
Portal Mortal is a hardcore 2D puzzle platformer spiced with blood and guts! Explore unique environments, face challenging obstacles and get creative. Play alone or have fun online with up to 32 friends and build your own levels together!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Finnish, Russian, Portuguese - Brazil, Turkish, Ukrainian, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Walkthrough in progress - https://gamefaqs.gamespot.com/unixlinux/318441-portal-mortal/faqs At first you are not too impressed but suddenly the difficulty goes through the roof. I actually had to halt playing until the speed setting appeared in an update, it gets that nasty. With time (almost) on your side instead of millimeters the game becomes playable. You can see there has been a lot of thought going into the level design. Even if some levels have you millimeter jump for a hour on repeat, 9 times out of 10 it's just something you didn't think about. You almost have fun, getting through a level becomes a feat, even with the (too) few savepoints. And then you hit hell... every level is a nightmare. Even the devils laugh after getting hit by your blood. This game needs a walkthrough... and my kid promised to do that... after he stops crying around level 78 or so. Update: After finally beating the game (40h grandpa style) I should add that the last 30 levels were much more thematic and playable (can't say more to avoid spoiling). The last 10 were even fun except for maybe the hardest level in the game (on 100% speed).
For disclosure, I know the developer. I played through the tutorial and I am now in the first hub. The game has fun balance between puzzle solving and skillful platforming, with some rare janky portions (like in the last tutorial level). Platforming can be pretty hard, but there are checkpoints placed well, so you don't feel too annoyed by the hard parts. The gimmicks of each level are pretty easy to grasp and they add nifty twists to levels. Will continue playing for sure and I do recommend it for its price.
WARP WARP WARP OH S**T ¨SPLASH¨ Portal mortal is a fun puzzle platformer game that challenges you to think outside the box. Along the way the game progresses nicely and gives you more challenges. You can play slowly and after a while you can start to challenge yourself with the time attack mode that feels rly nice to nail those tight portal shots to warp and zoom across the map to that sweet finish line The game has a nice atmospheric soundtrack to bring out the different worlds alive and get you going <3 ps. if you like hats there are allot of em!
very fun! another classic exampole of an inde title using its minimal but still good art style to increase cointent asn mechanical complexity to new heights
If you like The Portal Games YOu'll love this trust me!!! Even though its not 3rd person, its side scrolling but it compensates by adding all these new awesome things you wont believe! There's also a level editor. I actually like this better than Portal!! Rating 10/10
Местами Боши-лайк , местами Селеста, в общем, любителям зайдёт. Загадки разношёрстные, иногда очевидно простые, но ты почему-то пытаешься их решить сложно. В общем, поиграть было весело, пота пролито немало, но чтобы пройти полностью, это нужно быть тем ещё любителем испытывать свои нервы на прочность.
Fun! 2D platformer that is challenging enough to get you to the verge of "I do not know how to go forward", but then it clicks and satisfaction ensues. Mechanics are sharp enough to feel in control, but sometimes the speeds can get a bit confusing. I don't know how much I was expecting from this game, but with the story, collectibles, customization and all the other things to try out I feel kind of spoiled! Very much worth the money.
This game is really challenging and hard game to master. Is it punishing? Not really, since there is checkpoints around every corner that will help you not to lose your mind. Just when you are starting to lose it you somehow manage to reach next checkpoint and feel slight relief before going for next puzzle that will get you mentally wrecked again! Somehow a mediocre platformer like me is able to make some progress through hundreds or thousands deaths. Too easy? Fine. Try hardcore mode that will remove checkpoints. Go for it if you are true madman. Would love to see some speedruns done in hardcore mode. Some crazy skills needed. ALSO if you don't like to struggle with main story progress, you can just have some stupid fun with few friends and create your own challenges or just impossible mess and laugh at that nonstop dying. For me the tasties part is to be able to create difficult, but doable maps. Everyone can edit that map and everyone can make some surprises and kill each other with adding some sawblades in their route or some jump pad with crazy jump force just to throw your buddies up in the sky. Free edit multiplayer sandbox is just gold. There is also some multiplayer challenges that needs help of a team, capture the flag, deathmatch. It's really not my cup of tea what comes to difficulty of main story. Just nerve wrecking, don't expect it to be anything else. Multiplayer can be really fun mess with lot's of friends! That's my cup of tea :) After all really great game for challenge or party purposes. Developer has embraced the idea and possibilities really well.
Portal Mortal among many possibilities is a puzzle platformer. Controls are snappy (no floating) and hit detection seems pixel-perfect. The're are no loading times between (frequent) deaths, which gives gameplay a superb fluidity due checkpoints. Player is introduced to new mechanics as they progress the pre-made levels, and they feel natural as you progress. Game has multiplayer and different multiplayer maps, eg. capture the flag and deathmatch. I have a 32:9 monitor (super ultrawide), and the game has no problem detecting and handling the resolution (it launched straight out the box 32:9, I havnt fiddled with resolution settings). New areas are hidden until you progress unto them, and thus the common problem where you can see "outside of bounds" doesn't occur. (KB+M) As mentioned before, controls feel great. There is a controller support, but I havn't tested it (yet). I'd imagine that aiming portals would be relatively difficult with a controller compared to kb+m, but platforming more enjoyable. Which brings me to my next point: Level editor! You can create your own levels! You can create levels with your friends! You can create and edit levels with your friends. As you play them. On the fly! This opens a huge amount of possibilities! Your mate found a skip in your level? Slap a laser in front of him! A jump is too easy? Replace landing block with an ice block whilst they're midair! They're taking too long to perfect the running speed for the jump? Create a timed trigger which melts the ice block! All in all great fun as it is, and even more fun with a few friends and couple cold ones!
Merciless and challenging puzzle game for those who love challenge.
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