
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 18 → 11.4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 7.2Kreviews | 84% | — | $1.3M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.
its good and i had no problem for the save file thingy but i HATE the depths and it reminds me of petrified ducts in hollow knight silksong but its probably smooth sailing because i am using my dad's acc which means he did all the dirty work but its still great quality i would recomend if your ok with a different kind of saving system
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.7K | 70% | $49.99 | |
| $1.3M | 2.2K | 45% | $19.99 | |
| $1.3M | 1.5K | 81% | $24.99 | |
| $1.3M | 1.5K | 96% | $19.99 | |
| $1.3M | 3.5K | 89% | $14.99 | |
| $1.3M | 4.8K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $452.5K | 986 | 83% | $19.99 | |
| $177.6K | 800 | 76% | $9.99 | |
| $4.5K | 114 | 77% | $2.49 | |
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 310ratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除开那些公式化背板的跳跳乐设计,总的来说是好玩的银河城游戏。
Lo unico bueno de ubisoft!
Acabei de completar. Já esperava que fosse bom, mas ainda assim me surpreendeu. Certamente um dos melhores metroidvanias q já joguei, talvez o melhor atrás de Hollow Knight e Silksong. Dá pra ver que teve um alto investimento, animação, level design, habilidades, direção de arte e história todos bons, 10/10.
Great metroidvania. A friend encouraged me to pick it up, despite Ubisoft. It really shows that the team put a lot of work into this. The gameplay mechanics, level design, map functionality, scenery---all of it, ranging from good to amazing. If you enjoyed Silksong or Possessors, you'll probably like The Lost Crown. The core gameplay has a lot in common, in that you play an agile character that can become a devastating force of nature as you gain in skill as the character gains abilities. Despite the importance of player skill, I found the normal difficulty to be easier than both Silksong and Possessors, and much easier than a soulslike, like Nine Sols. If you're a metroidvania veteran or want more of a challenge, try one of the higher difficulties. I'm often kind of meh on platforming, but the movement in The Lost Crown feels great. I didn't encounter anything that felt too difficult or unfair, although there are some optional challenges that are outright brutal (for the Super Meat Boy fans?). The fun of zipping around kept the platforming from feeling boring, which is quite a feat on such a large map. Someone new to platforming may have a very different experience. The only notable bug I found was if I put my computer to sleep without closing steam, then the next time I try to exit the game, it would soft lock on a loading screen. Fortunately, I was able to just have steam stop the game and I never had any problems.
I had this on my wishlist for too long, should have gotten this a long time ago. I would recommend playing with a decent controller though. The controls are tight, the graphics are great. The challenges are decently hard without feeling impossible. There is also a decent amount of lore and world building in the form of tablets and artifacts you read and collect along the way. As with most good Metroidvanias there's a fair amount of backtracking to open up new paths and shortcuts once you unlock abilities. This is the first game I've seen where you have a dedicated button to pin a screenshot to the map for later review, so when you run into that first green door but don't have Super Missiles yet, you can make a handy note of it directly on the map. That feature alone has saved me tons of time. 10/10 Would buy again (during a Steam Sale)
It's pretty neat. Ubisoft Connect can eat a fat one tho
Це було прям добре, відчув себе в Warrior Within, тільки двовимірному. Хороші загадки, класний платформінг, цікаві боси. Я здивований, але цього разу, я зустрів всього один критичний баг на всю гру, хоча вже звик до того, що стабільно зустрічаю пару не приємних багів за гру. Хз, Юбісофт, по ходу, цього разу, заплатили тестувальникам. Загалом, у мене не було сильних очікувань, а, як виявилось, вони могли би бути ще сильнішими, ніж якщо б у мене були високі очікування. [spoiler] Саме смішне, що самий сильний бос - твій побратим, з яким ти тренуєшся. Якщо б у нього не поїхала стріха, я б його відправив з богом битись Б_____Б [/spoiler]
Lixo de jogo tinha tudo para ser OTIMO jogo . Mais o mapa do jogo estragou completamente a experiencia. O jogo e mais pra testar suas Habilidades do que lutas e outras coisas. Fases chatas nada haver sem graça acaba com a experiencia frusta o jogador você acaba abandonando o jogo por ficar tão chato a experiencia. LIXO total.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.