
Astrid wakes up in Purgatory and has to make peace with her death. Only problem is... she doesn't remember anything! Point and click your way through adventure-based gameplay mixed with visual novel storytelling, and solve the mystery of our heroine's untimely demise.
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About


Experience a unique story consisting of 61k+ words (4-8 hours of playtime) across five routes that form a full storyline together.
Enjoy point and click gameplay that mixes adventure and exploration with visual novel storytelling.
Feel your way through a charming, funny, dramatic and moving narrative full of compelling characters, brought to life by partial voice acting.
Marvel at sprites, backgrounds, special scenes and inventory items all drawn in a beautiful and unique style.
Unlock 70+ hidden items, including database entries and gallery images.
Bop your head to a dynamic soundtrack composed by popular YouTube artist Endigo.
Uncover the game's secrets as you collect all of the Steam achievements.
Delve into the brand new DLC act I Will Remember You, added for free in version 1.4.









Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
죽은 뒤 연옥에 오게 되었지만 기억을 모두 잃어버린 주인공, 그리고 자신의 죽음을 받아들이고 연옥에서 나가기 위한 이야기. Pitstop in Purgatory 는 직역하자면 "연옥에서의 휴식" 으로, 게임의 주인공이 현실에서 죽은 뒤 시간의 흐름이 의미 없는 연옥에서 상대적인 휴식을 취하며 이 곳에서 자신의 죽음을 받아들이고 나가는 내용을 담은 비주얼 노벨이다. 죽으면 신이나 악마가 있는 곳으로 올 줄 알았는데 무슨 바와 같은 곳에서 죽은 지 몇백년은 된 듯한 사람들이 앉아 있고, 연옥의 담당자인 The Guide 는 간단한 팜플렛 하나 던져주고 알아서 잘 해보라는 성의없는 말만 던지지를 않나, 그리고 자신이 배정된 방에 종종 나타나는 검은 그림자와 같은 존재는 누구인가 등등에 대한 혼란만 가득한 주인공 Astrid 는, 연옥에 계속 머무르며 자신과 같이 아직 죽음을 받아들이지 못하고 남아있는 Rahel 과 Locke 라는 인물들을 각각 만나게 되고, 이로 인해 Astrid 는 이들이 자신의 처지를 받아들이고 연옥에서 나갈 수 있도록 하는 방향으로 도와주거나, 아니면 혼자서 자신의 죽음을 받아들이는 과정 중 연옥으로 오면서 잊어버린 과거를 알아 내는 방향의 "루트" 를 선택할 수 있다. 루트라고 하니 이거 뭐 연애 시뮬레이션인가? , 라고 생각할 수 있다. 그리고 그 생각은 반쯤 맞긴 하다. 게임 내 업적에 직접적으로 Locke Route / Rahel Route / Solo Route 라고 써져 있어서 루트라는 말을 쓴 것도 있지만, 해당 루트로 진입하게 되면 각각의 캐릭터에 대한 일정의 연애 경로를 타게 된다. 루트에 대해 좀 더 자세히 설명하자면, 스토리의 2챕터 에서 주인공이 죽음을 받아들이는 결심을 하고 이를 혼자 또는 다른 사람과 같이 이를 마주하는 선택지를 고를 수 있는데, Locke 또는 Astrid 를 고르게 되면 해당 캐릭터의 죽음에 대한 진실을 마주할 수 있도록 도와주고 연애하면서 연옥에서 나가는 방향으로 스토리가 진행되며, 혼자 해결하기로 결심하면 주인공에 대한 과거를 (The Guide 의 불친절한 도움으로) 알아간 뒤 혼자 연옥에서 나가는 방향으로 스토리가 진행된다. 