
Welcome to hell! Use realistic physics in the battle and solve puzzles, have a nice chat with demons, and get the desired pizza in the pizza ghest!
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Languages: English, Russian
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Walk around the room in search for required items. Visuals are nice and you might like it but gameplay feels kinda boring. After a while I had enough. Still it's not bad just not interesting enough. [/h1]
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Pizza Time. Story: You play as an unnamed character who wears a paper bag over his head. One day you're super hungry and decide to order pizza from a local business. Once the pizza arrives, the goth delivery girl asks you to sign over your soul so you get the pizza, as soon as you sign however the pizza is stolen and you embark on a journey to get it back. The story here is very loose, but I like it's wacky nature, however it's nothing that impressive either. There's some grammatical mistakes that make the dialogue hard to follow and the UI for the dialogue delivery is very messy and sometimes you can just skip out on things being said, however the dialogue boils down to just joke delivery instead of actual storytelling. Graphics: This is the thing that really caught my eye when I first saw Pizza Ghest. I loved the vibrant colors and the cartoon aesthetic and even in motion it looks very cool. I love everything about it, from the environments down to the character models who all look visually distinct. Also they the devs definitely knew what they were doing when designing the goth delivery chick so props for that. I think the only minor negative is that the environments do feel pretty barren. Especially the stairwell outside of your apartment. It's cramped and there's not much to look at, feels a bit like wasted potential, but I'm willing to excuse it considering that the more closed areas have stuff to see. Audio: The audio design is simply not good. There's nothing really all too bad with it, but the biggest problem is that there's so many sound effects that just play over each other and end up being super heavy on the ears, which is just annoying. This is especially annoying during the the stairwell sequence, where you get attacked. The music which there's very little of is probably the best part of the audio design. The final boss track is pretty decent and provides some fun thrash metal for you to rock out to while fighting, kind of makes me wish there was a little more music throughout the entire game. Gameplay: Pizza Ghest is more or less an adventure game, where you pick up items to solve light puzzles, with some very little combat thrown in there to spice up the mix. While I overall liked the game, I really didn't like the gameplay all too much as it feels a little too all over the place. I'll begin with the puzzle solving, which is probably the best aspect of the game. There's some simple puzzles which are pretty fun to solve. For example, the goth girl asks you to maker some food as she's hungry and you have to look around your apartment to whip up with while really simple is really fun. However the game feels a bit too janky even when doing simple stuff. So picking up items and using them feels very stiff and it feels like it works whenever it feels like it, which when paired with moments where you need to act fast to do something, it can really get tedious, but this is nothing compared to the combat. The combat boils down to picking up an item and chucking it into an enemy and it works whenever it feels like it. Picking up items is already really janky, imagine trying to do it while an enemy is right behind you and even if you manage to pick up an item to use, it can sometimes go through the enemy and deal no damage. This leads to one of the most annoying final boss fights I've ever had the pleasure of playing. It starts off simple enough, but very quickly the boss moves at such a fast pace that you can easily just miss your shots which leads into insane amounts of waiting until the window to strike opens up again. Verdict: Pizza Ghest is a charming game, but it's really rough around the edges. You got to love that janky feel to put up with some of it's questionable design and if you can't, there's really not much here, but for those who like that janky feel, you can find a fun and bizarre adventure. Final Rating: 6/10 Pros: + Great art style with plenty of vibrant colors + Character designs are awesome + Some fun light puzzles to solve Cons: - Gameplay is really rough - Combat works when it feels like it - Final Boss fight sucks If you liked this review please consider joining https://steamcommunity.com/groups/completingthebacklog
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Hours played at review time, across 40 reviews with recorded playtime.
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Fun artstyle but the gameplay is a big fat no from me dawg.
Игра увлекательна и хороша. Но есть минусы который меня бесили. Пример: Достижение выдают только после выходы из игры, а не в самом игре. Если поставить игру на паузу, то нпс и окружение не будут заморожены. Это во в первых очень неудобно, когда при важных моментов пытаешься выйти по своим делам, а игра на паузу не ставится. Впринцыпе это все минусы, а так игра класс!
Pizza Ghest: Ласкаво просимо в пекло! 🍕😈 Зараз ти потрапив до найнезвичайнішої піцерії в усьому пеклі - Pizza Ghest. У цій грі ти матимеш можливість використовувати реалістичну фізику у битві, вирішувати головоломки та спілкуватися з демонами. Та все це лише для того, щоб скуштувати божественну піцу, яка запам'ятовується назавжди! 🍕🔥 Забудьте про звичайні ресторани чи доставку. У Pizza Ghest тебе чекають зовсім інші враження. Завдяки реалістичній фізиці, битва зі смачною піцею стає справжнім викликом. І якщо ви не боїтеся демонів та надзвичайних пригод, то вам сюди! 😁🍽️ Знайдіть вихід з цього смачного пекла, розв'язуючи головоломки та спілкуючися з демонами, які, як виявляється, теж люблять піцу. Готуйтеся до пекельно смачних вражень та несподіваних обертів подій в Pizza Ghest! 🍕👹🎮
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A stylistic artstyle that fits the well done UI and character designs but sadly falls short due to the gameplay. Gameplay is pretty much an entire game that feels like it's filled with fetch quests and ones that are quite vague such as "collect fire,earth,wind and water" which could really mean anything. The Boss fight has little to no sound to indicate when the boss will attack, strike, destroy platforms etc it's also really repetitive and starts to drag on after a while. Everything is there like the arena and gameplay itself it's just really awkward as it lacks impactful sound design. I'd put this as "Mixed" if Steam had the option, since i really love the artstyle, character designs and the whole vibe the game is going for, it just needs more clearer objectives as it's really confusing and sometimes vague on what to do and how to properly progress. I can't be too harsh as it is a free game, but with a really well done artstyle i was expecting everything else to be more polished, on the same level and more importantly fun. Feel free to try it out though as you can easily decide if you enjoy it or not.
Cehenneme hoşgeldin! Savaşta gerçekçi fizik kullanın ve bulmacaları çözün, şeytanlarla güzel bir sohbet edin ve pizza hayaletinde istediğiniz pizzayı alın!
[한마디] 지금 내가 "추천"을 박았지만 니들한테 추천할 만한 게임은 아니다. 근데 캐릭터랑 아트는 꾀 개성있음. 그냥 이런 스타일도 있구나 넘어가면 됨. [이겜뭐임?] 걍 주인공이 피자 시켰는데 어떤 ㅆㅣ발놈이 훔쳐갔음. 근데 찾는 과정에서 일이 꼬여서 직접 피자가게 가는 이야기임. [이겜할만함?] [b] 아니. [/b] [그럼왜추천했냐?] 피자가게 여직원 누나가 이뻐서. [총평] 아 암튼 악마누나가 내 스타일이라서 추천한거임. 게임 자체는 뷩신이니까 오해하지마라. 내 개인적으로는 이 컨셉아트를 이용해서 지옥피자가게 운영하는 3D 게임을 만들었으면 조오오오온나 개성넘치고 재미있었을것 같은데...좀 아쉽다. 옛날에 이 게임 처음 나왔을떄 8000원이나 했다. 지금 공짜로 열렸는데 시간 떼우기엔 괜찮은 게임이니 궁금하면 찍먹해봐라.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.