
Classic Warcraft III TD customs meet roguelike strategy. Summon and merge units to evolve them into legendary figures like Joan of Arc, Guan Yu, and Lovecraft—Legendary heroes from across time and space await! Prove your ultimate synergy against endless waves of enemies.
Modeled estimate, not a reported figure. How we estimate →
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Test your luck in an ever-changing roguelike world. Can you hit the jackpot?

From humble peasants to the legendary hero Siegfried. Combine units to evolve into powerful beings that transcend time and space.

Defend against endless waves with your ultimate synergy. Break your limits and challenge the highest score!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
추억보정으로 재미있게 했는데 난이도가 너무 쉽다.
시간 가는줄 모름
라이트한 스팀 원랜디
괜찮음 원랜디 처럼 발전하면 좋을듯
Kinda aggravating when i was able to get all the unlocks and do some really deep endless runs until an update came out and i can barely play anymore
il faudrait des modes histoires pour chaque "gros" persos, ce jeux est génial mais il lui maque ce petit plus que ferais de lui un banger car on se lasse au bout d'un moment, mais il vaut vraiment le coup
Spammy. Actions feel like they have no impact. We get way too many things.
It's good, but you hit the game's ceiling really REALLY quick...
Bem do mais ou menos. Meio atrapalhado, o jogo te dá varias possibilidades de combo, mas poderia ter mais coisas, uma progressão alem da run, coisas do tipo, sei que falta algo pra ficar bom bom, só é ok.
타워 디펜스 좋아하는사람으로서 한번 해봤는데 굉장히 단순하고 재밌음 조합표도 있어서 쉽게 조합할수있고 난이도별로 깨는맛도 쏠쏠함 다만 플레이시간이 짧은게 조금 아쉽 그래도 재밌게 플레이했음 가볍게 플레이하기 딱 좋은 게임
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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