
PolyCube is a block-stacking puzzle game in full 3D, with optional VR support. Move and spin your block pieces in all directions to place them in the puzzle before time is up and the piece drops.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, German, Spanish - Spain, Russian, French, Polish, Japanese, Simplified Chinese, Finnish
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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if you're old enough, [b]polycube[/b] will remind you of [b]blockout[/b], a 3d tetris variant from 1989. if you're not old enough but like tetris, chances are you'll enjoy this one as well. the playing area is a 3d grid, or a well if you will (though [b]welltris[/b] is a very different game, also from 1989). you have to plop down various shapes, and if an entire layer is filled, it all disappears because it's tetris. grid size can be between 4x4 and 8x8, with 3 sets of polycubes for added difficulty, and there's an interactive tutorial showing you the ropes. [b]controls need a lot of getting used to because of all the dimensions.[/b] besides movement in 4 directions, there are 3 keys for rotation, and some more to rotate the grid itself, or just peek in one direction or another. [b]the peek up button makes it pretty close to blockout, but it has to be held[/b], which is not ideal. space drops the current piece immediately. keyboard controls are rebindable, controller also supported, as is vr, but I couldn't test those. separate volume settings, various languages, resolutions, windowed mode, graphics quality, leaderboards, and in-game representation of achievements are all available. the presentation is fine for a game like this, no fancy effects to distract, only the music gets more dramatic once pieces are close to the top. I'm pretty sure I was much better at blockout way back when, probably because it had a fixed view, though as a casual tetris player I don't spend much time on individual titles these days, just try a new one whenever I'm in the mood, and this is [b]definitely worth trying, especially now that it's free[/b].
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(¯`·._)♣ ♤ ♥♠ villanueva-9 ♣ ♤ ♥♠(¯`·._) Dimensiones cúbicas, rotaciones tridimensionales y el rompecabezas de bloques definitivo Si buscas una aventura independiente de lógica y habilidad espacial que le dé una vuelta de tuerca radical a la inmortal fórmula de los rompecabezas de encajar piezas, expanda tus límites visuales hacia las tres dimensiones y te ofrezca la libertad opcional de sumergirte en la acción mediante realidad virtual, esta propuesta estrenada el 19 de noviembre de 2018 es una joya imprescindible. Lleva el concepto del apilamiento de bloques al más puro estilo de la perspectiva geométrica y los clásicos de culto, cumpliendo con creces el propósito de ofrecer un pasatiempo directo, desafiante y sumamente adictivo para entrenar el cerebro. • Estética minimalista y ambientación abstracta: El planteamiento visual del juego basado en cubos tridimensionales de neón y fondos limpios es fantástico. Perderse por su tablero de juego ofrece un nivel de concentración e inmersión inicial excelentes gracias a una dirección de arte pulida que elimina cualquier distracción de la pantalla, permitiéndote enfocar todos tus sentidos en calcular de forma lógica cómo encajar las piezas antes de que caigan. • Perspectiva 3D y mecánicas de rotación fluidas: El sistema de juego ofrece una propuesta mecánica comodísima, directa y de ritmo ágil que se controla al milímetro con el teclado, el mando o los controles virtuales. La gran genialidad del núcleo jugable radica en la tridimensionalidad: no te limitas a girar los bloques en un plano bidimensional, sino que debes rotar y girar las piezas en todas las direcciones del espacio, lo que requiere una visión espacial extrema. • Límite de tiempo y un avance a contrarreloj letal: El título te permite romper con la monotonía de los trayectos planos al estructurar su avance a través de niveles de velocidad creciente. Tu misión principal consiste en guiar las figuras hacia la base del tablero para completar capas sólidas; una tarea lineal que se vuelve un festival de suspense brutal a medida que subes de nivel y el cronómetro de caída se vuelve más rápido e implacable. • Inmersión total y soporte opcional para realidad virtual: El valor de la propuesta en la plataforma de Steam se eleva de forma masiva gracias a su compatibilidad integrada con visores. Disfrutar del rompecabezas utilizando dispositivos de realidad