
Fly a star-fighter against a bloodthirsty armada. Gather weapons, resources, and upgrades to help you push back the relentless assault while protecting the galaxies' civilians!
Modeled estimate, not a reported figure. How we estimate →
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About
You pilot a single star fighter trying to save as many civilians as possible before they are overrun by a destructive armada.
You'll need to gather new weapons, upgrade your ship, find resources, trade with other ships, and more to overcome the challenge before you. Each run is a uniquely created journey where you'll utilize your flight skills and the strategy you've built over many runs to crush the challenges ahead.


10 unique playable ships you can discover and unlock.
Procedurally crafted star systems, every run is uniquely challenging
Dozens of unique and powerful weapons, items, and upgrades to find, equip and progress your ship

Weapon hybrid system that allows for hundreds of unique combinations of weapons
Dozens of challenging and diverse enemy ships to test your flight skills. You'll never know what you'll face next!
Gather resources to power up shield generators to save civilians
Find special events and secrets hidden in the stars
Trade with roaming star ships to increase your odds of success
Immersive blend of pixel art and procedurally generated art to create beautiful galaxies
Three unique regions and a final epic battle to progress through, each with unique vibes, character, and mechanics to discover
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
eh you know its just kinda boring with slowly plinking away at asteroids and the same ships. really slow paced game
I'm not sure if I enjoy this game or not, there are parts I really like but I feel like the main gameplay loop and the pacing could be improved upon. First of all the game has good pixel art and the music is comfy and atmospheric. The music reminds me of some of Ben Prunty's work (FTL and Into the Breach especially). The controls work well, it's easy to move, shoot, and navigate, and I enjoy that the game doesn't overwhelm you with a ton of buttons (control wise) and information. It feels good to shoot and fight ships, it feels great to get new upgrades and unlock new ships, and it has an enjoyable FTL-like gameplay loop which is easy to get into. On the other hand there's way too much traveling and flying between planets, mining resources is a chore (especially considering you have limited ammo), and the sectors can be way too large. The pacing is especially off, it just feels like you're doing a ton of busywork and chores, jumping back and forth trying to travel across the map, fend off enemies, gather resources, and protect planets. There's not enough variation (mission/objective wise) to keep me personally invested. Improving the pacing, improving the ammo (or how you mine/gather resources) situation and reducing the sector sizes would in my personal opinion greatly help alleviate the gameplay experience. It's not a bad game, but it needs something more (mainly polish and variation) to make me return to it.
Totally fine game
[h1] 类FTL二维射击 [/h1] 挺不错的,2小时初始飞船打到boss通关。 游戏有4个阶段,Core-->Forelorn-->Dread-->Unknown,前三个是在不同恒星之间自由探索拯救星球,最后一个阶段会调过来一艘歼星舰,配合轨道防御系统击沉即可。 要注意装甲=血量,1个装甲需要25点信用点购买,越少被击中越好。 多次游戏会叠初始的血量、装甲和火力,局外养成对爽感有轻微影响。
This is consistently one of my favorite games, that I can always come back to. It's challenging in the way a roguelite should be, but with every run I feel like i'm getting a bit closer to beating it. The graphics and audio are mesmerizing and terrifying at times, and set the vibes perfectly. Genuinely an incredible game.
Great game so far, lots of replay value for the price. Would still need some tweaking to be perfect. Per example, weapon swapping. It would be interesting to be able to drop weapons (ie unequip) in order to switch them with one in other ships available on the map. Also, I would really appreciate if the key binding and settings wouldnt reset everytime we close and reopen the game. besides that, very fun! higly recommend for the price !
joguinho daora joguei pouco, não achei que era pra mim mas a base é bem solida e funciona muito bem é meio dificil de pegar o jeito de controlar a nave mas quando você pega vc voa (literalmente)
Space Rangers HD: A War Apart. gra podobna lecz mniej rozbudowana i pl fajny indyk.
Me gustaría que hubiera mas mejoras exclusivas para cada nave, tener mas regiones con sus eventos exclusivos y tener misiones entre regiones o planetas, el hecho de que lo acabes y ahora tengas que pasartelo pero mas difícil no es suficiente para lo que es el juego, tiene muy buena estetica y jugabilidad, pero siento que en la historia y el mundo podría expandirse mucho mas.
Gra jest jakoś niepotrzebnie za trudna. Statek leci moim zdaniem za wolno do wrogów. Latanie po wszystkich planetach jest żmudne przez wolny ruch statku gracza. Wywołuje we mnie raczej frustrację niż zabawę. Nie polecam.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain, Hungarian, Turkish, German, Polish, Ukrainian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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