
Potion Tycoon is a management simulator with a witchy twist! Build and develop your very own magic shop. Manage resources, set up production lines, mix potions and sell them smartly to stay ahead of the competition. Welcome to the potion business!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 30 → 0.29/day in the week after.
About
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 731reviews | 72% | — | $497.5K |
| $7.99−60% | 11ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Забавная игруха, много разных параметров за которыми надо следить по началу, но как только разобрался - затягивает. Но сказать честно на любителя
Not good. Can't explain it better than the other negative reviews. Not worth even on sale.
强迫症患者有点难受!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $497.4K | 5.4K | 85% | $4.99 | |
| $497.5K | 1.1K | 89% | $12.99 | |
| $497.9K | 2.6K | 90% | $9.99 | |
| $498.4K | 1.3K | 82% | $19.99 | |
| $496.3K | 3.6K | 64% | $4.99 | |
| $498.7K | 1.4K | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $110.3K | 135 | 94% | $19.99 | |
| — | 0 | — | — | |
| $135.7K | 206 | 81% | $16.99 | |
| $86.4K | 203 | 76% | $11.99 |
Reviews, worldwide (the counter carries no country): 20.4/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Traditional Chinese, French, Spanish - Spain, Japanese, Korean, Russian, Spanish - Latin America
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
para pensar
Potion Tycoon is a management simulation game that blends potion-brewing craft loops with shop management mechanics. The setup drops you straight into the action: here is your empty shop - now gather ingredients, brew magic potions, stock your store shelves, and keep the customers coming. [b]Fact:[/b] The visual style immediately calls back to Don't Starve Together (DST) with its dark, hand-drawn papercraft aesthetics - giving the shop management loop a whimsical, gothic charm! [b]The Short Answer: Is It Worth Buying?[/b] If you catch it on a Steam sale and want a cozy, low-stress resource management game, then yes. At full price, it feels a bit too expensive for what it currently offers. [b]Playtime[/b] 2/10 It takes around 10 hours to reach maximum store upgrades and tech progression, with another ~10 hours if you decide to hunt down all Steam achievements. [b]Story[/b] 2/10 Virtually non-existent - your shop simply grows and expands, but there’s no grand narrative arc behind your business. [b]Music[/b] 4/10 Light, unobtrusive background music that fits the shopkeeper theme without getting annoying. [b]Graphics[/b] 4/10 Charming 2D art style visually reminiscent of Don't Starve Together. [b]Mechanics[/b] 4/10 The gameplay hits a solid sweet spot for casual management fans: you balance growing/sourcing ingredients, refining potion recipes, managing worker fatigue, and decorating your storefront to maximize sales. The game is quite forgiving and doesn't brutally punish you for supply-chain mistakes. To keep you from setting things on autopilot, dynamic weather conditions (like rain) and random market events pop up to shake up customer demands. Character designs are cute, though the dialogue script severely lacks humor and witty banter (or at least, none stood out in the current localization). On the technical side, the game isn't entirely bug-free - I hit 2 distinct bugs that led to full crashes. While not game-breaking thanks to saves, losing progress to a crash is always an annoying killjoy. [b]Personal Take[/b] An addictive, casual management game ideal for anyone who enjoys shopkeeper sims, streamer simulators, or tycoon games. It’s light, relaxing, and easy to sink a few hours into when you want to unwind. If you're looking for deep narrative depth or complex logistics like Potion Craft, this won't fully scratch that itch. But as a laid-back shop-sim to play while relaxing, it’s a fun, cozy experience - just wait for a decent discount! [b]Overall Score:[/b] 69/100
炼金主题的模拟经营小游戏,比想象中难一点,但是还不错
好玩,全成就可
10 out of 5
There are so many tycoon games, and I thought this one might capture the fun with some whimsy. Instead, I felt it was a bit klunky, reminded of me more of Big Pharma, then Railrood Tycoon 2. I couldn't say I loved it.
I really love the visual style and the idea is super cool. The music, characters, atmosphere, everything makes me happy. It’s exactly the kind of game I want to play now in autumn. But there are some problems too. It’s not very intuitive when you start playing and the tutorial feels too overloaded and confusing. Because of this I tried to start the game a few times and just gave up. Still really like it and I’m happy I gave it another chance.
Players by region
Where this game's players are, estimated from review languages.