
Grab 3 friends and deliver a pizza worth a million-dollar tip. Keep it hot, keep it safe, and blame your crew when everything goes wrong.
Modeled estimate, not a reported figure. How we estimate →
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A $1,000,000 TIP. ONE PIZZA. GOOD LUCK.
The job is simple: load up the pizza, head downriver, and deliver it before it gets cold.
The problem? Your only delivery vehicle is a beat-up raft.
Pizza Oof! is an online co-op pizza delivery game for up to 4 players. Paddle together, repair the raft, and do whatever it takes to keep the pizza safe.
One small mistake can send the raft spinning, launch the pizza overboard, and make that million-dollar tip disappear right in front of you.
How much of the tip will be left when you finally reach the destination?
ROW TOGETHER. SOMEHOW.
Grab your crew, pick up a paddle, and try to agree on a direction.
Moving one raft together takes timing and coordination. Someone paddles left, someone keeps the raft on course, and someone is usually yelling about the danger ahead.
When the crew is in sync, the raft moves.
When it isn't, you spin, crash into rocks, and maybe lose a friend to the river.
DON’T LOSE THE MILLION-DOLLAR TIP
Deliver the pizza in perfect condition and the tip is $1,000,000.
Let it go cold, drop it in the river, or let someone eat a slice, and the tip goes down.
When things get bad, save the pizza first. Heat it back up if you have to, and whatever you do, don't let it float away.
How much money survives the delivery depends on your crew.
SURVIVE THE RIVER
The river does not care about your delivery.
Rapids, rocks, storms, strong winds, crocodiles, and piranhas are all waiting to ruin the trip.
One bad crash can tear the raft apart. One careless moment can send the pizza flying.
Paddle around danger, repair the damage, and survive everything standing between your crew and the delivery point.
DELIVER WHAT’S LEFT
You start with a perfect pizza and a $1,000,000 tip.
No one knows what will be left by the end.
Maybe the pizza is still hot. Maybe it's cold. Maybe only a few slices survive the journey.
Whatever is left, deliver it.
Then check the tip.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, French, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
I played a bit with my friends and had a good time. The lighting looks especially really good across weather and terrain changes. Excited to see what happens when more people discover this game!
1. 어떤 게 목적인지는 알겠으나 진행이 너무 어려움 피자를 어딘가 목적지로 배달해야 하지만, 미니맵만으로는 정확히 어디로 가야 하는지 모르겠고, 미니맵이 사라지거나 항상 보기 힘들어서 진행하기가 어려움 2. 튜토리얼이 너무 부실하다. NPC가 있긴 하지만 잘 보지 못하였고, 초반에 어떻게 해야 하는지, 어떤 아이템이 어떤 역할을 하는지를 정확히 잘 모르겠어서 처음 시작하기에 너무 불친절한 것 같음 3. 게임이 진행될수록 진화하는 부분이 없어서 할수록 지루해짐 초반에는 개구리나 아이템을 훔쳐 가는 적, 그리고 피라냐와 악어 등 하나씩 공략법이 있어서 적을 해치우면서 가는 점이 신박할 수 있으나, 이게 계속 진행될수록 짜증 나고 반복적으로만 느껴짐. 또한 뗏목이나 플레이어가 들고 있는 무기 등 이런 점을 개선할 수 있는 포탑이나 그런 것도 없고, 단지 칠리 총이나 밀대, 그리고 노 등밖에 없어서 플레이하기 힘듦 4. 멀티플레이 버그가 좀 있음 호스트를 제외한 다른 인원들이 보기에 피자 바구니가 날아다니는 것처럼 보이거나, 배 위에 있지만 바다에 떨어진 것처럼 보이는 버그 등 여러 가지 문제로 호스트 없이는 진행이 안 되는 상황이 너무 많이 일어남. 이 때문에 다시 시작해야 하는 경우가 많았음 마지막으로, 갈수록 섬이 달라지거나 하는 게 보이긴 하지만 얻는 아이템이나 과일, 그리고 개성 있는 시스템이 없어서 좀 아쉬운 것 같습니다. 같은 팀이 트롤하면서 나아가는 게 아니라면 성취감을 이룰 부분이나 보상 시스템같이 더 좋고 발전하는 부분이 있으면 좋을 것 같아요
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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