분명 스팀 페이지에 오토메 태그가 달려있기는 하지만, 만약 나처럼 태그를 안 읽고 무지성으로 게임을 먹어보는 플레이어라면 약간은 당황할 수 있다고 생각한다. 연애 요소가 그렇게 깊지는 않고, 대부분은 연애에 집중하기보다는 캐릭터의 서사를 푸는 데 더 초점이 맞추어져 있으며, 사실 연애 요소라고 하기에는 키쓰씬 정도밖에 시각적으로 보여주지는 않긴 해서 이러한 방향의 게임은 확연히 아니다. 그래도, 처음 이 게임을 플레이했을 때 솔로 루트는 마지막으로 타고 나머지 두 캐릭터들과 연애하는 루트를 먼저 탄 입장에서는 "갑자기 사귀기 시작하고 연옥을 나가는 걸로 엔딩이 난다고?" 라는 생각밖에 들지 않았다. 하지만, 이 게임은 위에서 말한 3회차 - 두 캐릭터 및 혼자서 연옥을 나가는 분기들 - 에서 끝나지 않는다. 4회차를 들어가게 되면 여태까지 이야기를 해 볼 생각도 안 해 본 캐릭터와 가까워지는 루트가 열리게 되는데, 이 분기로 들어가면서 연옥이 단순히 우리가 생각하는 연옥이 아니라는 걸 차별화 두기 위해 넣은 세계관 요소들이 하나씩 풀리게 된다. 이 루트로 들어가는 과정에서 은근히 4의 벽을 깨는 대사가 나오기도 하고, 지금까지 플레이를 해 왔던 다른 루트들과는 분위기나 스케일이 조금 이질적으로 느껴지지만, 내용 자체는 아마 여기까지 플레이를 해 온 사람들에게 꽤 흥미로운 내용일 것이다. 개인적으로, 이러한 분기는 이 게임이 단순히 연애 시뮬레이션이나 일상물로 끝날 수도 있었던 스토리의 흐름을 다른 방향으로 이끌어 버림과 동시에, 과도한 세계관 설명에 휩쓸리지는 않아서 스토리에 부담감을 가지지 않을 정도로 잘 풀어내었다고 생각한다. 실제로 게임 내 모든 세부 사항이나 캐릭터들의 운명을 확연히 서술해 두지는 않았지만, 중요한 스토리 지점 - 연옥의 존재 의의와 왜 사람들이 연옥에서 죽음을 받아들이도록 시간을 보내게 설계되어 있는지, The Guide 는 연옥에서 무슨 존재인지, 주인공은 왜 이 스토리에서 중요한 역할을 담당하였는지 등등 - 은 잘 풀어내어서 결말이 완전히 닫힌 결말이 아니었다고 해도 기분이 찜찜하지 않았다. 참고로 4회차 루트를 다 보면 스토리가 끝이 나는 게 아니라 에필로그까지 나오는데, (게임 구조상 지나칠 수 없긴 하지만) 이를 놓치지 말고 에필로그까지 다 감상하는 걸 권장한다. 게임의 스토리는 여기까지 이야기하고, 게임의 시각적 및 청각적 요소는 충분히 잘 만들어졌다. 전자의 경우 게임 내 애니메이션은 드물고 대부분은 정적인 이미지로 표현되어 있긴 하지만, 그림체 및 색감이 마음에 들었으며 특별히 눈에 거슬리는 부분들은 없었다. 후자의 경우 원래 이 게임 내 사운드트랙이 종류가 그렇게 다양한 건 아니라 그냥 무료 음원 쓴 줄 알았는데, 알고보니 그게 아니어서 놀랐다. 개인적으로 메인 메뉴 브금과 에필로그 브금이 잔잔해서 제일 듣기 좋았던 배경 음악들이었다. 여기에 더해 게임 내 등장인물들은 모두 더빙이 되어 있는데, 다른 더빙된 컨텐츠처럼 대화가 나올때만 더빙이 들리며 주인공의 독백이나 배경 설명 같을 때는 더빙이 나오지 않는다. 등장인물 중 한 명이 중세시대 영어를 써서 해당 부분에서 약간 당황할 수는 있으나, 더빙의 퀄리티는 나쁘지 않았다. 특히 엔딩에 나오는 주인공의 더빙된 부분은 게임의 초반과 대비되는 톤을 써서 그런가, 대사가 매우 짧음에도 여운을 확실히 전달하였다. 결론적으로, 초 ~ 중반에는 단순히 죽음을 받아들이고 연옥에서 나가는 과정을 풀어나가는 일상물인 줄 알았는데 후반부의 스토리 전개로 인해 세계관 확장 및 예상치 못한 이야기를 잘 넣어 놓은 비주얼 노벨이라 추천. 플레이타임의 경우는 약 3시간 정도 나왔는데, 만약 텍스트를 읽는 속도가 느리다면 이보다 약간 더 걸릴 수 있다고 생각하니, 이를 고려해서 구매하는 걸 권장한다. 여담) 업적의 경우 대부분은 게임을 진행하다 보면 얻을 수 있고, 그렇지 않은 것들도 업적의 설명만 보면 뭘 해야 하는지 파악하는 게 그리 어렵지 않을 것이다. 참고로 일반적인 비주얼 노벨처럼 읽은 텍스트 스킵 및 저장 / 로드 기능이 있긴 하지만, 각 챕터 별로 시작할 수 있는 챕터 선택 또한 있기 때문에 사실 텍스트 스킵을 잘 활용하면 저장도 자주 할 필요가 없는 게임이다.
