
You’ve inherited your uncle’s potion shop—and a huge debt. Better get brewing! Customize your store, hire heroes to gather ingredients, befriend (or romance) fellow vendors to learn new haggling strategies, and go head-to-head with competitors in this narrative-driven, deck-building shop simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 2 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有點難度,目前很隨興地用普通難度玩到第15天,第二次大會需求的藥水連一種都還沒完成, 資源太過壓縮感覺不像在玩經營而是精算,感覺玩簡單難度會好一點
I have loved playing this game so much. It's the perfect amount of strategy and cozy. I do think the game is a little too easy sometimes, I wish there were more challenging mechanics to the game as a hard core gamer lol but nevertheless I would recommend this game to anyone.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] me make potion, coin go up [/h1] Potionomics IS hands down one of the best games out there lowkey underated dare I say if you want cozy THEN IT GOT YOU if you want shop running sim THEN IT GOT YOU if you want card building THEN IT GOT YOU all in all, with all the genres it mixes AMAZING and its so nice! Other then gameplay.. the characters carry this game and keep me coming back to buy from them and also build my friendships with them (roxanne my beloved) THE PLOT WASSS SO GOOD AHAHHAHA I COULD GO ON AND ON but PLEASE PLAY THIS GAME AS IT IS A GEM
I finished my first playthrough in the balanced / standard difficulty in ~46 hours, and it was fantastic! I highly recommend it. The potion-making mechanic gets increasingly more complex as the game goes on. I did have to lower the difficulty to cozy / easy for the final competition because one of the gameplay mechanics (ingredient traits) messed me up. Thankfully the traits mechanic can be ignored for most things, although it does mean missing out on custom orders. The music is very cozy. The characters are delightful and on the balanced mode I wished I had more time to get to know them all. I had to prioritize only getting to know a handful. I'm doing a second playthrough in cozy mode so I can get to know more of them. I'm very excited about the cozy mode for generally being a more chill experience. The socializing aspect is similar to Persona 5, where increasing your friendship helps you with the main gameplay mechanic. The balanced difficulty can feel quite tense with the time management, sourcing ingredients, brewing potions, selling them, and trying to socialize. Still, I enjoyed the game more once I got the hang of the mechanics, and I was having fun the entire time anyways. I recommend this!
LOVE THIS GAME : )! The music, the gameplay, the characters! Perfection! Very satisfying gameplay loop, wonderful world, graphics, and sounds. Have already come back and replayed it a year later; still amazing and loving it!
冲着鲨鱼哥来的,结果你告诉我还要买dlc???要不是调药水真的很好玩想给差评
Загалом гра прикольна) Основні мінуси: - відсутність української локалізації, - з часом геймплей стає занадто повторюваним і нема можливості якось додатково то автоматизувати чи краще налаштувати
I really enjoyed this game. Well designed. Recommend.
Sehr schönes Spiel. Ich empfehle jedem, das Spiel auf dem leichtesten Schwierigkeitsgrad anzufangen, um alle Charaktere kennenzulernen. Denn auf "Normal" ist der Zeitplan schon so unfassbar streng, dass man kaum Freiheiten hat und es sich eher wie Ärger als wie ein Spiel anfühlt. Die Animationen sind super, das Gameplay hat genug Tiefe und die Atmosphäre ist top. Etwas wenig Dialogoptionen und zu viel unnötiger Dialog, aber trotzdem wunderbar!! Man kommt auf seine Kosten.
Очень приятная игра по визуалу и механикам, но тайм лимит (каждые 10 дней надо делать все лучше и лучше зелья по качеству), не дают расслабиться и не получается разогнаться по экономике. Еще отвратительный UI в выборе ингредиентов для варки зелий: приходится каждый раз перебирать все составляющие по несколько раз; нельзя сохранить рецепты; не видно баффы/дебаффы во время варки. В общем это все затягивает процесс и игра успевает наскучить. Лучше уж Potion Craft: Alchemist Simulator перепройти.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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