
Zombies are invading your home, and the only defense is your arsenal of plants! Armed with an alien nursery-worth of zombie-zapping plants like peashooters and cherry bombs, you'll need to think fast and plant faster to stop dozens of types of zombies dead in their tracks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2708 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
经典
经典
它不只是一款游戏,而是我的一段童年回忆。小时候在家里的电脑上总是断断续续的玩,删了又玩,玩了又删,可一直也没有达到通关,直到如今一口气打到通关,却发现自己的童年如同一个下午那么短。 那时候的午后总是很长,阳光照在键盘上。你打开那个游戏,种下第一棵豌豆射手,整个夏天的蝉鸣就都安静了。记得每一只僵尸的名字和应对策略、记得每一关开始前戴夫的胡言乱语、记得屋顶斜坡上歪歪扭扭的防线、更记得小推车最后一次被触发的绝望,和胜利后那颗在屏幕中央的金色向日葵。 长大后玩过很多更精美、更宏大的游戏,可再也没有哪一款像它这样——打开只需要双击图标,不会去想什么策略、什么平衡性,只记得那时候的自己,为一个坚果墙的倒下紧张得攥紧鼠标,为一次完美的玉米加农炮轰炸兴奋得在椅子上晃脚。 现在我很少打开它了。可偶尔在刷到那首《Zombies on Your Lawn》前奏响起的瞬间,还是会愣住——仿佛只要点击"开始",那个坐在电脑前、什么都不用操心的下午,就会重新回来。 向日葵还在,豌豆也还在。而我怀念的是那个愿意为一片虚拟草坪认真较劲一下午的自己。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2M | 17.6K | 53% | $24.99 | |
| $16.2M | 22.4K | 94% | $39.99 | |
| $16.1M | 27.5K | 88% | $19.99 | |
| $16.1M | 18.8K | 82% | $39.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.3M | 17.9K | 91% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 95 | 54% | — | |
| $13.8K | 74 | 91% | $8.99 | |
| $535 | 2 | 50% | $9.99 | |
| $179 | 1 | 0% | $5.99 | |
| $3.1K | 42 | 69% | $2.99 | |
| — | 0 | — | — |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В детстве играл в PvZ на телефоне, но никогда не проходил. Изначально я думал, что самое сложное для меня будет — пройти основной сюжет, потому что я всегда душился от долгих уровней, но это не так. Вазы и режим за зомби — это самое сложное в этой игре. Ещё раз я бы не хотел этого делать, но думаю, из-за ремастера мне придётся вернуться. Бесконечный режим тоже очень сложный, но не настолько — на него хотя бы есть гайды. Как итог, игра сама по себе классная, а ачивки — это если только очень хочется выбить 100%. Но попробовать и ощутить сложность достижений рекомендую.
神作
很好玩,怀旧风。
经典,无需多言。
no
经典
经典
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.