anomalies are super sneaky [B]Overall Rating: 8.5/10[/B]
Overall a good game, however i feel like the turning off the bobble head and mask noises don't work properly, i have tried to click and it didn't turn off. but if you like games like The exit 8 and Midnight Monitor: Aldercourt, I think you will enjoy this
Das Spiel basiert auf dem "Exit 8" Prinzip, nur das man sich in einem Jagdmuseum befindet, den man durchlaufen muss, und eventuelle auftretende Anomalien mit einem Kippschalter melden muss. Liegt man richtig, erhöht sich die Zahl in nächsten Durchgang um 1, liegt man falsch, weil man Anomalie entweder übersehen hatte, oder man vergessen hat, den Schalter umzulegen, so landet man bei 0 und man fängt quasi von vorne an. Grafik ist TOP, manche Anomalien können tödlich sein TOP, Sound ok, könnte besser sein. Wer gern solche Spiele wie Exit 8 spielt, ist dieses Spiel ganz bestimmt was für ihn. Musst ihr wissen! -------------------------- The game is based on the "Exit 8" principle, except that you are in a hunting museum that you have to go through and report any anomalies that occur using a toggle switch. If you're right, the number increases by 1 in the next round. If you're wrong, because you either missed an anomaly or forgot to flip the switch, you end up at 0 and basically start all over again. Graphics are TOP, some anomalies can be fatal TOP, sound ok, could be better. If you like playing games like Exit 8, this game is definitely for you. You have to know!
八番类游戏里 地图最大的 我了个豆 太难了 还好我过了 还好弹幕够细
Project 13 was such a great entry into the anomaly genre and I was so happy to see a follow-up with Taxidermy Trails. I loved this setting and the darker atmosphere made for some tricky anomalies to spot. The addition of the creepy NPC that follows you was a nice touch, they jumpscared me a couple of times when I didn't realised they'd backed right up behind me. I look forward to the next Project 13 entry!
游戏很好玩,内容很不错,游戏的恐怖氛围也很可以,推荐大家玩这个游戏!!!!
When you don't know where anomalies are, everything seems abnormal, making it quite challenging. However, after playing for a while and seeing most of the anomalies, the difficulty starts to decrease. But it's still a good game; if you love this style, you'll definitely enjoy it. Additionally, there seems to be a programming error in detecting anomalies (anomaly display above the door, the " #/35" ). Even anomalies I've already seen are repeatedly counted as new anomalies, causing me to encounter new anomalies even when the door shows 35/35 anomalies. So, don't use that number as the standard for whether you've seen all the anomalies.
Amazing! I want to play all of this games! Scary and fun fun fun! Was waiting for something to jump me, will se if it will happen soon?!
Wer "Exit 8" oder dem Vorläufer des Spiels "Project 13" gespielt hat kennt das Prinzip: Man ist in einem loop gefangen und muss abweichende Details detektieren. In der Projet 13 -Reihe hat man am Ende des Gangs einen Schalter, den man bei Anomalien betätigt. Wie der Vorgänger, ist das Game sehr detailreich. Man ist sehr intensiv beschäftigt, weil einige Anomalien wirklich sehr "minimal" sind, während andere sehr offensichtlich sind. Das kann auf Dauer sehr anstrengend sein, weil man hinter jeder Kleinigkeit eine Anomalie vermutet. Finde ich aber sehr herausfordernd^^ Den Hardcore-Modus finde ich aber schwieriger zu spielen als beim Vorgänger, da durch das aufsteigende Wasser auch die Bewegungsgeschwindigkeit eingeschränkt ist. Das war vorher mit dem folgenden Laser besser... Aber, naja... mein Empfinden^^ Viel Spaß & ein gutes Auge!
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