
Explore the Poolrooms as if it were lost media from 1998.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 13 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Poolscape focuses on immersing players in the nostalgia of classic PSX gameplay through authentic ’90s-styled visuals and quirks rather than aiming for ultra-realism like most liminal space games on the market. Explore many unique Poolrooms levels, each offering its own atmospheric sound design and liminal experience, blending isolated, euphoric exploration with subtle horror elements that are heightened by the technical limitations of PS1-era hardware.
This game is intentionally slower-paced. You are not meant to rush through. Take your time with each environment to enjoy the sounds and ambience!

Poolscape includes EIGHT distinct levels. Some environments are unique to this game, and others will be familiar to anyone familiar with Poolrooms or Backrooms lore.
Level 1: Classic Poolrooms - Endlessly repeating tiles and fake skylights form the comforting yet uncanny liminal space you’d expect from a classic Poolrooms environment. This is a straightforward level that is designed to introduce players to this retro-styled Poolrooms experience!
Level 2: The Aquatic Megastructure - In this level, you’ll find yourself in a huge, brutalist facility that is impossibly vast. The large industrial walls are meant to evoke a feeling of megalophobia, as this is the largest and most expansive environment in all of Poolscape.
Level 3: Dreampools - The most euphoric environment in Poolscape. Bright colored pools, matte-colored tiles, and low-poly palm trees give players the feeling of wandering through a dream. Surely nothing is watching you… right?
Level 4: Dark Poolrooms - Drenched in almost total darkness, the Dark Poolrooms plunge players into the most tense and unnerving level seen in Poolscape. Claustrophobic hallways and thick black fog keep the anxiety constant.
Level 5: Nostalgia Springs - Inspired by the Neon Springs from the "Lost in the Hyperverse" YouTube series, this level features vaporwave, mall-like architecture drenched in neon lighting and 90s-themed aesthetics.
Level 6: Oceanscape - Heavily inspired by the ocean environment in "The Backrooms: Lost Tape," this level drops players into a calm, breezy ocean that includes strange sculptures, structures, and floating platforms. Everything here seems too perfect to be real.
Level 7: The Chlorine Complex - Deep within the Backrooms, you find yourself inside of a seemingly endless motel-like structure, which is comprised of shallow indoor pools. The air is musty and smells of chlorine. This level has three distinct sections, each with its own vibe and ambience.
Level 8: Promised Future - This is a Frutiger Aero/Y2K-themed level that will make you feel like you've entered a Windows desktop wallpaper. In a way, this level is a culmination of everything within Poolscape, pulling inspiration from each prior level while also introducing surprises of its own.

A central "hub" area that replaces a traditional main menu. This area includes waterslides that will take the player to each level!
An original soundtrack which will include many different ambient tracks to enhance the liminal atmosphere.
Accurate PSX-era graphics. This includes low-res textures, low-poly models, color dithering, pixelation, vertex snapping, distance culling, and distance fog.
There is an optional VHS filter that can be applied to the player by interacting with the VHS Tape in the Sky Pools, giving the game a Puppet Combo-inspired look!

