
Enjoy the bucolic charm of Story of Seasons while relaxing and exercising your brain with classic Piczle Cross nonogram logic-puzzles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
色彩鲜艳可爱,配乐为经典bgm,轻松又休闲。有很多可以调节难度/提示的小设置。 数织难度不大,普通谜题5-10分钟左右一个,很适合每天碎片时间开上三两局。其中全对称类的题,一圈一圈将其填满的过程特别舒爽,攒劲! 个人体验下来觉得游戏的最大玩点是猜测自己做出的像素图填色后究竟是个啥。显示答案的瞬间有种拨开迷雾的豁然和惊喜。 标题画面的季节会随解题数目的增加而更替,但两位农场主的耕作进展并没有实质推进……无论春夏秋冬,捶不完的石头和砍不完的树( 劝退的部分是人物像素图设计。收集类物品和动物还原度较高,但不理解为何不将人物提升成20×20或20×25,游戏中15×15状态下的部分人物有些不忍直视,比如矿石镇那作中,河童、哈里斯、托马斯和穆奇还挺像,其他角色多多少少带些难评在其中……被迫看到自己喜欢角色的像素图如此这般一言难尽,玩家究竟做错了什么_(:3」∠)_
Yet another absolutely stellar release in the Piczle line! A wonderful collection of logic puzzles bolstered by amazing design, graphics, and visual bells and whistles that make solving puzzles immediately gratifying, this entry continues the Piczle reputation for attention to detail, excessive care, and a delightfully fun aesthetic. As the first crossover entry of the series, PCSoS also throws in a painstaking eye for fan service to the SoS property, and was clearly made with a love and reverence for the source material. I'd recommend this title for any logic puzzle lover, regardless of their mileage with the SoS franchise, but I'd especially recommend it to anyone well-versed with Story of Seasons; they'll see that love honored and rewarded again and again throughout this amazing title.
Really big amount of nonograms of various difficulties to solve, all themed after Story of Seasons. There are several hint and helping tools you cna use freely that will have no impact on score or achievements, just selfimposed challenge. The theme brand is mostly used for lexicon of towns people but it also serves as cutely animated farm as background. Both that and the colour palette changes withs easons every 30(?) puzzles solved which is nice to keep it fresh.
Fan de Story of Seasons, je n’avais jamais essayé les nanogrammes avant, mais Piczle Cross: Story of Seasons m’a fait découvrir un nouveau passe-temps addictif ! Le jeu est super accessible, avec plein d’options de qualité de vie pour les débutants. Si vous aimez les puzzles et l’univers relaxant, foncez !
It's picross. It's Harvest Moon. I mean it's Piczle Cross and Story of Seasons. So you know what you're getting. Puzzles and visuals are charming and OST is top 5 farming vibes to puzzle to. 10/10
Klare Empfehlung für jeden Picross-/Nonogramm-Fan
The puzzles were a little easy compared to Piczle Cross Rune Factory and it felt like there were too many puzzles about character portraits. I'd still recommend this game to any who likes picross/nongram or Story of Seasons.
The marking feature is indispensable in Picross. Once the puzzles get highly complex, playing without a marking tool completely ruins the gaming experience. Hopefully future updates will add a proper dedicated marking function, instead of just the basic X marker currently available. Also, this game is horribly optimized. Can you believe it? It’s just a Picross game, yet it makes my fan spin like crazy. Overall, it just feels like a cash grab riding on the Story of Seasons IP.
A good entry into picross in general. It's not as long as the Rune Factory version but entertaining if you wanna stimulate your brain.
This game had a lot of potential to be a favorite as I love picross and I love the Harvest Moon / Story of Seasons series but the pixel art was pretty terrible. There was also stuttering in the background when viewing the farm and a lot of missed opportunities for including more than the handful of music tracks that they played. I would recommend this game if you like playing picross but prepare to be disappointed in the HM / SoS aspects.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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