
This is a dystopian soft sci-fi game. One day, you and your family received a flyer from the community to watch a movie for free. Your family has already set off, and you arrived later – but you find out that they are not there. After that, you discover the untold secrets of the medium of "video".
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Media
About
"A mysterious movie theater flyer...... A man who hasn't been home for a long time...... Surprising secrets about the video medium...... How extraterrestrial and cosmic life flows...... It's a love letter to the art of cinema, a chilling reflection. ”
Prism: Master Tape takes you deep into a place that sits on the edge of reality and transcends conventional perception. As you follow in the footsteps of the protagonist as they explore objects and move forward, "they" always call you: "No. 237 ......" - and thus begins this extraordinary adventure in an interactive clicker game with a side-scrolling third-person object perspective and a first-person subject perspective.
Prism: Master Tape somewhat eschews traditional gameplay in favor of a purely story-driven experience, where you can't save and read files, as if you were going to the cinema to watch a movie. Blends eerie environments, white noise, poetry, and narrated texts to weave a story with a novel perspective on the flow of life in the universe.
Many of the images here are a tribute to the art of cinema, and every corner hides secrets waiting to be discovered. The player is not only solving the puzzle, but also experiencing a reflection: thinking about the delicate relationship between human and media development, reality and illusion. When all the clues come together into a complete picture, you will revisit your definition of "real" and find your own way out.
Remember, don't overlook a movie that may "not exist". And you may be part of the movie. Give yourself time to watch and perform one of these "movies".
This is the first title from Hilltop Games 0x0 Game studio. For various reasons, the game was completed in its entirety by me alone. Writing this, at this moment I don't seem to have any regrets.
-XuRongzhi
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Reviews
貌似是除作者外的第一个评论,先给个好评,虽然整个游戏很简陋(毕竟是一个人做的),但能看出作者有好好写剧情和通过场景以及碎片化叙事来渲染悬疑和心理恐怖氛围,当然我才刚玩不久,时长大多是在挂机和朋友聊天,后面剧情发展怎么样还不好评价。但是,着急写评论的目的就是要提几个建议,最重要的建议就是希望触发文字时候立马出现跳过键,现在的情况是中英双字幕同时滚动,但英文比中文长太多了,导致我每一句话看完中文了还要等好几秒钟英文字幕滚动完,因为这游戏是英文字幕加ai英文配音慢悠悠滚动完、读完的时候才会出现下一条的按键(上面steam页面游戏介绍里就有视频能看出来),所以我看了半小时一直在等字幕,好难顶,尤其是场景互动时候不小心重复点到之前看过的东西,就有得等了巨难受,这个太影响体验了。第二,在鼠标移到一些物体时候只有英文无中文,汉化不完全,虽然英文都很简单。最后,因为要睡觉所以退出了,我重登了一下发现没有保存,自动保存如果不好加进去的话最好也在商店界面说一声
整体的剧情构思角度清奇,游戏里也暗暗夹杂了一些作者的私货(禁止吸烟牌下面吸烟的NPC太逆反了哈哈哈),看得出作者在这个游戏上付出的巧思之多,尽管我一个不怎么爱玩密室类游戏的,毕竟找线索过关对我来说太繁琐了,但不影响这游戏的整体剧情发展,顶一个
有左拉斯基电影味道的游戏,疯狂的背后是一种传达情绪的意象。 “每次我们试图摧毁它,它都会以另一种形式重生,就好像我们的努力只是加速了一个不可避免的循环” 从来没有人真正的走出来过,似乎只要曾经进入过那个放映室,有一部分便会永远地留在那。
打开游戏,荒诞感扑面而来。巨大幽月高悬,清冷的月光倾洒在蜿蜒曲折的公路上,搭配沉浸式背景音乐,每个场景都光怪陆离,荒诞又上头 。但是游戏细节还需优化,我重开了两遍才知道右键可以点击返回按钮,作者加油!!!
作为一款一人独立制作的游戏,游戏玩起来游戏时长不算长。整体画面简单,在游戏点击的物品配的文字看得出作者在这个游戏上付出了不少巧思,尤其是点击游戏上面的月亮的图标都是附带一些比较奇特的诗歌。感觉还挺有诗意的。感觉剧情带点悬疑,怎么说呢,玩的时候需要一些耐心,好好摸索找一些线索的话其实有几个出口结局的。感兴趣的朋友可以好好摸索一下着玩。游戏不足就是没有得保存,还有就是因为没有办法返回上一个场景只能一直单项往下走发现线索的剧情,由于本人好奇心比较重,想要摸索看一下有没有遗漏的线索,也只能耐着性子重新开。个人觉得游戏整体其实还不错的^0^
别填表格!
看到有人评论问那个柜子怎么开,那个打不开的的,我已经全部试过了,就是一种电影艺术的展现形式,反映出主角内心的状态:焦虑、无助和逃避等。 这个游戏更像是作者写给电影艺术的一首情诗,让人思考与媒介之间的关系,整个作品中包含着大量的对电影艺术的致敬,诡异的环境、昏暗的格调、法语的诗歌、自言自语的旁白,营造出一种独特的沉浸式体验,就像看一部电影,在不断探索解密的过程中,也是一场关于现实与虚幻的思考。
片尾制作名单都是同一人,原来这是由一人完成的独立游戏。 游戏里面有很多细节藏着制作者的小心思,例如一本道具书、一段小视频、一些诗歌,这都需要丰富的阅读量和阅片量才能够和制作者产生共鸣,像深不见底的大海,等待玩家发掘。游戏整体玩下来,不是完美的,有一些小bug,但瑕不掩瑜,制作者有他想要表达的东西,值得深究。 期待接下来有更加成熟、更加完美的新作,希望不要放弃创作,请继续加油吧! 最后,厕所的柜子解密我解不开,求提示啊555.......
Let's go into the White World together!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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