
Walking simulator. Explore, admire and listen. Uncanny. Relaxing. Unnerving. Eerie. Immersive. No monsters chasing you or jumping at your screen, but can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and liminal space architecture. Inspired by backrooms.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79 | 6.5Kreviews | 95% | — | $1.1M |
| $9.99 | 3.3Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 287 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is by far the best quality liminal game I have played. It feels the most immersive and realistic compared to others in the genre. I know its a small thing but all the tiles matched up to every edge perfectly where it possibly could making it feel like a real structure built instead of a tile wallpaper slapped on like some. Its that level of detail making it hyper realistic. My favorite thing about this game is being able to sit in chairs and have the ambience increase. I dont know why this is the only game ive found that lets you do that but I love it. the sounds feel very real and you get options like barefoot instead of shoes which is very nice. It also lets you submerge under the water if you crouch in deep enough water and the under water sounds is perfect. This game has many unique features like those that I wish were in them all. My only complaint is that there isnt more from this Developer in the liminal space genre. Its the best by far and i would loooooove to see more levels or even a POOLS 2.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +18 more
| $6.85−30% |
| 62ratings |
| 90% |
| — |
| not modelled |
| $9.79 | — | 78%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 287 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pool
最好的池核
□ 好玩又有深度 ☑ 无深刻意义纯体验 这个游戏对我来说,我其实是来找一种安慰的。 我觉得这个游戏对我来说,通不通关已经不重要了。它通不通关,对我来说没有那么重要。 就是当我站在那个泳池中的时候,我感受到了那个氛围,我的心灵就已经平静了下来。 而不是说我非要把这个游戏通关怎么样的。 你不一定非要通关游戏。没有人说一定要强制通关游戏。 我只要感觉到那种氛围,并且让我的身心冷静下来,感到放松,那么这个游戏就是有意义的。 [b]欢迎订阅我的个人中英双语游戏鉴赏:[url=https://store.steampowered.com/curator/46240801/]A well-designed game with a deep, engaging story. 有剧情深度的,设计优秀的游戏评测[/url][/b]
Прошёл за 3 часа - получил 3 сердечный приступа. Тема.
更新游戏
très bon jeux, ambiance parfaite et piscine a gogo le labyrinthe vous fait perdre la tête les différents lieux sont angoissent et pas de monstre qui te coure après, j'ai fini le jeux je vous le recommande vivement.
楼梯那章迷路迷到光是看着都够我一天运动量了
9/10 For anyone that is a fan of the backrooms, specifically the Poolrooms, this is it. This is the definitive Poolrooms experience. It has many different levels that are thoughtfully detailed and fascinating to witness. It is a bit linear at times, but still cool. The only gripe I have is that it does take some tinkering to make it run smoothly, but overall I had a great time exploring such a detailed version of the Poolrooms. Bonus points if you take and edible beforehand.
this game is pretty stripped down even by walking simulator standards. there's no characters or dialogue or narrative apart from exploring the poolrooms. it works phenomenally. POOLS builds tension through the sheer oddness of its level design and visual style. i was already pretty familiar with poolrooms via youtube but it didn't prepare me for how playing this game would feel. i find the main difference between backrooms and poolrooms (besides all the water) is that poolrooms feels like someone built it deliberately, which raises the question of, y'know, WHY? this idea of an unseen, malevolent architect seems more and more real as the game goes on. i felt like a couple of the later sections felt too much like a normal horror game, but i think the developers are allowed to indulge. it didn't make the impact any less huge. highly recommended especially if you, like me, saw the backrooms movie recently and were utterly confused by the glut of competing backrooms games when you went to look.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $1.1M | 5.3K | 95% | $14.99 | |
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