
Build and customise thrilling roller coasters and incredible water slides, manage the ultimate theme park experience, and share your epic creations. Are you ready to ride the wave?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Sep 18 → 8.8/day in the week after.
About
Create a splash with Planet Coaster 2 - sequel to the world’s best coaster park simulator!
Reach new heights of creativity, management, and sharing as you construct the theme parks of your dreams combining epic water rides and coasters to delight and thrill your park guests.
Dive in now!
Enhanced and improved building and pathing tools let you create spectacular, true-to-life theme parks, complete with sprawling plazas. Make your mark on the world as you shape terrain and populate your park with stunning swimming pools and thrilling rides. It’s never been easier to bring your dream park to life.
Dive into a world of creativity with nine distinct themes, from returning classics like Pirate and Western, to exciting new additions in Viking and Mythology. With thousands of themed customisable pieces at your fingertips, every creation will be truly unique.
Embark on the coaster park experience of a lifetime as you push the boundaries of creativity like never before! Unleash your imagination as you build the most awe-inspiring themed creations with unparalleled customisation tools! For the first time, intuitively add scalable scenery and objects to every ride to elevate your park and give your guests a day to remember.
Create the ultimate experience for your thrill-seeking guests using piece-by-piece construction. Build a vibrant array of exhilarating rollercoasters and jaw-dropping thrill rides. Design a seamlessly interconnected park paradise with glistening swimming pools and twisting water flumes.
Surprise and amaze as you bring the dramatic flair of real-world theme parks to your guests with the brand-new event sequencer tool, while sophisticated global illumination lighting brings the theme park experience to your home with stunning visuals and striking authenticity.
Balance thrilling your guests with managing your budget - populate your park with amazing efficiently powered attractions and the right amenities to boost your rating and become a theme park master.
Provide for your guests’ health, well-being, and happiness so your park can thrive. With all-new waterparks comes the need for shade, sunscreen, lifeguards, changing rooms, and more to ensure everyone has their best day both in and out of the pool.
Understanding the wants and needs of your guests has never been easier! The new ‘heat maps’ feature lets you understand the wider park’s needs at a glance before diving deeper into the details -simply select any guest to see how they and their immediate group are enjoying your theme park.
Unleash your collective creativity in Sandbox Mode. Take turns to work on building a park with players around the world using a shared cross-platform save!
For the first time ever, collaborate with friends in Franchise Mode to create the best theme park empire and compete with others to reach the top of worldwide leaderboards!
Soak up the fun and get up close and personal, as you experience other players theme park creations first hand - explore their worlds in first person as a park guest!
Share anything and everything! Upload coasters, rides, or even full theme parks for other players, and download and delight in other’s creations. All are easily accessible from the cross-platform Frontier Workshop both in-game and online.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.99−60% | 14.7Kreviews | 74% | — | $10.8M |
| $58.49 | 5.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1346 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a ok game warning if you buying 1.has less rides compare to the first one 2.have so much creations 3.has walk mode 4. your character don't show up in game unless you pre order it before release date 5.dont have the map where you can see a city in the background 6.dlc lacks rides and why are we rebuying the same content from the original when it should of been free in a update 7.has great coaster designer and rides YOU WELCOME
gut
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best FR #70, worst DE #81 · 3 markets collected
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 19 → 21.29/day in the week after.
Reviews, worldwide (the counter carries no country): 9.88/day in the week to Jul 21 → 10.2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese* +1 more
| $49.99 |
| 1Kratings |
| 68% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved the tycoon franchises. With that being said, I've struggled with this new gen Planet Coaster series. It's so bent on customization, yet it's so unfriendly to work with even now. I was hoping it would be better than the first game, but it seems there's even LESS options and still the headache. I tried going to the prebuilt community option .. thing, tried to made an account for it twice, and it never sent an email for a code. It also wouldn't let me exit after that so i had to alt tab out both times. It's buggy asf. If you want to spend hours making ONE decent looking building with the same wonky controls, enjoy. (I played 2 hours to semi-finish one building and realized i'd have to do it to every single one because there's only one ugly default option otherwise) NO THANKS. Keep. It. Simple. Feel like I need a mf degree to make a nice park. I'm going to take headache medicine now.
