
You’ve inherited your uncle’s potion shop—and a huge debt. Better get brewing! Customize your store, hire heroes to gather ingredients, befriend (or romance) fellow vendors to learn new haggling strategies, and go head-to-head with competitors in this narrative-driven, deck-building shop simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 2 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lots of people wrote about how stressed this was for a fun cozy, potion simulator but the new cozy mode allows somebody more interested in a chill experience without a the stress of the deadline to really have fun. I enjoy this game thoroughly with very fun art, enjoyable characters and "just one more turn" gameplay.
Yeah, I loved the game until I got locked out of collecting the potion because of a mandatory cutscene right before the challenge. The potion was part of the challenge. I think that's stupid. I don’t understand why an unpredictable cutscene should block an action that you could take on any other day. The flair and characters in this game are amazing, but the railroading is exhausting I don’t know if you get a free game mode at the end yet, so I’m staying optimistic
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game I enjoy this game so much.
Increíble capacidad de combo de cartas y loop jugable muy adictivo. Los diálogos son bastante normalitos pero las animaciones son muy bonitas y el juego te recompensa por invertir en los personajes.
game cool :)
Fantastic game! Super fun time-management sim with puzzle and card game elements. Not a huge amount of replayability after you've completed it, but it's well worth the time. Art style, music, all of that is excellent as well.
The game is really great. The MC is super interesting, and the other characters are too. The romance options are really good. The art is AMAZING, and the mechanics are really nice to use. But I have to admit and agree with other reviews: the game time is soooo short. We have only 10 days to do an absurd amount of stuff, and all the drops are random. So there were runs where I lost simply because I couldn’t find the right ingredients to make the contest potion, and I lost all my progress, having to start over from the beginning of the week. It really is a bummer. I wish there was more time or an “Endless Mode” to just enjoy the game. There are so many potions I didn’t get to make because you always have to race against the clock.
I really enjoy difficult management sim and Potionomics did not disappoint. It is very challenging (at least for me!) when I usually go through those types of games that are pretty cozy very easily. This actually caused a lot of my friends to not play the game, but the update for a cozier run definitely helped! Potionomics is a lovely, diverse story with incredibly charismatic cast. A lot of love is put into its presentation and it really shows. Every bit of visual and audio tickles your brain and the characters are very lovely, pouring with charisma. My favorite bit is the deck building to sell potions which is addictive and sooo satisfying with lovely art. I cannot talk a whole lot outside of "guys it's really good" because it is just really good. This game is like a warm blanket it's really nice! I spent countless hours in this game before the endless mode came out and am looking forward to finally be able to complete everything! The way I can get lost in this game makes me honestly yearn for a customizable protagonist such as the way farm sims do, but I understand why it is so and appreciate our current one. My biggest gripe are the LOADING SCREENS. THERE. ARE. SO. MANY. And it feels like there is no way this game which basically has two characters model + one PNG background takes THIS LONG to load every time I move there must be a better way to do this. O)-(
Traits are really weird 😵💫. Always give ingredients to Quinn first.
this game is unbelievably addicting, I absolutely love it!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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