
Pixelum is a whole world made up entirely from interactive pixels. Explore procedurally generated sandbox with advanced physics. Dig and mine, fight mobs, build bases, craft items, and progress throughout the pixel canvas!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very interesting game but there are various things that already annoy me that stops me from playing it. - unable to move around easily jumping over things is annoying, forced to dig/mine constantly in order to move around. - cant get dirt? can't place dirt/stones. I think It would be cool if some items could stack. - weapon durabilty, pretty much softlocked me. - If you accidentally hit a friendly NPC, it will keep attacking you until you are dead - menu bugs, getting errors when trying to save a game - would be nice if the items in the crafting menu shows a text with information on what you're actually crafting. - unable to change or see controls What I don't like about this game so far is that you're forced to take a specific path in order to progress. Random world generation Is surely a must have for a game like this. I am curious what else this game has to offer but I'l stop here.
Not terrible, but not that good either. Moving around is extremely annoying and I can't even find out how to make items. Keep working on it though. I agree with everyone else that this game has potential and yeah I know it's early access.
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Trends
Modeled estimate over time.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the white screen. Really adds to the atmosphere. The lack of developer contact on this is great too. It would really add something if we could at least have an idea as to what's causing the issue or some reassuring that it's being worked on.
This is a neat concept, being able to interact with everything. It is a hard game to get into though. The terrain is very unforgiving. The ladder is the only way to get over anything more than 1 foot tall or more than a 45 degree hill, so mountains and caves are dead ends most of the time. There are only 8 level seeds, so its slim picking for content. You may have one tree close by to use for materials. The biggest problem is that material drops despawn immediately, so unless you scramble to build a crafting bench and storage, you will be left with no items and no way to progress. If there happen to be zombies, or even a dude with no weapons between you and where you need to go its game over too. It would be more fun if there was a safe zone at the start, where i could try out some plans without them getting messed up immediately by every element of the game. Its a unrewarding play cycle of scrambling for the starting materials and crafts, then most of them disappear, then its dark then I restart. There needs to be more opportunity for exploring and trying new strategies.
This game has potential and i see it going somewhere, but it still needs a lot of work. its very hard to move around without digging or mining and its still almost impossible to jump up a tiny bit. it a OK game at the moment but you still have to consider that's its still in alpha and beta test.
game wont launch it loads fully then crashes
Pixelum tamamen etkileşimli piksellerden oluşan bir dünyadır. Gelişmiş fizik özelliklerine sahip prosedürel olarak oluşturulmuş sanal alanı keşfedin. Çetelerle savaşın, kazın ve madencilik yapın, üs inşa edin, eşyalar üretin ve piksel tuvalinde ilerleyin!
ni siquiera lo puedo jugar, se queda en una pantalla blanca, se escuchan los ruidos del menu, pero el resto ni sirve, y esto le pasa a muchisimas personas, cosa que empeora la situacion, basicamente, descargarlo es una perdida de tiempo.
It’s experimental, it’s unique, and it’s fun
игру забросили + она сырая, но за задумку и стиль и реализацию да для тех кто не понял что за "да" то рекомендуете ли вы эту игру? |да| нет
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.