
Post Scriptum Collectible Token Game is a turn based strategy game, which is one of the entertainments that patrons have in taverns of the gloomy post-apocalyptic world Post Scriptum. The game is based on creating your own army of collectible coins, that turn into formidable warriors on the playing field
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game needs a player base that doesn't seem to exist. Devs weren't even playing. Here's a video of me getting frustrated and wasting my time. Cheers! https://www.youtube.com/watch?v=883FV3cT5go
可惜没汉语,不会玩,不然感觉不错的样子
It is a not very easy game, it took more than an hour to get what is going on :) The best way to understand most mechanics is to watch tutorial, play 1-2 times and watch once more. If you like tabletop games, chess and even poker you’ll like CTG where you should spend some time for each move, for counting chances, for choosing the right moment for spawning a new token to defence or offence support abilities , to attack enemy troop or hero. Units have different attack or defence abilities! But for me it is still to hard to plan my moves because of excess amount of attack types. For developers. By clicking the token and pointing to enemy once i can see buffs and debuffs but only according to my token on the desk - it would be great to see buffs and debuffs for the token at my hand to make decision throw it away or spawn. I want to draft few armies and save them. Add animation of unsuccess attack.
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[h1]Before I played Post Scriptum CTG: Collectible Token Game, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Post Scriptum Collectible Token Game, kasvetli kıyamet sonrası dünya Post Scriptum'un tavernalarında müşterilerin sahip olduğu eğlencelerden biri olan sıra tabanlı bir strateji oyunudur. Oyun, oyun alanında zorlu savaşçılara dönüşen, toplanabilir paralardan oluşan kendi ordunuzu yaratmaya dayanmaktadır.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] Post Scriptum CTG: Collectible Token Game is a dead PvP game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. This was an attempt to make a kind of CCG only with "tokens" instead of trading cards, each token representing a soldier of some kind. Now the use of "token" may bring up thoughts of NFTs, and although the way the devs seem to want to monetize this non-free game seems similar, I don't think this was going to be backed by a blockchain. But they did intend to slap a cash shop into the game, and that's not in the best interests of gamers, and would invariably end up being P2W. But gamers had the common sense to just bypass this game entirely and it died. The developers abandoned this 4 years and 10 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. The graphics aren't great... that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. It's free... now, but it wasn't before. The developer was charging $15 USD for this. That's right, in INSANE fifteen bucks for a game that was also going to carry a nasty cash shop. Ugh. Price barriers, especially on unfinished, low quality products, can be a direct cause of failure. This is a slap in the face to anyone naive enough to back this project thinking the developer would make good on their promises. Instead, the developers kept the money from all the backers they scammed. Not a single cent has been refunded. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 7 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
No.
Интересная игра, в которой не так просто сначала разобраться, но с каждым ходом начинаешь понимать разнообразие вариантов и выстраивать свою стратегию. Однозначно рекомендую!!!
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