
In this online horror co-op, you play as a scrappy goblin, scavenging dungeons, dodging traps, and fleeing monsters to feed the Goblin King-Queen. Team up with goblin pals, or go rogue, as you dive deep and cause chaos! Fail to feed them, and you might be the next meal!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ever dreamt of being the lowest of the low, living a life so nasty and gnarly that even the rats look down on you? Well, in Pit of Goblin, that’s every day! Slap on your stinkiest boots and dive into crumbling crypts, ghastly caverns, and ghost-infested ruins. Every step is fraught with peril and surprise! Your purpose is feeding the King Queen’s bottomless gut. The best part? You can drag your goblin buddies along for the misery!

Join forces with up to three goblin buddies. Teamwork is key... unless, of course, you are the kind of goblin that prefers causing trouble! Will you stick together, or sneak off and get into mischief? Either way, it’s gonna be gobliny chaos.
Every crawl through the Pit is a brand-new goblin tale, whether you're dodging deadly traps or tripping over your own oversized feet. No two runs smell the same!
The deeper you go, the tougher the challenge. Don't forget, you have to find your way back out... if you want to live to see another day.

Scavenge for food and decide whether to hand over your spoils to the King Queen. Chow it down yourself to gain stamina, or sell some at the shop to prepare for your next descent – but one wrong move could mean the end of your miserable existence.
You’ve been warned: the King Queen’s belly is a bottomless pit. They’ve always got room for more grub... or goblins!

You’ll stumble through dungeons so spooky, even your toenails will curl! Whether it’s terrifying tombs, cursed corridors, or just plain goblin goofiness, nothing in the Pit goes smoothly. Every meal is an adventure.

Will you hoard your loot to survive, or play it safe and keep the King Queen happy? The choice is yours. Every dive into the Pit offers the chance to upgrade your gear, but beware, disappointing the King Queen could be your downfall!
2-4 player online cooperative play
Proximity voice chat
Castles, crypts, mines, and other spooky locations
Scary meanies out to get you!
A hungry King Queen!
Food and loot!
Fire and friendly fire, light your way… or your friends!
Traps – step carefully!
Secrets…?
Gameplay and features
Pit of Goblin is a co-op survival extraction game. You can tackle it solo, but it’s recommended to play with friends (or random teammates through matchmaking). The aim is to descend into the Pit and search for food and other valuables.
Throughout the different depths of the Pit are monsters and nasties that will try to kill you and your goblin friends or steal the food you have successfully found. Run, hide, but don’t forget to watch your step. Otherwise, you might fall victim to traps that can hurt or even kill you.
Goblins have the ability to sprint, jump, and fill their limited pockets with loot. Big items might need both hands, though! Eating certain items may give you a buff, or you could try using them as a weapon or distraction by throwing them!
Your task is to feed the King Queen and keep them sated. Manage to deliver enough food and they’ll send you right back into the Pit once again, only they get greedier each time, increasing the amount needed to still their hunger. The further down you go into the Pit, the greater the rewards – but is it worth the risk?
Sell your loot in the goblin village and exchange your precious coins for torches, magical lanterns, armor, and other useful items. The goblin merchant has it all! Or swing by the curio shop and procure special communication stones for the right price!
Be daring and explore the Pit – the King Queen is hungry!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun, silly goblin' around with friends. Be prepared for run ending accidents, monsters that wipe the floor with you, and being lit on fire by your friends with a dynamite in your pocket that blows all your hard earned loot into ashes. The game is hard, but the runs are fast. Most of the times you gotta run for your life, but some enemies have weaknesses, dealing with them feels rewarding. I'm hoping for mod support, and a native way to have a party larger than 4 players.
Very nice
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Swedish, Ukrainian, Japanese
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game with friends! Has some bugs but things are fixed often.
Best game i have ever spent £1.50 on, few bugs but nothing game breaking, absolute blast of a game, laughed so much and cant wait to see what comes, 10/10 all hail king-queen
Overall a 6.5/10 game. Some issues here and there but there is some sauce and a good foundation, just not execution. My biggest complaint and what I like the most simultaneously is how wimpy you are. Makes it so you can't just steamroll stuff or run away real fast with the limited stamina and it's slow regen. However... you are wimpy! And it sucks if you're caught! ESPECIALLY if you're being chased by anything harder than the bats. There's a hiding mechanic to save you from the creatures, but there's no real spots to hide on the randomly generated map. Most of the time it's you attempting to run away and immediately dying. It ends up being a mechanic that exists and helps maybe 3 times out of 1,000. Some enemies are executed well, like the rats, bats, slimes, and the eyeball guy. Some are terrible, like the archer, knight, mushroom exploding guy, and the mouth. Once again, the no place to hide or get away from the monsters to make a plan, especially the more aggressive ones, make me want to just not attempt to escape them and just die if I encounter them. The hit detection is bad sometimes. You'll take damage when it definitely looks like you hurt them before they got close to you. The time limit and the quotas are nebulous at best. You'll never know the exact amount you need or have. There's some stage hazards that are absolutely either terrible frame 1 killing you interactions or literally no threat at all. Finally, the shops are a good idea but not executed well. Once you buy all the big items in the in-between dungeons shop there's nothing really to spend money on. Sure you can restock on items you lost them but if you didn't lose anything it's a waste of time. Finishing the review with what I think is a really good example of good idea executed poorly, there's a secret shop containing a real good selection of items and a worthwhile place to spend some money once you go down into the depths. But guess what? Once you go past that floor (and you will since there's little food or goodies at that dungeon difficulty) you can't go back up. And the shop is considered "invisible" every single time you start a new run, requiring you to uncover it each time. And you have to sit there and wait for the long cutscene to play entering and leaving. every. single. time. Just... why?
good goblin fun, kill, steal, die repeat. the next run is always the one
Накорми старшего брата и эта вся суть игры
скучна унила тупа пізда
This game nailed the hardest to achieve first, atmosphere and aesthetic. It has not only successfully performed all modern mechanics in medieval/magical style, it made every step feel full of Fantasy genre. For comparison, other games with similar ideas in it's core felt like you were isolated, abandoned, trapped alone or got disposed in a world of modern values & techs. By atmosphere, Pit of Goblin feels less like your team postpone execution, and more like a dangerous adventure, which in my opinion, is a pretty fresh feeling for that genre. In a world where lots of horror game builds on liminal spaces, abandoned houses, modern age&corporations or complete loneliness, this game makes you again remember that mines, caves, caverns and dungeons still could be interesting to explore. And with an opportunity to always go back up and to trade/drop loot to the tribe, it lessens that feeling of "one way ticket", which somehow allows to engage in a process a bit more than usual.
Es como un si pero no.. sabéis esos juegos que dices ostras.. se a inspirado en otros pero no lo hace mal, este es un intento a algo que obviamente no puede alcanzar por cosas obvias como la cantidad de juegos similares que le pasan la mano por la cara, aun así por el precio que tiene si lo veis de oferta y estáis muy aburridos, quizás el rato podéis echar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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