
The dance floor fills, the line gets longer… come on down, it's time to conga! Shake your virtual hips to the arcade action of Conga Master, fight to make the longest conga line possible and become the king of the club. No rhythm required – anyone can conga!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Да, товарищи, это конга-змейка и к тому же НА ВРЕМЯ... [/h1] Вот не знаю, на кой там ограничение по времени, если это просто диско-змейка. Хотя понимаю ради чего.. Ради увеличения времени игрового процесса. В принципе можно приловчиться, но стоит ли оно того, если есть более спокойные змейки. Просто здесь занятно посмеяться, когда в танцевальном угаре за персонажем игры начинает отплясывать целая толпа. Вот только ограничение времени жёсткое и логически непонятно... Рушит весь оттяг. А это моветон! Итак, отыгрываем роль некоего зажигателя танц-площадки - виляем пятой точкой в опасной близости от других местных аборигенов и следим за заполнением облачка G. Как только облачко заполняется, то несчастный танцор уже не может сдерживать себя и присоединяется вслед за пятой точкой зажигателя. Танцевальная змейка всё нарастает и уже целая толпа отплясывает в унисон джигу и... Тут как повезёт - либо откроются врата выхода с дискотЭки и можно неустанно танцующих отправлять зелёным человечкам на опыты для тестирования зонда на проходимость через сфинктер. Но это шутка... Я не знаю, что там с ними делают. Может просто там уже зажигает Малдер и поэтому нужно всё больше миньонов. Но всё порой портит полоска Momentum, которая заканчивается ну как-то слишком быстро. Также есть требание набора танцующих с определённым настроением. Там также заполняются полоски пика настроения для полноценного оттяга. Но до этого нужно филигранно семенить посреди толпы покруче Ассассинов. Усугубляет оттяг отсутствие русскоязычного текста на танцполе, из-за этого толпа по русски не бельмеса и поэтому присоединяется к отжигу довольно медленно - трудности перевода знаете ли, пока разбрешься что к чему. Но хотя бы есть достижения для меряния королей танцпола. Контроллер также поддерживается отлично и не мешает отжигать. Вот облака танцевальной нирваны конкретно не хватает для синхронизации позитивных сохраняющих движений между разными компами... Но зато есть кооператив и можно призвать на танец представителя с естесственным интеллектом.
「なんだかわからないけどおすすめ !!!」 ・乗る気じゃないあの子の周りをぐるぐるして強制的に躍らせよう ・人数が増えればみんなでコンガ! ・あなたも私もコンガ…
Feels like a snake game muy caliente!
I recommend this to fans of the classic Snake game for some fun in one sitting. Its a simple concept that can be challenging to complete and has ample strategy: Who your character is which dictates their stats, which people to join your conga line, how to move around or between people to get people to join, etc. The characters and pixel art are amusing and decent. You need to know that this game does NOT save your story/single player progress when quitting the game. I know its not a large number of levels, but the amount of time needed to complete each one can seem like 5-10 minutes, so if you aren't willing to play it until you can beat the story, then you might be frustrated that closing the game makes you start over.
這是一款類似貪食蛇的遊戲,操作你的人物在其他可誘導的角色影響光環內來誘導加入你的舞群隊伍,整個過程只需要兩個按扭,左右鍵或者手把上的L、R鍵就可以了,只有三種按扭方式也很適合小朋友來玩。 遊戲就三個模式,劇情模式、無限模式、多人模式,劇情模式下遊戲主要的目的在左上方有四樣屬性,在舞池中每個角色頭上會有一個屬性,但誘導成功加入你的隊伍後就可增加,到指定的數量後就可過關,關卡一共有6+1關,最後一關天堂關需要把每關的貓咪誘導進隊伍後才可進入,另外誘導到豬會扣時間量條。 在過關後有一個小遊戲,避免UFO把你的舞群人員全部抓走,必須一直連續按R鍵加速逃離UFO的光線來抓人,還要避免路上的小豬按L鍵跳躍閃開,保留舞群人數越多下一關起始舞群人數就越多,好像最多可保留9位的樣子,因為是要靠按鈕速度來逃離,能不能保留更多不清楚。 每關拉的舞群人數越多可在過關後獲取抽獎券,最多就三張,在輪盤上有12格,分別為4格小豬(銘謝惠顧)、4格BUFF(時間延長、光環增加、吸引力增加三種)、解鎖角色(必須有曾經拉進舞群過),角色全部抽光後就變成8格小豬和4格BUFF可抽,關卡上也有一些BUFF需要同時按下LR鍵加速去撞擊物品才會掉落。 無限模式應該稱為練習模式,可自選關卡來練習,多人模式下看地圖可2~4人本機連線,關卡和人物角色一樣要先在劇情模式下獲得才能解鎖。 [h1]====角色建議====[/h1] 基本上想選誰就選誰,四項屬性分別為:速度、繞圈角度、影響範圍、誘導速度,但建議四項屬性中第二項最少要2星比較好,2星以下你會發覺到繞得圈太大,如果影響範圍又小得話會變成誘導不到舞群,目前排名較高者能力都是選2.2.3.3星那隻角色。 [h1]====技巧====[/h1] 角色撞到人會把量條清零也可撞開,可利用這點把小豬撞掉,初始也可利用撞人把更多人集中在一起會拉得比較快,人數越多時間扣得越快,如果是3顆星的誘導,隊伍人數超過45人得話不用繞圈,經過後整個隊伍走完量條就滿了,隊伍越長差不多到70人,幾乎都是要靠LR同時按來加速到下一個舞群旁,因為要靠Combo來延長時間,也可利用加速去撞牆壁或者物品來強製轉向,沒有時間可供你慢慢的轉角度。 [h1]====成就====[/h1] 42項全成就如果遊戲熟了後大概運氣好點約2~3小時就可獲得,運氣差點就看自己的運氣多差了。 24項抽選角色解鎖 3項Combo分別為2、5、8 7項關卡解鎖 1項在地圖上獲得BUFF道具(三種) 1項進入VIP區(有些區要舞群人數夠才可進入) 1項舞群人數超過100人(101人達成) 1項保留UFO沒被抓走的舞群6人 1項在六個關卡中都有誘導到貓 1項地圖上的豬都要誘導(不確定是至少1隻還是全部或者是數量)完成後可選小豬 1項可選舞群角色都擁有(基本8位抽24位加小豬共33位可選角色) 1項全成就達成(其他41項達成解鎖) [h1]====結語====[/h1] 基本上每關可誘導的舞群隊伍人物是無上限的,但是人物的生成是在隊伍看不見的地方,所以基本上也算是另類的上限,第一關差不多70+的人物,第二關約120+,第三關開始地圖比較大些,差不多可140+,到第六關太空船因為還有BOSS的關係我大概拉160~170+左右,隱藏關天堂好像是地圖無邊界,因為時間關係我弄到334位而已,目前排名電腦STEAM版世界第二名,差第一名15個舞者而已。 打發打發時間不錯的一款休閒遊戲,雖然當成派對遊戲算是一個不合格的遊戲外,基本上整體的模式還算可以,只是關卡數有點少而已。
And now sing along with me: "Shake it, sh-shake it, shake it, sh-shake it (uh-oh) Shake it, sh-shake it, shake it, shake it, sh-shake it (uh-oh) Shake it like a Polaroid picture, hey ya! ..."
Conga is based
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Que joguinho mais deliciosinho!!! E pelo preço de uma pipoca? Só vai!
音ゲーの入門として買いました 音ゲーではなかったです おもしろかったです
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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