Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Игра не может передать старый геймплей. Выглядит это как ток шоу нашего времени на современном телевизоре. Не советую
Not worth it Pros: Graphics are okay Cheap Cons: No map No Steam Achievements All weapons use the same ammo Only 3 levels Only 3 types of enemies No final boss I give it 2.2/10
i want my money back
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 30 reviews with recorded playtime.
Less like Wolfenstein 3D and more like Blake Stone or Operation: Body Count, some jankware destined for a collectors pile at best. Pretty impressive for 3MB honestly, mouselook is nice. Bought it for $0.37, the same amount as a Mallo Cup. I'd say that this game is worth a Mallo Cup.
I just love these games!!
Отличный шутер выполненный в стиле всеми нами любимого Doom. Игра определённо стоит своих денег!
Prison Wars takes a deliberately uncomplicated approach to the first-person shooter genre, putting the emphasis on survival, exploration, and straightforward gunfights rather than elaborate storytelling or complex progression. Developed by BloodRain Publishing and published by RetroScope GM, it follows a prisoner named Floyd as he attempts to survive a violent environment populated by hostile inmates and dangerous bosses. The premise is simple enough to understand immediately, allowing the game to concentrate on moving through prison locations, finding useful resources, eliminating enemies, and locating the keys needed to continue. Combat forms the heart of the experience. Players must deal with ordinary prisoners as well as stronger opponents while carefully watching their ammunition and health. The shooting mechanics are intentionally basic, creating something closer to an older PC action game than a modern tactical FPS. There are no complicated skill trees or extensive character-development systems distracting from the action. Instead, success depends primarily on navigating each area, reacting quickly to enemies, and making sensible use of the resources scattered around the environment. This gives Prison Wars an accessible quality, although players seeking sophisticated weapon handling or advanced combat mechanics may find it rather limited. Exploration has a meaningful role because the locations contain ammunition, medical supplies, and keys required for progression. Searching the environment is therefore more than an optional activity. Running into every encounter without considering available resources can leave Floyd poorly prepared for later confrontations. The key-hunting element also provides some structure to the maps, encouraging players to investigate different areas instead of simply following a completely linear corridor toward the exit. It is a familiar design philosophy, but it works reasonably well within the game's intentionally modest scope. The campaign consists of three sizable locations, with opposition becoming increasingly threatening as progress is made. Different prisoners provide the majority of the resistance, while stronger bosses act as larger obstacles. This escalation gives the adventure some sense of momentum even though the underlying gameplay remains relatively simple. The limited number of locations also means Prison Wars is not designed as an enormous campaign. Its appeal comes from offering a concentrated piece of old-fashioned FPS action rather than dozens of hours of missions, side objectives, collectibles, and progression systems. Visually, the game embraces an old-school appearance. Environments, characters, effects, and general presentation are noticeably basic when compared with contemporary shooters. This aesthetic fits the uncomplicated mechanics and gives the title a certain low-budget retro character. However, the visuals are unlikely to impress players who expect modern lighting, detailed animations, highly realistic environments, or elaborate cinematic sequences. The presentation is functional rather than spectacular, and enjoyment will depend heavily on whether the player appreciates this intentionally dated style. The simplicity can be both refreshing and restrictive. Prison Wars is easy to understand and does not require a lengthy introduction before the player begins fighting and exploring. That makes it suitable for anyone interested in a direct action experience without numerous systems to learn. On the other hand, enemy encounters, navigation, resource collection, and key hunting form most of the gameplay loop, so repetition can become noticeable. There is comparatively little mechanical depth to transform the experience as the campaign progresses, and players accustomed to more sophisticated modern retro shooters may wish there were additional weapons, enemy behaviors, environmental interactions, or tactical possibilities. The lightweight nature of the game also extends to its technical demands. It is designed primarily as a Windows PC experience with keyboard and mouse controls and requires very little storage compared with most modern shooters. Steam Deck compatibility is currently best regarded as Unverified, as there is no official Steam Deck Verified or Playable rating confirming full handheld compatibility. The modest technical requirements suggest that raw performance should not necessarily be the primary concern, but controller behavior, interface usability, and other SteamOS-specific details may require manual adjustment. Players purchasing specifically for Steam Deck should therefore approach it without assuming seamless compatibility. Ultimately, Prison Wars works best when treated as a small and straightforward retro FPS rather than a feature-rich modern shooter. Its combination of prison exploration, resource gathering, key searching, regular enemies, and boss encounters creates a functional arcade-style adventure that can provide some uncomplicated entertainment. Its weaknesses come from the same minimalist philosophy, with limited content, basic visuals, relatively shallow mechanics, and modest variety restricting its long-term appeal. For players who enjoy obscure, rough-edged shooters with an older PC gaming atmosphere, there is some charm in its simplicity, while those looking for polished gunplay and extensive depth will probably find the experience too basic. Prison Wars offers a modest but serviceable old-school FPS experience built around exploration and uncomplicated combat. Its simplicity makes it immediately accessible, but limited depth and presentation prevent it from developing into a particularly memorable shooter. Rating: 6/10
Пристон ворс, ААА+ проект в старой обёртке
Це справді класно, щось між думом і хот лайн Маямі 10/10 свинтусів поліцейських
the game is based on DOOM. and that's great, I like similar games!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 66 | 73% | $0.99 | |
| $4.3K | 38 | 61% | $3.99 | |
| $2.1K | 15 | 87% | $4.99 | |
| $2K | 14 | 64% | $4.99 | |
| $1.8K | 13 | 46% | $4.99 | |
| $1.8K | 13 | 31% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 304 | 92% | $0.87 | |
| $4.2K | 87 | 99% | $1.99 | |
| $4.2K | 141 | 70% | $1.39 | |
| $4.2K | 198 | 63% | $0.99 | |
| $4.2K | 54 | 87% | $2.99 | |
| $4.2K | 63 | 86% | $4.99 |