Après avoir attendu un moment qu’ils redressent leur jeu, j’ai enfin acheté Planet Coaster 2. J’aime le mode Défi, mais comme dans le premier, une fois les débuts difficiles passés, notamment pour rembourser les crédits, ça roule tout seul et beaucoup plus rapidement ici. L’intérêt, ensuite, c’est d’atteindre le maximum de visiteurs possible et de tout construire. Côté gestion, on perd un peu. Moins de micro gestion pour les boutiques : en tout cas, il n’y a plus vraiment d’intérêt à le faire, car les visiteurs refusent vite d’acheter si le prix augmente, ne serait-ce qu’un petit peu. Les employés ne râlent plus pour leur salaire, plus de formation, plus d’hôtel, plus de distributeurs de billets, plus de poste de secours. Le prix des attractions peut se régler automatiquement, comme l’entrée du parc, ainsi que le Fast Pass, qui reste d’ailleurs, pour moi, à un prix trop bas toute la partie, en tout cas je n'ai pas réussi à l'augmenter sans que ce soit boudé pas les clients. Plus de pannes : fini de rembourser une file d’attente monstrueuse de visiteurs quand une attraction tombe en panne. La gestion des employés avec les zones est mal réalisée, et les agents d’entretien buggent comme ce n’est pas possible : ils restent immobiles devant les poubelles, par exemple, et votre parc peut se retrouver sale…Il est clair que l’eau et l’électricité ne servent strictement à rien. Je n’aime pas la nouvelle méthode de recherche, bien trop vite expédiée : tout débloquer ne vous prendra que quelques jours dans le jeu. Côté création, en revanche, on gagne. C’est super beau et il y a énormément d’éléments pour énormément de thèmes. Vous pouvez vraiment faire des choses magnifiques, un parc qui vous ressemble. Le jeu propose aussi des attractions avec la déco déjà intégrée, et c’est vraiment un plus pour ceux qui n’ont pas vraiment le temps. Pour les boutiques et le reste, quelques manipulations sont nécessaires, mais là aussi vous pouvez créer des boutiques dans le thème de votre parc, car tout est déjà préparé. Là grosse nouveauté côté piscines aurait clairement pu être un DLC. J’avoue qu’on prend plaisir à découvrir tout ça, mais une fois deux ou trois piscines réalisées et quelques toboggans posés, l’intérêt redescend vite. En bref : si vous aimez le côté créatif, ce jeu est fait pour vous. Si vous préférez la gestion, faire tenir un parc, passez votre chemin : le 1 fait très bien le taf. Pour finir, je recommande quand même le jeu. Le côté créatif est tellement impressionnant que je ne veux pas le sanctionner, même si je suis plutôt un joueur qui aime les défis et la difficulté.
Pouca variedade de itens no jogo base, se Planet Coaster 1 já tinha pouco no 2 foi ainda mais reduzido. Tem poucas instalações prontas e só tem 2 temáticas, então você e obrigado a construir suas instalações do zero se quiser mais variedade. Pelo valor acho que não vale a pena já que abrindo catalogo de itens sinto que estou jogando algo no beta.
9/10 Super sjovt. Minder mig om barndom med den helt dårllige og gamle grafik :D Dog synes jeg det er sindsygt svært at bygge bygningerne og scenografi til forlystelserne. Den kode har jeg ikke knækket endnu.
好玩
Better coaster builder + Intamin Blitz model = 2,500 more hours of my life down the drain
really fun and interactive. your imagination is your limit
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.9M | 10.8K | 83% | $29.99 | |
| $10.8M | 41K | 93% | $9.99 | |
| $10.9M | 21.8K | 78% | $14.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $10.9M | 24.1K | 94% | $24.99 | |
| $10.8M | 15.8K | 94% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.9M | 72.2K | 91% | $11.24 | |
| $1M | 1.3K | 63% | $29.99 | |
| — | 0 | — | — | |
| $7.3M | 9.9K | 82% | $19.99 | |
| $2.7M | 3.2K | 86% | $24.99 | |
| $233.2K | 1.3K | 62% | $6.24 |