
Explore the Poolrooms as if it were lost media from 1998.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Poolscape focuses on immersing players in the nostalgia of classic PSX gameplay through authentic ’90s-styled visuals and quirks rather than aiming for ultra-realism like most liminal space games on the market. Explore many unique Poolrooms levels, each offering its own atmospheric sound design and liminal experience, blending isolated, euphoric exploration with subtle horror elements that are heightened by the technical limitations of PS1-era hardware.
This game is intentionally slower-paced. You are not meant to rush through. Take your time with each environment to enjoy the sounds and ambience!

Poolscape includes EIGHT distinct levels. Some environments are unique to this game, and others will be familiar to anyone familiar with Poolrooms or Backrooms lore.
Level 1: Classic Poolrooms - Endlessly repeating tiles and fake skylights form the comforting yet uncanny liminal space you’d expect from a classic Poolrooms environment. This is a straightforward level that is designed to introduce players to this retro-styled Poolrooms experience!
Level 2: The Aquatic Megastructure - In this level, you’ll find yourself in a huge, brutalist facility that is impossibly vast. The large industrial walls are meant to evoke a feeling of megalophobia, as this is the largest and most expansive environment in all of Poolscape.
Level 3: Dreampools - The most euphoric environment in Poolscape. Bright colored pools, matte-colored tiles, and low-poly palm trees give players the feeling of wandering through a dream. Surely nothing is watching you… right?
Level 4: Dark Poolrooms - Drenched in almost total darkness, the Dark Poolrooms plunge players into the most tense and unnerving level seen in Poolscape. Claustrophobic hallways and thick black fog keep the anxiety constant.
Level 5: Nostalgia Springs - Inspired by the Neon Springs from the "Lost in the Hyperverse" YouTube series, this level features vaporwave, mall-like architecture drenched in neon lighting and 90s-themed aesthetics.
Level 6: Oceanscape - Heavily inspired by the ocean environment in "The Backrooms: Lost Tape," this level drops players into a calm, breezy ocean that includes strange sculptures, structures, and floating platforms. Everything here seems too perfect to be real.
Level 7: The Chlorine Complex - Deep within the Backrooms, you find yourself inside of a seemingly endless motel-like structure, which is comprised of shallow indoor pools. The air is musty and smells of chlorine. This level has three distinct sections, each with its own vibe and ambience.
Level 8: Promised Future - This is a Frutiger Aero/Y2K-themed level that will make you feel like you've entered a Windows desktop wallpaper. In a way, this level is a culmination of everything within Poolscape, pulling inspiration from each prior level while also introducing surprises of its own.

A central "hub" area that replaces a traditional main menu. This area includes waterslides that will take the player to each level!
An original soundtrack which will include many different ambient tracks to enhance the liminal atmosphere.
Accurate PSX-era graphics. This includes low-res textures, low-poly models, color dithering, pixelation, vertex snapping, distance culling, and distance fog.
There is an optional VHS filter that can be applied to the player by interacting with the VHS Tape in the Sky Pools, giving the game a Puppet Combo-inspired look!

Poolscape is an exploration-based walking simulator that is meant to let players relax, listen to some aquatic music, and wander this retro rendition of the Poolrooms. However, each level will have a unique ambience and set pieces to keep the gameplay fresh and bring replay value for multiple playthroughs!
Poolscape also features a Weirdcore-inspired entity. This entity will not harm the player, but it will keep a close eye on you throughout most levels.
Players will find notes within each level that will give Poolscape its own lore.
Some levels will include light platforming sections. These sections have a very forgiving respawn mechanic, so no worries if you happen to fall into an endless abyss!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very chill game. Love the retro 90 vibes and music. Perfect for anyone that likes pools.
this game is FIRE. Loved every minute of it. Me and my girl did a backrooms date where we binged games, shows, streams, and lore and your game was the first we played. HOURS of content, kept me and her guessing what could be around the next corner. Loved the entity, just wished there was a chase scene or another entity for more scare opportunities but you did FANTASTIC. The little bit of lore we have keeps us fed for AGES, building a world with nothing but the SCRAPS of detail left by others who came before? Folks you'll never see? PEDRO!? Fantastic for a walking simulator. 11/10
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So fun!
Short but very relaxing and actually quite runnable backrooms game! Love the soundtrack and the cool discoverable areas in the game. Hoping for a worskhop support release but anywho good game! :)
very nice
Really nice short game, it does hurt my eyes, but other than that I really enjoyed this one.
This game is pretty good! This game isnt a horror game, but there is something watching you that can spook you occassionally. Regardless, this dev understands how to make a liminal space, with the caveat that it has half life 1 / ps1 style graphics. This makes it sometimes feel less liminal due to the presentation (i did not play with the vrc / crt filter on). Since this game is so graphically different, this game has levels that you dont typically find in other liminal mainline liminal games. Check out the 2nd image on the store page for an example. But this is a solid liminal game. The game allows you to choose what order you play the levels! The music is really good, and created specifically for this games atmosphere. You can tell that this dev really cared about making this fun simple liminal game.
The dark poolrooms were pretty peak, they were the only level to genuinely unsettle me a bit. I don't think that's what this game is really trying for, but it was still a stand-out to me thanks to it. Pedro was fun in the megastructure 'w' Found a glitch where 'the flower' appears in a way earlier room that it definitely shouldn't in the classic poolrooms due to a bad checkpoint in the first real room (the room where you start and finish on the other side - dropping into the algae water at the end warped me back to the very beginning, and I was able to find the flower just floating somewhere random where it didn't react to me on my lap back around lol) Was an entertaining 3 hour walk, the PS1 graphics are appealing
Its always nice having a chill liminal game to walk through and this is deff one of the best I done walked.
靠着复古的PS1风格和滤镜做出了与其他走路模拟器或梦核与后室游戏的差异化。游戏内共有七个风格和氛围截然不同的关卡。孤寂,舒适,微恐,神秘这些词汇加起来大致可以描绘出游戏的探索体验,舒适的背景音乐和场景音效让人仿佛真的置身于另一个世界,享受另一个世界的迷幻之美。游戏里有一些简单的剧情,靠着小纸条讲述,同时这些小纸条可以塑造恐怖氛围,沉浸感大大提升。游戏仍然在更新,期待后续内容。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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