
Feed the Tavernland and win the Prince’s heart.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Danish, Korean, Portuguese - Brazil
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] 타이쿤 계열 입문 용도로 하기에 적절한 게임[/h1] 이 게임은 음식 서빙을 배경으로 한 게임인데, 스테이지 형 게임이다. 그 중, 쉬어가는 스테이지에선 미니게임으로 되어있어 미니게임을 즐기고 재화와 재료를 얻을 수 있는데, 이 게임 난도가 입문용도로 낮은 편이다 보니 재화가 바닥나는 경우가 없어서 사실상 업적을 깨기위한 용도로만 사용하게 된다. 게임을 진행하다 보면 방해꾼이 나타나서 난도를 소폭 상승시키는데, 방해꾼을 너무 의식해서 동선이 꼬이게 되면 순식간에 손님들이 파바바박 나가버린다... 중반 이후부터는 지루해지기 시작하나, 참으면서 켠왕 할 수 있을 정도의 적절한 지루함이다. 만약 Cook Serve Delicious2 처럼 괴랄한 난도의 타이쿤을 즐기고 싶으나, 타이쿤 자체 맞지 않는 사람에겐 이 게임을 입문작으로 삼아보는건 어떨까? [h1]evo score[/h1] 1점 : 이게 게임이냐? 그냥 적선해달라고 하지? 2점 : 이거...즐기라고 해놓은건 맞지? 3점 : 그냥 저냥 시간 떼우기로 즐길 수 있는 게임. 4점 : 정가로 주고 사도 손색이 없을만한 게임 5점 : 1000시간을 하고 싶을정도로 이 게임을 영원히 지속시키고 싶다. 3.4/5 P.S 노키즈존 왜 하는지 알 거 같다. 수입은 얼마 되지도 않으면서 까다로운건 겁나 까다롭고 뺴애애애액!! 소리만 들어도 혈압 오른다
I was fooled by good reviews and a decent sale price last winter. This isn't that great of a game. Also as someone who likes to top off 100% achievements, I've been dealing with a bugged achievement on my game that is supposed to be awarded upon completion of the main storyline. It wasn't. Dev has not expressed any interest in addressing this or other bugs that occur during gameplay. Can't recommend this title in good faith. Overall gaming experience: 4/10 But considering the bugs: 3/10
Frustratingly entertaining enough to hold interest, but just barely. Most levels I just found myself cussing at the screen as clients would spill things, or ask for extra food. There's no sense of flow in this game. I start out trying to manage people, but very quickly it descends into non-stop chaos. There's an upgrade system that's supposed to make patrons wait longer. I've not seen that happen, in fact it feels like the opposite. The more levels you go, the more demanding patrons are and the less patience they have; so upgrades are useless. The game also has fruits and veggies as a level requirement. To play a level you have to go to the market and buy whatever is required: i.e. 2 tomatoes and 1 corn. Purchasing from the market feels a little clunky, but it's servicable. However, I don't understand the reasoning behind it, unless they wanted the match 3 game to break the pacing of the main levels. On that note, the match 3 is terrible. After your first 2 or 3 matches, you'll probably only be matching from the top 2 rows for the rest of each match. The game does a terrible job of dropping pieces you need to clear lower than that. 75% of the tiles you'll clear are trash tiles; so you feel less rewarded for playing and also frustrated because no amount of strategy seems to allow you to keep a clean playing field. But that's just how this game is designed. No way to manage the chaos. It should be a fun casual game, but it's stress inducing and frustrating.
💋
Lustiges Gelegenheitsspiel mit vielen Aspekten nur zu empfehlen wenn im Sale Kaufempfehlung!
Durchgerockt am : 04.11.2018 Was soll ich über das Spiel sagen? - story ist dünn und eigentlich eher Nebensache. - nette Musik trotz endlosschleife … - schöne Grafik - schön gemalte Bilder als Kurz Videos. - nette Zwischenspiele zum Gewinnen von Gold usw. - extra Inhalte : Soundtrack, Bilder, Bonus Spiele und 8 extra Levels. Hinweis : Die Gute Mary schlendert ein wenig zu langsam durch den Raum. Eine gute Planung ist erforderlich, sonst kann es schnell sehr frustrierend werden. Bestellung annehmen, was abräumen usw. Ebenso ist es wichtig darauf zu achten welche Kunden man zusammensetzen tut (wegen Geld Bonus usw.) - Um die Levels spielen zu können muss Gemüse in Bonus Runden verdient oder gekauft werden. Das ist aber nicht weiter schlimm, da man eigentlich gut an Gold kommt. 7/10 von mir. Einerseits ist das Zeitmanagement spiel System der „Gamehouse“ Spiele besser, teilweise sind hier gute Ideen die „Gamehouse“ gut tun würden. Ich habe das Spiel für 3 Euro Im sale gekauft und hab es nicht bereut.
Отличный тайм-менеджмент.
Clunky, feels more like repeating similar structured levels rather than variations, and the levels seem obnoxiously long rather than hard at times. 2.5/5 Good concepts, mini games are a right amount of difficult for achievements and it's a good game for achievement hunters who like casuals. Just know you will spend hours on it that it likely didn't need to have.
I love this style of game, but this one doesn't react to clicking well. It also doesn't queue up or let you "turn in" two of the same with a single click to the location. For example, you have the character take two customer orders then click to turn them in. It only turns in 1 of the two and won't permit a second click until the first event happens. Not worth the aggravation.
в обучении попросили купить улучшение, но бабла на него не накапливается к моменту покупки. найс обучение. дебилы конченные но в целом игра интересная, красиво нарисована, геймплей не замысловатый, для детей или девушек сойдет, сидишь, мозг отключил и кликаешь по экрану в общем лайк однозначно, хотя бы за КК https://youtu.be/AwLaBqq6wlo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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