
Profundum is a virtual reality adventure game set in a steampunk world, in which you are challenged to solve puzzles and discover secrets lurking in a mysterious underground complex.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish**languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Disappointed to see that in the game my hands are holding controllers. Totally takes away from the immersion to have them in my hands instead of ummmm just hands. Is this how it was designed or is it not working correctly for me? Hard to recommend this game for that reason.
Un petit jeu indé de puzzles en VR qui nous fera explorer une succession de petite salles souterraines dans un univers steam-punk inspiré par ''20.000 miles lieux sous les mers''... On peut se déplacer à base de téléportation ou librement...,de même cliquer sur le pad gauche pour se baisser mais ça ne semble fonctionner qu'en déplacement libre & pas en téléportation, un peu dommage vu que ça devient indispensable pour ramasser tous les objets de puzzle au sol... A chaque salle, un nouveau puzzle global à résoudre pour activer l'ascenseur pour la salle suivante, le tout à base de manipulations de chaînes, pignons, tuyaux de vapeurs pour réparer chaque engrenages & autres machines à vapeur... La physique de manipulations des objets sont assez bonnes dans l'ensemble. Le briquet aurait pu éclairer un peu plus, le jeu restant assez sombre car même avec, on peut passer à côté d'éléments de puzzles devant nous sans les voir... Quelques petit bugs à noter où j'ai perdu plusieurs fois un pignon lors d'un déplacement (il est resté accroché quelque part & à disparu..., ou une chaîne qui s'est emmêler toute seule, ou la prise d'objet qui ne fonctionnait plus sur une main... donc obligé de relancer la niveau à chaque fois... Sans parler du dernier niveau 13 assez long mais qui commence à ramer sérieusement à la limite du freeze & devient injouable au bout d'un certains temps...en plus de ne pas avoir de fin bien définie... Avec ces 13 nivaux, il se fait assez rapidement & pour un 1er jeu, ça reste pas mal avec un concept sympa mais il faudra lui pardonner ses défauts d'origines de manque de polish qui n'ont jamais été corrigé malgré que les dévs parlaient d'une version Redux en préparation en janvier 2021... (sous HTC Vive Pro 2)
I gotta say, this game was built with what looks to be an artist touch! The physics is just amazing to work with in this from the ropes and chains to the function of the gears. I didn't get too far in this yet but as far as I got, it does give me the want to keep going deeper in it.
Enjoying it so far , if you can put a bike chain on in real life then puzzles are not jank lol hope to see more chain pipe and gear mechanics in other developers games as its done well here , yeah apart from seeing controllers in hand , its so yesterday ; )
Ооооо, нееееет! Это слишком напоминает скучную реальную жизнь, да еще и в страшном подвале. Поначалу было увлекательно, мрачные декорации и крутые тяжелые объекты. Есть история, хоть она и идет параллельно и мимо. За озвучку записок тоже спасибо. Но потом мне насыпали 3 ящика одинаковых запчастей... В VR это собирать просто нереально медленно. Я бросила на начеле, если не ошибаюсь, 9 миссии. Сколько всего не знаю. И по странному стечению обстоятельств оба прохождения, что я с трудом нашла, бесславно оборвались в той же точке. Конечно, с учетом распродажи, оно того стоило. Но ожидания были выше, разочарована.
Performance of this game is very bad. With G2, I'm getting steady 90 FPS on other games with medium-high settings. With this game it was barely reaching 45 fps on the lowest settings, making the experience janky and playing not very fun.
I like the game very much and i really recommend to buy it. The levels are not monotonous and vary in many ways. The build system is really solid. If you connect the pipes, the steam will actually pass through them and will be able to move a fan that will move the gears that will turn on the elevator. The physics is really well made, so if you hit one pipe then all the rest of the structure collapses as well. The graphics and soundtrack are great and atmospheric. All the time I had the feeling that something was watching me. Even if it's not a horror game.
1st Impressions Video with Commentary! // Oculus Rift + Touch // GTX 1060 (6GB): https://www.youtube.com/watch?v=78kDW_4mBco My Thoughts: A solid puzzle game with some unique mechanics I have not seen used in VR before. If you like puzzle games in VR this is something new, refreshing and different with a great atmosphere.
Thanks for the update , it's work now on WMR.
EDIT: Thank you! I applied the holographic bindings that you published and it's now working! I have switched my review to recommended as I explore the game Not working for me, Samsung Odyssey (windows mixed reality). Launches to main menu, but controllers never appear or function, therefore cannot start game. The roomscale forcefield responds to controller location, and the SteamVR overlay works. Running most current Odyssey firmware 1.09, Nvidia driver 417.71 on a GTX 1080. I've tried rebooting, and trying to specify some bindings but that did not help. After 20 minutes troubleshooting I'm getting a refund for now. It's a shame, the game looks neat.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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