
You are a summoned hero in Podnabu, travelling the world, solving various puzzles and exterminating the undead on your way. At the same time trying to find out why you were summoned here and what the people of this world want from you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Reviews
Update: changing to recommended becasue most annoying bugs have been fixed. However, I don't recommend it at full price - mission triggers are broken so you can skip sections and ruin your progress. Very indie game that doesn’t excite with combat, world-building, or broken mission triggers, but is still offers fun at a very heavy discount. The game starts when you finish your work on your computer and go to sleep. But when you open your eyes, you find yourself in a bizarre realm where you are greeted as the world's savior and sword bearer. You quickly learn that this is not a large epic world, and you will not have to cope with many mechanics. This is demonstrated in a simple first-person control system. There is not much else outside basic movement, attacking with the left mouse button and blocking with the right. You can also run, jump, and interact with the environment. Despite the fact that there are numerous people around, none of them have anything to say. The only essential ones are those with a large blue exclamation mark above their heads, which indicate the next step in your quest. There is no information displayed on the screen, so you must always open the menu and select the quest to see what to do. However, this will never help you due of the generic text and the lack of a compass or map. The sword is your only weapon, but it may be customized with different blades, handles, and even colors. The sword has four separate components, each with approximately ten variations. Each variant has its own perk, such as increased damage, regeneration rate, and experience. Naturally, you begin with only the basics and must find the rest by fighting enemies or simply progressing through the adventure. Although you receive a notice about discovering a new sword piece, you do not learn what it is until you interact with the forge in the main village or other parts in the world. You must return here each time you want to craft a new sword. The world is not very interesting or optimized. I had to lower quite a few settings just to get a playable experience without any stuttering and frame drops. The game relies on stamina, which can be troublesome. Running and jumping will quickly deplete your energy. Unless you upgrade it with better blade parts, the recharge rate is extremely slow. This makes racing throughout the world difficult because you are always running out of stamina. While attacking does not require much, blocking an attack wastes practically all of it. Because you can move swiftly, blocking is best ignored. Enemies hit hard and can knock you out with a few hits. On the other hand, they are not particularly bright. They rush around and assault you in a straight line. Because your health regenerates automatically, you can take a few strikes and then run until you heal. There is no inventory, so you cannot pick up loot from enemies or the surroundings. You also won't have to deal with side quests, shops, or upgrades. Your character levels up, but this just boosts health and stamina for very little. All stamina and health issues can be fixed by taking advantage of the quick save/load. While no notice appears on the screen, the quick save function always works. What makes it great is that quick load replenishes your health and stamina instantaneously. This is fast and does not require any loading screens, so you can utilize it to tackle any problem. Sadly, while the first 30 minutes promise a very janky but still a world that’s fun to play, many problems start becoming more annoying. There’s lack of direction when you come back to the game after a while and don’t know where to go, forced platforming sections, clipping through floor when you load the game, broken stairs that don't let you climb them, and more importantly, broken mission triggers. I am not stuck with one of those. I made it through a platforming challenge, reached a new village, and there’s something in the cave that should offers interaction but pressing the key doesn’t do anything. I tried to walk all around the map back to the beginning, but there are invisible walls on steps. I love janky games, but not with game-breaking bugs.
И так, на довелось мне поиграть в данный продукт не совсем здорового психически автора. Что могу сказать, игра на первый взгляд выглядит как пре альфа альфы. Но, перспективы для будущего есть! Банально пофиксив баги, добавив какую-никаую новигацию, прислушаться к бета тестерам, и игра вполне могла бы иметь себе место. Связавшись с Автором, он пообещал допилить игру, и прислушаться к каждому отзыву. На сколько мне известно человек делал игру один с нулевым навыком создания игр, постепенно осваивая данную ветку развития в своей жизни. А теперь к плюсам и минусам. Плюсы: 1) Неплохие диалоги 2) Потенциально приятная графика 3) Концепт идеи 4) Вроде как неплохая маркетинговая программа, для студии с одним человеком. 5) игра проходится довольно таки быстро Минусы: 1) Оптимизация. Для людей не имеющих топовое железо насладиться данным продуктом не будет возможности, напомню автору, что таких более 67% Даже на своём далеко не древнем железе, стабильные 35-40 кадров это редкость. Хотя я уверен, что сделав нормальную систему прогружения мира, было бы по 80 фпс на высоких. 2) НПС, почти все нпс на карте это картонные пнг картинки атакующие двумя анимациями, про ИИ ботов я даже речь заводить не буду 3) Визуал. Повторюсь, сам по себе визуал очень приятный, НО не покидает ощущение, что дизайнер из Автора как из меня космонавт. Кучу раз ему писал, сделать нормальный худ, убрать тряску камеры от которой начинается эпилепсия, и сделать адекватный интерфейс. Всё было проигнорированно оправдываясь тем, что так задумано. Убрать чёртово динамическое освещение, которое просто напросту в этой игре не нужно. В целом советую поддержать автора, тк перспективы на будущие проекты имеются. Насколько мне известно штат студии со временем пополнится, появятся адекватные дизайнеры, и режиссёры, а так же технические специалисты. По этому советую купить данный продукт хотя бы по той причине, что Автор обещал первым 20 человек которые купят данный продукт, давать одним из первых ключи к будущим проектам. Вообщем поддержите начинающую команду разработчиков,пока что в составе одного человек =) Всем пока !
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