
Pizza Tower is a fast paced 2D platformer, with an emphasis on movement, exploration and score attack. Featuring highly stylized pixel art inspired by the cartoons from the '90s, and a highly energetic soundtrack.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 712 reviews with recorded playtime.
Reviews
Themes across 710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Was a bit wary at first given its very clear inspiration from the Wario Land series but once I played it, I was very pleasantly surprised. While most games will just simply copy mechanics and ideas from other more popular games, this one actually understood the task of inspiration and did something different to set itself apart. In this case in particular, the developer chose to focus on exploration for low level play and then high speed and flow at high level play. I've finished this game twice now and would gladly recommend
I actually paid one of my friends so he could get the game for me.Only thing i can say about it is a perfect balance between challenges,cartoonish style and really rich style and smooth gameplay. 10/10 Platforming Game
i wish italians were real
Amazing game funny and fun experience when you play and i still think they should update it still
This game is chefs kiss. You can see the love and passion put into this.
good game made by a good person
Jogo bom
u
peak ♥♥♥♥ i guess.
Game rocks.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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