
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 18 → 11.4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 7.2Kreviews | 84% | — | $1.3M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
good
游戏有严重BUG,角色突然变得无敌,可以无视地形上的机关,从而导致我可以走到本来不应该去的路,而等我意识到有问题的时候已经回不去了,玩了7个小时的存档废了,还花了一个多小时寻求解决方法,但是没有找到解决方案。从搜索到的信息看这个问题从2年前就已经存在了,现在居然还没修复,非常失望 2年前其他人的遭遇:https://www.reddit.com/r/PrinceOfPersia/comments/1cj8h3l/lost_crown_sargon_takes_no_damage_bug_plus_fix/?tl=zh-hans
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 310ratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
byłem nie pewny co do tej gry ale jak zaczołem grać to grafika jak i przeciwnicy bardzo mi się spodobały oprócz tego bossowie są barzdo dobzi jak i historia są momenty w których się frustrowalem ale po tym gra znów stawała się bardzo fajna jedyne co mi przeszkadza to dlc
什么S B 游戏,全是跳跳乐,怪不得你们团队解散
恒沙之坑封印解除后路不开,坏档了,这么恶性的bug真尼玛恶心人
不好玩
Great game on steam deck. I was initially turned off by the art style, I felt like it had that unreal engine slop look. I'm glad I gave it a chance though, fun gameplay and enough story to keep me interested. It's an easy pick up and play for a few minutes game and reliably stays suspended in steam deck sleep mode. The only annoying part is that saves are in Ubisoft connect not in Steam cloud saves.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $452.5K | 986 | 83% | $19.99 | |
| $177.6K | 800 | 76% | $9.99 | |
| $4.5K | 114 | 77% | $2.49 | |
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.7K | 70% | $49.99 | |
| $1.3M | 2.2K | 45% | $19.99 | |
| $1.3M | 1.5K | 81% | $24.99 | |
| $1.3M | 1.5K | 96% | $19.99 | |
| $1.3M | 3.5K | 89% | $14.99 | |
| $1.3M | 4.8K | 95% | $9.99 |