[i]Pitstop in Purgatory[/i] is a visual novel meshed with a point-and-click adventure. Well written with interesting characters that all have their own stories to tell. [h2][u]The Story & Gameplay[/u][/h2] In [i]Pitstop in Purgatory[/i] you play as Astrid, who recently deceased, finds herself in Purgatory trying to figure out what happened to land her there and how she can move on. The story has a bevy of colorful characters to meet all starting with the guide. The first person you meet when you wake up in Purgatory. While interacting with the host of characters you meet along the way you will learn about them and their backstories. It is also important to note that outside of your route choice the story is mainly linear. You will be prompted at the end of Act 2 to pick who’s route you want to explore, Locke, Rahel or go solo. At the end of these three acts you will unlock the Guide’s route and the Epilogue on the main menu. [h2][u]Settings & Features [/u][/h2] Settings & extras include; audio controls, display options, text options (speed & rollback) and skip options. There is a gallery and extra routes you can unlock as you play and/or finish the main story as well as plenty of save slots. The hud can also be hidden for screen captures. [h2][u]The Visuals & Audio[/u][/h2] The art will not be for everyone, it is more painterly with a darker palette but I did find some of the cg’s to be enjoyable. I appreciate hand-crafted art (especially in modern times), where everything is AI. The story is partially voiced and can be turned off or on in the settings if you wish. https://steamcommunity.com/sharedfiles/filedetails/?id=3522185908 [h2][u]Overall Experience[/u][/h2] This novel is very well written, and despite the atmosphere being a bit darker in nature there is an ample amount of humour in it. When you first arrive in purgatory you're given a pamphlet by the Guide with “Dang! You’re Dead!” as the name of it :) A well written story that does not shy away from the emotional parts of being human. I also think the point-and-click elements work really well and give the novel a refreshing twist. 🖤 [i]To start the free DLC (included in base game) just hit start and it gives you the option to play the base game or the DLC. [/i] [hr][/hr] IndieGems wishes to thank [i]Tymedust Games[/i] for providing a free review copy for this game. [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow [b]IndieGems[/b] [/url] for more reviews like this one. [/quote] [quote]Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers[/url], if you'd like to see more reviews like this one! [/quote]
Another very nice game that needs more reviews. I thought this was a fun and interesting visual novel. Instead of just choices leading to different endings, the pivotal choices lead you to more information on the main story. There are four paths in this main story with replays starting at the branching choice so you don’t have to replay the beginning of the game over and over. After the four paths, there is an epilogue and an extra DLC story that takes you further along and sets up the sequel game that is currently in development. Besides the visual novel aspect, there is some inventory item usage and riddles to solve which breaks up the clicking through the dialogue. I don’t want to spoil anything with the story, but I enjoyed the take on purgatory, God, and the afterlife that the developers created and will be looking forward to the next installment of this game. The quality and length of game is well worth the price. I recommend this game to anyone who likes a good visual novel. It was an entertaining and fun time!
[h1]有男角色经常把B-word辱女词挂嘴边 [/h1] 发现退款了能给差评就补一个 之前因为hella Yuri推荐+美术风格独特入了。还好就算是在当时我也受不了有角色说了“x子”这种词后还能当正面角色描写,退款了,退款真是很重要的权力
好无聊,不知道该怎么评价了,所谓的悬疑钩子在剧情里并没有非常紧迫的体现,这个故事甚至没什么剧情可言就是女主睡了醒醒了又睡然后来回和各角色talk。这种主角死后被困在一个中转站的设定在恋爱游戏里总能开出很冗长沉闷的情节和不知所云的谜语人角色。只打了locke线,是脾气暴躁的酒鬼👎👎👎。 之前在itch上也打过同作者的主角是guide的短小前作,叙事也是不知所云的不过免费的玩玩也不亏,但这部确实非常非常不值得买。
ESP: Recién termine uno de los finales y aunque me queda bastante por ver, ya puedo hablar maravillas de esta novela, la trama es atrapante, con partes interactivas y visualmente muy atractiva, incluso en su interfaz. La duración también me pareció correcta, una compra muy solida, la recomiendo. ENG: Just finished one of the endings and although there is still a lot to see, I can already speak wonderfully of this VN, the plot is intriguing, with some interactive parts and visually very attractive, even its UI looks great. Length is also correct, a very solid purchase, I recommend it.
