
Run for President of the United States. Fight through a state-by-state primary, pick a running mate at the convention, trade blows across every televised debate, and hold your coalition together on election night — one decision a week, in a country paying attention to every one.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You are running for President. Every week is a choice — a donor dinner or a rally in Des Moines, a positive ad in Pennsylvania or an opposition hit that might backfire, a policy rollout or a fundraising sprint because the bank is too thin to keep the lights on.
PolitiSim is a single-player political strategy simulator where you build a candidate, fight through a crowded primary, choose a running mate at the convention, and carry your coalition across the electoral map. A reactive opposition watches what you do — visit Pennsylvania three weeks in a row and the rivals show up too; dominate the debates and they pivot onto your weakest issue. No multiplayer, no card packs — just you, the calendar, and a country that has already made up its mind about most states and is paying very close attention to the handful it has not.
What You Actually Do
- **Build a candidate.** Choose your party, regional base, ideology mix, and three signature issues. Your coalition is not a preset — it is the shape of the voters you can and cannot win.
- **Fight the primary.** Face a full rival field across a state-by-state calendar. Win delegates, survive televised debates, chase endorsements, and keep the cash flowing long enough to reach the convention.
- **Pick your running mate.** At the convention, choose a VP from a scenario-specific bench. Each pick reshapes your map.
- **Run the general.** Build battleground field offices, deploy volunteers and surrogates, buy state-level ads, and pressure the states that will actually decide 270.
- **Hold it together on election night.** Watch calls come in in real time. Your earlier decisions — the debate you sandbagged, the state you abandoned in July, the scandal you paid to bury — are all scored at once.
Launch Features
- **Run six authored scenarios** spanning a modern cycle, two alternate 2024s, a historical 2012 recovery, a 2032 climate-and-AI cycle, and a 1992-flavored comeback where you start twenty points behind.
- **Fight 50 states and D.C.** with their own demographics, partisan lean, and turnout behavior — no two maps play the same way.
- **Survive live debates** with real choice architecture: answers shape trust, momentum, and coalition math, not just a score bar.
- **Outplay a reactive opposition** that counter-books your state swings, matches your ad buys, and pivots to issues you're weak on.
- **Chase 29 Steam achievements** from first-ballot nominations to 20-point comebacks, landslide generals, and running-a-scandal-survivor primary gauntlet.
Who This Is For
PolitiSim is built for strategy-sim players who enjoy long-horizon resource management, hard tradeoffs, and a campaign that scores you on decisions you made twenty weeks ago. It is not an action game, not a debate-only game, and not a map-painter. It is a campaign.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Overall, I like this game, and think its a good value. I've only played through one campaign. Ill probably try a couple more, but I feel like I got my money's worth. There are some ui issues. Tooltips were frequently layered underneath other ui elements, and the coloring on the primaries map was consistently wrong. It'd also be helpful if other primary candidates got their own color so you could tell at a glance what states which candidates were strong in. The polling numbers were also inconsistent between the in-state menu and the primary-race menu. Not sure if that's intentional, if it is it could be made more clear. I also could not find when the primaries were going to take place which is important for last minute campaigning, if it is in the game, it could be more clear. It would also be nice to have a mass-deploy volunteer button to distribute them in competitive races since it can become tedious to do it manually. Endorsement blocs (can't remember their official name) also seem a bit op. mass deploying them can cause a state like texas to swing 20 points towards the democrats. These gains only last a week or two (but then you just deploy them again). It seems vastly more effective than actual campaigning. I also wish there was a bit more backstory you could create for your character, and more narrative for the actual world. Im not sure who the incumbent president is, or if I'm running against them. The other primary candidates will have "governor" or "senator" attached to them (but as far as I know, no actual office), but Im just a random dude. I also think the portraits are way too goofy to represent politicians. The debates are also pretty long and not that interesting. You'll see the same, or a very similar question, several times in the same election season. Overall, I like the game, I had fun, but there are things it could improve
It's a good game, but there should be improvements For example: more maps, a calendar for primaries, colors relfecting parties
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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