Poolscape is an exploration-based walking simulator that is meant to let players relax, listen to some aquatic music, and wander this retro rendition of the Poolrooms. However, each level will have a unique ambience and set pieces to keep the gameplay fresh and bring replay value for multiple playthroughs!
Poolscape also features a Weirdcore-inspired entity. This entity will not harm the player, but it will keep a close eye on you throughout most levels.
Players will find notes within each level that will give Poolscape its own lore.
Some levels will include light platforming sections. These sections have a very forgiving respawn mechanic, so no worries if you happen to fall into an endless abyss!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nah, they done turned the Pööls into a PS1 game. But that only makes it better. Pretty great collection of poolroom levels, each with their own aesthetic and theme. From classic environments to some more experimental areas. They definitely nail the vibes they are going for, its great. Exploration is sometimes rewarded with secrets, otherwise you just enjoy the scenery and follow exit signs. With the improved movement speed update traversal feels a lot better. I really liked the BGMs. The first level gave a bit of a bad impression, as its riddled with invisible walls, but the rest luckily dont suffer from that. The entity is just... pointless? You get some random flower observing you from a distance here and there, and then it disappears. If its supposed to scare the player or make them feel like they arent alone, then it does a pretty bad job at that. Whats it gonna do anyway, threaten me with smell? Definitive recommend, but before purchase, please keep the community rules in mind: 1. No running by the pool. 2. No alcohol. 3. No swimming. Have a nice stay! [b] Horror/Surrealist centered Curator: [url=store.steampowered.com/curator/43071910/] KuriKuration[/url] [/b]
Poolscape is a surreal "Pools" themed walking simulator with PS1 era graphics. Your character starts off at a main hub pool area surrounded by 8 different colored slides, and each slide takes you to a mazelike pools themed / backrooms type level. The goal in each level is to explore the environment and find the exit. There are no enemies in this game that chase you or that can harm you. However, there is one entity that pops up once in awhile to creep you out. The game takes around 2.5 hours to complete all 8 levels. + The level designs are generally well made and fun to explore. + Each level has its own theme. Nice variety of environments. + The soundscapes, sound effects, and music, are all very surreal, original, and perfectly placed. + The game can be run on a potato computer in super low resolution, or on a high end computer with extra crispy graphics. + The exit signs above the doors throughout the levels were a huge help. + Low price. +/- There are many notes to find throughout the game, but in the end I was hoping for even more lore. - A few levels are a bit too linear. - More slides would have been fun in the levels. You get exactly what the game advertises. Fun game, relaxing, polished, original. If you enjoy liminal space / pools / backrooms games, grab it. Overall: 8/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really cool retro graphics. The environments are entertaining and beautiful. I wasn't sure how I was going to feel about playing something with old school graphics but as soon as I started playing I was hooked. The dev did such a good job I'm really impressed. Love the music too, wish it played more or super slowly goes quiet, it's so good. Thank you so much for allowing to silence the footsteps. Love the new green tube Frutiger Aero, and the Vaporwave level to the right was so awesome. Going back to play all the levels :)
Should you play this? - Yes - Reminds me of dreams I had when I was a kid. - Nostalgia for those of us who grew up with DOS/Mac/Windows 95-2000/PS1/N64 games. - Extremely interesting and varied level design. - Relaxing, though creepy at times. - Great Original Soundtrack. - In a world of copies of copies, this game feels creative.
Great backrooms game, origanily saw this game from caseoh so i got it to see the rest of the levels
Cool "Liminal Spaces" game with some levels to explore and some easy achievements. The environments are pretty cool , and the graphics are retro looking. All hese places seem familiar, but that's part of the charm too. It's very simple, nothing really happens, and there are a few secrets to find, but not anything huge. But it's still a good game to enjoy some retro styled liminal pool rooms. Each level takes a little over 30 minutes to beat, if you explore around for a bit. The walk speed used to be very slow, which the devs have increased to something more tolerable, so that's nice. It's still slow enough to embrace the liminal spaces, but not slow enough to make it boring. You cannot save during a level, so make sure you have time to play through each one of them before you enter. Some of them are easy to get lost in, but I would say it is part of the "backrooms" experience to be a little lost. You will always find "EXIT" signs to guide your way eventually. The music and sounds are good as well. I love how the music slowly fades in in some of the areas.
I am a fan of Walking Simulators in general, and I'm beginning to really enjoy the Backrooms/Poolrooms/Liminal Space sub genre. I've never played a PlayStation game so the visuals in [b]Poolscape[/b] were a little underwhelming at first. I'm glad that I persevered. I quickly got used to the graphics and walking speed and I was off to the [strike]races[/strike] swimming pools. The biggest treat for me was the variety of environments to explore. At maybe 30 minutes per level, I could easily finish one and move on with my day. Every time I returned there was somewhere new to explore. I didn't find any of the levels especially creepy and the Entity was too cute to be threatening. The only downside for me was the "light platforming sections." I'm old and my hand-eye coordination isn't the greatest. There were only about half-a-dozen jumping sections throughout the game, and only one caused me grief. It meant that I didn't get to play the Megastructure level. Still, no regrets. I'll probably return to that level and try to beat it from time to time. Recommended!
This is a great Liminal Spaces game! Personally, I love backrooms/liminal spaces games where you get to just take in the crazy scenery. It's a relaxing quick game with a calming soundtrack. It's more of a walking simulator, but I love those types of games. Great job! Edit: The new level is awesome!!
I really enjoyed the old school visual vibe of this with the low res, blocky textures, scan lines, dithering, and the VHS effect. I used a slightly lower, 4:3 resolution to complete the look. The levels are a little simple but enjoyable to explore. It took me about 2 hours to explore the 7 levels that are available as of writing this, so about the right amount of time to explore without getting bored. It has pretty good environmental music too.
The pools are beautiful and the performance is as well 4k 120 on an older igpu. The developer should expand/revise the existing pools a bit more especially Level 1, make the "flashlight" toggleable and work on the dark areas of the game to make them actually dark.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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