[b]Note:[/b] This VN focuses on sensitive topics like death and such, so do be forewarned. [i]Pitstop in Purgatory[/i] is a point-and-click visual novel developed and published by Tymedust Games. You take on the role of Astrid, a young up-and-coming actress who has recently died. She wakes up to find herself in Purgatory and is greeted by a being known as The Guide. However, Astrid doesn't remember the circumstances leading to her death. Nevertheless, The Guide tells her that she must make peace with her death if she is to move on to the afterlife. During Astrid's journey, she meets a few characters who are also stuck in Purgatory, such as Rahel, who likes to help others, and Locke, who's morose and would rather spend his days drinking. That's the basic gist of the story. As for the gameplay, [i]Pitstop in Purgatory[/i] is a combination of visual novel and point-and-click elements. Throughout the story, there are choices presented where Astrid can learn more about various characters and possibly befriend them. Also, there are point-and-click elements in which Astrid can pick up items or receive items from other characters. The items can be used to interact with others. Initially, once you get to a certain point in the story, you have three routes that you can pursue. Then, once you complete all those routes, [spoiler]The Guide[/spoiler] route will be unlocked. In addition, Steam achievements are present although they won't count towards a user's global total until the game is out of "Steam is learning about this game". Now that I've gone over the story and gameplay, I'll move onto my critique. [i]Pitstop in Purgatory[/i] caught my interest immediately based on the story premise. You play as a character who finds herself dead and has to make peace with it. Of course, I expected to go into this story, knowing that it might be dark or depressing at times, and there are such themes. Anyway, I'll first touch upon the story. I liked how, after a brief scene in the operating room, Astrid finds herself in Purgatory and is greeted by The Guide. I found it funny how, at first, because Astrid is an actress, she thinks the whole situation is part of a movie act. However, The Guide quickly corrects her. It's fun to follow Astrid as she tries to figure out what's going on and to solve the mystery behind her death. As for the cast of characters, I liked the variety. Each character has more behind them than upon initial appearance. Although there are quite a few characters, two romanceable ones are Rahel, a young woman who is friendly and wants to help Astrid (thus, there's a yuri route), and Locke, a young man who likes to drink and sleep away his time. Upon pursuing both routes, I got to learn more about them and how they died. Of course, there's a solo route as well in which Astrid can choose not to partner up with anyone. In that route, Astrid can learn (pretty much) the full details behind how she died (and it involves another love interest). However, my personal favorite route is The Guide one, which is only unlocked after completing the other routes. I loved getting to know The Guide more, and the interactions between Astrid and him are lively and humorous. There's more to The Guide than simply helping those stuck in Purgatory move on, and I got to learn his endgame. Then there's how that route ends (which is a major cliffhanger), followed by the epilogue. All in all, I'd say that I just absolutely loved the story. It's really worth pursuing all the routes. Also, the characters come to life (despite them being dead lol) and have various personalities. In regards to the writing, I found it well paced and never felt like it dragged or anything. There are a total of three acts, the first two being the common route and the final act being the route you choose to pursue. I didn't notice any typos or grammatical errors, either. The gameplay felt smooth, and I had no issues with the point-and-click elements. Also, I was able to obtain all of the achievements although a couple of them were a bit elusive. As for the art, I liked the style used. It's definitely a departure from the usual styles, and I liked how the design and colors felt more like watercolor paintings. The sprites are animated, mainly in that the eyes blink, which is a nice touch. The CGs are very well done, too. Regarding the music, the tracks are great and fun to listen to. Despite the story occurring in a dark place, there's a variety in the tracks. The tracks range from a 1920's feelings (at least, that's the feeling I got) to a mellow, jazzy beat. I enjoyed listening to the tracks as I played through the game. Overall, would I recommend [i]Pitstop in Purgatory[/i]? If you enjoy visual novels and are in the mood for a bit of a dark (but not too dark, in my opinion) story with some witty humor and romance (at times), this is worth taking a look. On one playthrough, I finished it in about 1 hour and 40 minutes, but it's really worth pursuing all the routes. I suppose I'm biased in saying that I really enjoyed The Guide's route and it was worth playing through the other routes to get to it. For the asking price, I'd say it's worth buying. Finally, I wish to give a huge thanks to the developer for the curator copy (and for the help in getting that one achievement that kept eluding me). ^^ [quote]Flying free and writing reviews solely for [url=https://store.steampowered.com/curator/44702020/]The Introverted Gamer[/url].[/quote]
This is a nice little VN! I was initially drawn it by the pretty painterly art and the premise (playing as a dead woman who wakes up in purgatory with amnesia seems like my idea of fun) and to be frank I feel like there are two different games here. The first two routes have you play through a classic otome-style narrative mixed with (at times frankly annoying) point-and-click elements. I found the romances to be OK but they happen very, very fast and although I enjoyed the characters I think friendship routes might have been more believable (shoutout to the inclusion of a f/f option though). At that point in the game the writing is skin-deep because all the interesting pieces of the plot are kept away from the reader. There are some cool one liners but that's it. With this out of the way, the third and fourth routes can be started and the world-building actually becomes interesting. There's a healthy dose of mystery, better characterization and a more compelling romance (as well as hints of another one that could potentially happen in the future). The pacing becomes way more enjoyable and less rushed as the writers set things up for a sequel and give the story and characters time to breathe. I really enjoyed the latter part of [i]Pitstop in Purgatory[/i], including the epilogue and DLC which in the end feel more like the game's meat and bone than the first two acts do. You get plot-twists, intrigue, and some nice heartfelt moments. The art really is a highlight of the game but I'm just glad there is more to it than that and that I stuck through the rougher moments. In any case, I recommend this to people who enjoy VNs and also the side game(s) that are available on Steam and itch.io. I have only played [i]Guidelicious[/i] so far but I intend to play the rest and will definitely keep an eye out for the sequel.
