
Tikiman the Forest Defender is in trouble. Hordes of monsters are sweeping through his realm, hoping to chow down on his offspring – and it’s up to you to defend them. By placing weapon towers at strategic points around the landscape, you can destroy the invaders and save the little ones.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Simple, relaxing, addictive, fun and deviously challenging.
[quote][url=https://store.steampowered.com/curator/33401179/]Follow my curator page for more reviews![/url][/quote] A tower defense with a decent simplistic artstyle and aimed at being more casual-ish, but it's not very fun thanks to difficulty that's all over the place and co-op that's bizarrely implemented. There are many other better casual-friendly tower defense games like Bloons TD, Defense Grid, Kingdom Rush, Sanctum 1 and 2, and the Orcs Must Die series. I only played this in co-op so maybe single-player is balanced better, but it was weirdly difficult one level, then really easy the next, no rhyme or reason. Upgrading towers by dancing is painfully slow and you have to be directly on top of them. Also disliked that you get zero breathing room between waves, often you'll have the next wave come in before you even finished the previous one. Most towers are useless against the boss each level except for the explosive ones. Arrows do a sliver of damage to him even fully upgraded. The way co-op is implemented is a complete mess. First off, whoever creates the room isn't the host. You can't make the room private/friends-only either. To actually begin playing after creating a room it's very unclear, you have to click on a player after they joined the room and send them a request to play. Whoever sends the request is considered the host and progress is only saved for them. If the other person tries sending the request then their map select screen won't show that any of the missions you did together were completed. Coins picked up during a level aren't shared between players, but eggs which you use to unlock towers are? Towers are only temporarily unlocked for that one level, except for three towers that we kept after the first level? I got this for $1.69 and it included a copy for my friend, and I still ended up refunding because I just don't see why we'd ever play this over one of the far better alternatives in this genre. I'm surprised this somehow has "Very Positive" reviews, our experience with the game was definitely not positive.
finished it on the psp, finished it on the deck. will finish on the next. pretty good TD
Favourite tower defence game of all time. Aced it on PS3 and trying again on PC.
Great tower defense game. Can ramp up pretty fast compared to others. I like the upgrade mechanic that can work either by spending gems or by staying near a single tower for a period of time. Often I will try to get the early tower upgrades by staying near them than later ones by spending gems. Overall a fun game, just gets frustrating at points with the quick difficulty ramp.
简单易上手,打发时间非常不错
Le jeu ne fonctionne malheureusement plus de mon côté. Il reste figé sur son écran titre.
This game is cozy. This game is HARD. Like really hard. Every level requires a specific strategy, so you'll almost never 100% it your first try.
Представьте, что вы разукрашенная черепаха, сделанная из скорлупы грецкого ореха, которая пытается защитить свои маленькие кокосы от напастей пчёл, самих грецких орехов, пауков и прочей нечисти. Ради этого вы даже готовы строить тяжёлые лазерные пушки и установки тесла, вместо деревьев. А для их улучшения, готовы танцевать до упаду. Короче говоря. 10 танцующих черепах под башней из 10 P.S. Будьте осторожны. Время пролетает - только в путь. 10 волн - 10 минут.
Simply put, the greatest tower defense game ever made.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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