virtual (como SteamVR u Oculus) te permite apreciar la profundidad de los cubos y manipular las piezas como si las tuvieras físicamente en tus manos, inyectando una adrenalina digital soberbia. • Puntos a mejorar: Debido a su enfoque estricto en la resolución de problemas geométricos de la vieja escuela y el reto puramente mecánico, el software carece por completo de un modo campaña narrativo tradicional, cinemáticas animadas complejas o diálogos. Asimismo, al basarse en un bucle idéntico de apilamiento y eliminación de líneas, la rejugabilidad avanzada puede tornarse monótona para quienes busquen aventuras de rol. • Curva de dificultad agresiva en niveles avanzados: La intensidad de sus rompecabezas mecánicos sufre un pico de exigencia mental salvaje a partir del nivel 10, introduciendo figuras compuestas por una mayor densidad de cubos pequeños que saturan tu área de visión. Un solo error al calcular la rotación en el eje tridimensional bloqueará el tablero por completo y amontonará las piezas hasta el techo de la arena, lo que puede frustrar a los usuarios casuales. Quizás exija una paciencia de hierro y una mente muy abierta para dominar las parábolas físicas de sus rotaciones espaciales en las primeras rondas y su apariencia simple aleje a quienes busquen motores fotorrealistas masivos, pero a nivel de ritmo mental, optimización técnica de archivos (apenas ocupa 250 MB de almacenamiento) y fidelidad al puro ingenio es, por mucho, una propuesta redonda y reconfortante. ¡Muchas horas de bloques de neón, rotaciones espaciales, soporte de realidad virtual y pura estrategia cerebral aseguradas! _____________8__88_____8 ____________88_8__8_____8 ___________888_____88___88888 __________8888______88_8____88 _________8888_______88______8_8 _________8888_______88______8_8 _________8888_______8_______8 _________8888_____8_______8 __________88888____8______8 ___________8888888______8 __888_________88888_8 8888888________88_____ _8888888_______8_____ __888888_______88_____ ___88_____8_____8_____ ____8______8____8_____8_88 _______8888_8__88_8_88888 _____888888_8_88__8888888 ____8888888__88______88888 ____88888_____8_________888 ____88_________8__________8 _____8_________8_____ _______________8_____ ____________8_8_____ _____________88_8_____ ______________88_____ ______________8_____
Has the quality and potential to be the 'standard' of 3D tetris in VR. Stays true to its roots and tickles that itch that any avid tetris/puzzle player has. Controls are solid and efficient. Rarely encounter bugs, which is great for an Early Access game. It gets quite cerebral, so if you are up for a challenge, this may be right down your alley. My suggestion for the future would be to add workshop support so we can get a variety of environments - this game is a perfect carrier. [Played in VR Mode]
This game seems long overdue. I would have expected a game like this to be made as soon as 3D gaming was past it's awkward formative years. But at least it's here now. So this is Tetris in a 3D format where you clear slabs of cubes rather than lines of squares. I can't speak to the VR experience but for standard play the game is quite polished. The I wouldn't exactly call the controls intuitive but I adapted to them pretty quickly. You can rotate the tower that you are stacking blocks in and view it from the top down. As a Tetris addict I happily endorse this game.
PolyCube, isteğe bağlı VR desteğiyle, tam 3 boyutlu bir blok istifleme bulmaca oyunudur. Süre dolmadan ve parça düşmeden önce blok parçalarınızı bulmacanın içine yerleştirmek için blok parçalarınızı her yöne hareket ettirin ve döndürün.
Great 3d Tetris "clone" you get a 5x5 space where different shaped figures come falling down, your mission is to fill all the "floor" with a cube so it dissapear, you lose if you hit the top. Simple enough, and easy enough to understand, but way harder to master. Its free so very easy to recommend, as it had great performance and sound, graphics are on the simple side, but thats fine.
☀️
A once $7.99 game that went Free. The controls felt clunky but workable. Could use more backgrounds and music variety.
PolyCube is a free VR game that is a VR version of Tetris. It worked on my HTC Vive system, looked ok, played ok, sounded ok. Has 3 levels of difficulty. Game add more blocks. You need to use a game pad to play this game. You can also view this game using your monitor. Try this game, you might like it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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