
In this fast-paced, turn-based, co-op adventure you'll quest and explore, find awesome loot, customize your fighters, and recruit strange species! Come master your destiny in this strategic game of positioning.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+
失望透顶,为了破PVP一点角色成长没有,纯电子斗蛐蛐,打了半天除了装扮一点收益正反馈没有
好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ótimo jogo. foi divertido jogar as missões principais, porém, as missões opcionais não foram interessantes o suficiente para me incentivar a platinar o jogo. Não gostei do sistema de leveis e xp, pois, em um jogo com tanta variedade de personagens, essa mecânica acaba desincentivando você a mudar muito sua equipe, já que se torna necessário gastar seu tempo evoluindo os novos personagens.
Игра мне нравкин, но охото побольше разных юнитов. Для 5 - 10 часов нормально, но потом нечего делать, так как мультиплеер мёртвый. Рекомендую эту игру для тех людей, кому всё равно на однообразие гемплея.
其实挺喜欢这游戏的,但唯一忍不了的就是战斗太慢了,没个倍速系统,一把架就要10分钟,可是我这也只是在前期啊喂(#`O′)
Extremelly underrated, only bad part is enemy variety
纯好玩
jogo muito maneiro e gera muita diversao no modo multiplayer local
Pit People is not what I expected from The Behemoth, and I have to stress that this is a GOOD THING. I've played some of their other games, and found them to be shallow and basic. Still, I bought Pit People on sale because I was lured in by the gameplay videos and apparent depth and complexity it offered. And you know what? It didn't disappoint at all. I love Pit People. It has a short but fun story, there's a ton of content to enjoy, and it's actually fun in single player. It's a turn-based tactical battler with deep and complex interactions between the 20 or so different types of units, plus loads of equippable items that modify stats. I don't know what the hell happened at The Behemoth but I hope they keep it up. Beneath the silly cartoon art and potty humor of Pit People lies the heart of a surprisingly cerebral and often quite difficult strategic war game that demands planning and a solid understanding of the units and how they play off one another. I have a few gripes of course, no game is perfect after all. - It has a bad habit of omitting important information about certain features, leaving you to search for specifics online - It doesn't give you the ability to rebuild your team on-the-fly to better prepare for battle, which kind of pigeonholes you into generalist team compositions - The difficulty fluctuates wildly from battle to battle and doesn't seem to correlate especially well with the quest skull rating or player team's strength, although you can usually flee battles if they're too much to handle - The randomness of unit target selection and some units' attacks can feel a bit cheap sometimes Still, even with the rough edges, Pit People is an addictive and intense yet still quite approachable experience, and an excellent addition to the all-too-sparse ranks of casual strategy games.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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