
Loading, loading, loading… when will it ever be ready? Will you finally see the bar reach 100%? In Progress Bar Deluxe, your mission is simple — fill the ultimate progress bar to 100%! Click, upgrade, and wait as you chase that sweet moment of completion.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Click, place, and upgrade your way to the ultimate goal: filling the Main Loading Bar!
Drag and drop smaller loading bars onto the board. Each one helps fill the big bar—while making ridiculous, silly noises that keep the chaos lively.
Use your earnings to buy upgrades, unlock new bar types, and discover smarter ways to maximize your progress.
The longer you play, the faster things escalate. Can you create the perfect setup to watch the screen flood with loading madness?
Will you finally see the bar reach 100%?

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
love the concept feel like this would have potential to go deeper with an ascension system :)
아 한시간에 천원을 내야하나? 조금만 더 길었으면 좋겠네요 일단 정가에는 (천원 두시간) 절대 비추하고 할인할 때는 낫배드할지두
난 왜 이 의미없는 게임을 5번이나 클리어했을까... 6번째 플레이부터는 수입도 더 이상 늘어나지 않아서 그만둠
cool little game!!!!
Buen juego, aunque algo corto. Me duró media tarde.
awesome little game please add REBIRTH SYSTEM maybe can give some coins when rebirth can use coins to buy some update or block skin
a fun little game. sadly very short Would be nice to of seen more features for the loading bars like what the banner art hinted at. because at least with my play throughs (100%'d) there was only standard bars, and only went up to value of 5, and finally 10 near the end albeit rarely in the shop
way buggier than I ever thought games like this could be. really blatantly unfinished
I really like the look, vibe and idea here, but this is just not a game anyone should pay money for. It's a prototype that should be given away for free. The game is a simple clickity-clicker that also has a bit of that Resident Evil and/or Backpack Hero-style inventory management where you try to fit as many bars of various sizes and shapes into a grid inventory. You click the bars, you buy upgrades, the bars start filling themselves and the other upgrades are wacky like they always are in incremental game. Lasers and missiles and for some reason candy that clicks the bars for you. It's all well and good until you realize that the game is about 25 minutes long, and that includes both playthroughs required for 100% achievements. The game never really evolves, you just run your auto-clicker because what kind of nutjob sits around and gives themselves RSI by playing clickers manually, you place a few bars and then the game is over in about 10 minutes per run. There is no music, and the sound effects (were there even more than one?) become a plopping cacophony as you click and your upgrades auto-click for you. In both of my runs, I found it impossible to actually purchase all upgrades before hitting 100% on the global progress bar, and the game just stops at 100%. The dev appears to have noticed and instead of recalculating and having the math make sense, the game just hands you the final upgrade achievement that you couldn't actually achieve. There has to be something cool that happens at 100%, right? At least like little fireworks animation or something? Nah, it's just text telling you to do it again or go outside. This game is obviously very cheap at under €2, but the thing with that is that Steam has like a literal million games stretching back 25 years and you can so easily buy something you've never seen before and that offers things like more than 25 minutes of content, at least one royalty-free song of some kind and maybe some kind of little fanfare when you win. This game is a solid little coding exercise effort, and it's a little cute and all that, but it's also simply an unfinished prototype that shouldn't be sold for money.
A satisfying little game. Its cheap, its short, its sweet. You wont regret getting it. The sounds are so good too.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Polygon Bit Battle Royale | $1.8K | 85 | 58% | $0.99 |
| Idle Hamburgers Save the World | $1.8K | 65 | 74% | $0.99 |
| My zero trip | $1.8K | 60 | 32% | $0.99 |
| Nightmare Puppeteer | $1.8K | 72 | 89% | $0.99 |
| The Quarter Game | $1.8K | 90 | 97% | $0.99 |
| Train Bandit | $1.8K | 90 | 89% | $0.49 |
Related
| Euro Truck Simulator 2 | $421.6M | 932.3K | 97% | $19.99 |
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Factorio | $206.6M | 189.7K | 98% | $35.00 |
| American Truck Simulator | $103.7M | 194.2K | 97% | $19.99 |
| Human Fall Flat | $92.8M | 173.7K | 95% | $19.99 |