This is such a stylish little VN! The UI is some of the prettiest I've seen in a VN, and it's incredibly intricate. The animated candles in the textbox are a nice touch, and all the screens look very slick. The art, meanwhile, is fairly unusual. It's a significant departure from the big-eyed moemoe style a lot of VNs (even English VNs) favour, but I think this more muted painterly style works well for the setting and the tone of this story. I'm an awful weeb, so I prefer the more 'generic' anime style when it comes to VN art, but the style used here is very charming, and it has a lot of character. I think Rahel, in particular, looks very cute! I'm calling this a VN in the review, but it's actually more of a point and click game. There's a decent amount of dialogue, but you have to complete various oddjobs and solve some (thankfully simple) puzzles to get to the next dialogue chunk. I'm not a big fan of point and click gameplay (or any sort of gameplay, really) but I think there's a good blend between the gameplay and the story: it never felt like one overwhelmed the other. Also, as mentioned before, the puzzles are pretty easy, and the game does a good job of telegraphing what you should do next. I did get 'stuck' on a couple of occasions, though, because I'd forgotten to examine a specific object at a specific time, which left me wandering through the game not knowing what to do until I chanced upon the solution. This is definitely more of a 'me' problem than a problem with this game, though: it's pretty intuitive for the most part. I'm not a big fan of gameplay in my VNs myself, so I don't think the point and click elements added anything to my experience (in actual fact, I think I would have liked the story more without them lol), but I know a lot of people don't like plain VNs and they find reading large text blocks uninteresting. To these people, I say you have bad taste, but if you like a bit more to your VNs than just 'read text and look at pretty art', you'd probably enjoy this. The interactive elements are intergrated well with the story, and they do make it feel like your main character has a little more agency than your typical VN heroine. Also, this VN has a yuri route, which is a big plus. Rahel is very cute; her design is adorable, and I especially love her voice acting (her surprised 'oh-ho!' is very precious........) I might go back for the other ending with Locke (I haven't completed all the endings at the time of writing this review), but Rahel is adorable, so I don't know if I can bring myself to... I don't want to cheat on her... Which is a testament to how likeable the characters are in this! The devs did a really fantastic job all around; I'm stunned that this was made in a month for a game jam. It's incredibly impressive. The devs deserve some serious kudos for managing something so ambitious, which never once fumbles. If you have a bit of spare time, please consider checking this out. It feels like a real labour of love; I liked it a lot!
I want to state that this is more of a neutral-positive review. I bought this game cuz it was cheap and it did say romance, but the romance element is very small, so small I wouldn't really consider it one of the main tags. Astrid was an aspiring actress and suddenly she awakens in a strange place with only a few inhabitants, some of which she can't even see the face of. Through the game, team up with one companion to uncover the mystery of Astrid's life and death and pass through purgatory. I did enjoy this game. It was pretty short and it's partially voiced. The quality of voice acting is consistent and it's really great. Some of the voice acting was pretty touching. I really liked the character art / art style and the CGs, but in some parts the CGs did look unfinished with the chaotic art style. There are key parts in the dialogue where you use items, which did boost interaction but I found it overall just a slightly more interactive VN. Honestly this game is just really tragic and you feel for Astrid. It's nice having a game where the MC isn't perfect. It's worth playing but it wasn't what I was looking for at the time.
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