
Project 0.1 is a fast-paced, roguelike action game inspired by Vampire Survivors. With 15 unique skills to unlock and evolve, you must experiment with different builds to survive relentless enemy waves. How long can you survive the chaos?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Project 0.1 is the debut title from a group of passionate gamers who ventured into game development from scratch. Inspired by the addictive action of Vampire Survivors, this game delivers a fast-paced, roguelike experience where you face relentless waves of enemies while strategically evolving your abilities to survive.
With 15 unique skills at your disposal, it's up to you to discover the most powerful combinations and unleash devastating evolved versions of your attacks. Experiment with different builds, adapt to the chaos, and see how long you can last against the ever-growing horde.
Simple to pick up but challenging to master, Project 0.1 offers endless replay ability, rewarding experimentation, and non-stop action. Can you find the ultimate skill synergy and dominate the battlefield?
Genres
Stats
Languages: English
Reviews
It's my 185th roguelike, but this one seems to be one of the most broken roguelikes I've played. After 80th level you gonna get a level upgrade each second which is quite annoying and after 120th level the game crashes. UI seems to be broken as well even in the trailer (It appears above "Game over"). I hope the dev gonna fix the game and I wish the best to the dev since it's his/her first game. Gonna change the review after it's all fixed. === It's worth to mention it's a a rare case when a Chinese dev doesn't add a Chinese language and we have English instead
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Well I played it for about a half hour. On my 3rd play through I got up to level 120. The screen was covered in projectiles by that time, nothing could get close to me and ever other step I seemed to level up. After a bit the game just crashed from all the projectiles on screen. Honestly, or a first game it was better than expected. The sprites were rather nice and the controls worked fine.
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Concurrent players on Steam, sampled daily since tracking started.
Project 0.1, Vampire Survivors'tan esinlenen hızlı tempolu, roguelike bir aksiyon oyunudur. Kilidini açıp geliştirebileceğiniz 15 benzersiz beceriyle, amansız düşman dalgalarında hayatta kalmak için farklı yapıları denemelisiniz. Kaosun içinde ne kadar süre hayatta kalabilirsiniz?
Игруха норм, но единственное после определённого уровня перестают качаться статы и становиться скучно.
good game
아기자기하고 심플하고 너무 귀엽고 재미있었습니다! 킬링타임용으로 좋을것 같아요^^
在反射镜出来之后,游戏的性质仿佛改变了。 不过其他武器都很弱!
"Project 0.1" is an unabashed, lazy ripoff of Vampire Survivors (Copyright Poncle, 2021). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. Putting aside the unethical intellectual, creative and moral bankruptcy of stealing someone else's game concept, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. "Project 0.1" is considerably worse than Vampire Survivors. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not on a bet. This might be "free", but I still feel like I got ripped off almost as much as Poncle.
Игра 'Project 0.1' оказалась приятным сюрпризом. Изначально, скромная презентация не предвещала увлекательного геймплея, но постепенно раскрывающиеся механики и интересный сюжет затянули надолго. Боевая система, хоть и простая на первый взгляд, предоставляет достаточно возможностей для тактических решений. Разнообразие врагов требует адаптации, а прокачка персонажа позволяет экспериментировать с разными стилями игры. Визуально игра не поражает воображение, но стильный минимализм создает приятную атмосферу. Особенно хочется отметить сюжетную линию, которая, несмотря на свою камерность, поднимает важные вопросы о морали и последствиях технологического прогресса. Персонажи получились достаточно проработанными, и за их судьбами действительно переживаешь. К минусам можно отнести некоторую повторяемость локаций и небольшие технические шероховатости, но они не портят общее впечатление от игры. 'Project 0.1' – добротный инди-проект, который рекомендуется всем любителям сюжетно-ориентированных игр с элементами RPG. Отличный выбор для тех, кто ценит глубокий смысл и атмосферу, а не только графическую составляющую.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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