
Phonopolis is a story-driven puzzle adventure set in a hand-painted 3D world made of cardboard. Solve a wide variety of playful puzzles and help Felix end the Leader's oppressive influence in a resonant dystopian city inspired by avant-garde art.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 29 → 7.57/day in the week after.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Jul 19 → 7.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Phonopolis.
A new puzzle adventure hand-crafted by Amanita Design, the studio behind Machinarium, Creaks, Samorost and more.
In the dystopian city of Phonopolis, life is orchestrated by omnipresent loudspeakers that dictate every aspect of people’s existence. Citizens, bound by the authoritarian Leader's commands, work in unison to achieve his grand vision. Soon, the Absolute Tone—a tone so strong that it would strip every citizen of their humanity forever—will be heard…
By coincidence or perhaps by fate, young dustman Felix becomes the only per son to consciously recognize the threat. Now, he must try to stop the Leader from indefinitely making every citizen a mindless servant. Loosely inspired by the works of Karel Čapek and George Orwell, the story of Phonopolis explores themes of social manipulation and individualism, but keeps the overall experience playful and light-hearted.
With Felix becoming immune to the commands, you’ll be able to take advantage of the loudspeakers and use them to solve puzzles involving other characters. Other times, you will interact with the cardboard environment in surprising, often unexpected ways—turn walls, shuffle floors, control various machinery or tear paper curtains. Each puzzle is carefully integrated into the world and presents a different challenge.
Metaphorically referring to the utopian, totalitarian model of society, Phonopolis is a city built of actual cardboard. Capturing the nostalgic charm of classic stop-motion films, every piece of any building, every character, and every frame of any smoke or flame is hand-painted on a piece of paper, then digitized for use in the game’s 3D world.
The art style is strongly influenced by avant-garde artistic trends of the interwar period such as constructivism, futurism, and suprematism, and their societal impact as a tool of propaganda. The distinct visuals come to life with music from Tomáš Dvořák aka Floex, composer of soundtracks for Machinarium and Samorost 3.
Story-driven adventure game set in the dystopian city of Phonopolis
Hand-painted 3D world made of cardboard
Traditional 12 FPS animation reminiscent of classic stop-motion films
Wide variety of puzzles integrated into the paper-built setting
Music by Tomáš Dvořák aka Floex (Samorost 3, Machinarium)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pure Experience. Thanks Amanita
Finally got time to sit down and play [i]Phonopolis[/i]. As a long-time fan of Amanita Design's work and point-and-click puzzle games in general, I had pretty high expectations. The art and animation as always is amazing. The music is definitely less prominent and more generic than Floex's other works like [i]Samorost[/i] or [i]Machinarium[/i]. Still good though. For the puzzle designs, it was actually mostly a test on observation (to trial and error and see what's changed) rather than logical deductions. Not a huge deviation from their past works but sometimes feels too guessy. The story, however, is a bit lacking and cliché in my opinion. Furthermore, perhaps to tell the story "clearer," there's this head narration of the main character which I believe is totally unnecessary. 6.7/10, would recommend buying Amanita Design's previous works instead if you haven't.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech*, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +7 more
| $24.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 336 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cute and wholesome puzzle game, I absolutely loved the art style.
画风很有特点,解谜还算新颖,但是结局有点仓促,结尾的那四个音乐解谜真是没啥必要,有点枯燥 但整体看不影响是个有趣的游戏 (我在给资本家当牛马的时候玩儿的,晚上没有关电脑退出才有40多小时,嗯。。。
Supera a Machinarium de cabeza, los puzzles hay algunos que son una barbaridad, los logros bueno... que rebuscado el ultimo poster, ya me joderia esconderle ahi, sin guia no le sacas! Amanita design, ha merecido la pena la espera de este juego!!!
Bavilo ale čekal jsem od toho víc je to podobné Machinárium a jsou tam těžké hádanky a věci které by mě nenapadli v té hře.
9/10 真实瓦楞板搭建的世界非常独特 流程不算长,但是每个谜题中不同排列组合的解法制作组都做了不同的小结果动画,而不是组合不正确就无事发生,设计很用心,好评!
Amanita Design yine çok emek verilmiş bir oyun yapmış. Oyunu yıllardır bekledim hatta Amanita Design Youtube kanalından nasıl çizdiklerine baktım. Oyuna gelecek olursam diğer oyunlara göre kısa olmuş. Bulmacalarda zorlu bir oyun olmuş (Bu güzel bir şey (?) Bir tane totaliter diktatörlüğü yıkmaya çalışıyoruz gördüğüm en düşündürücü oyun
喇叭之城还不错,我挺喜欢这种独特的画风的,手工制作的定格动画风格,游戏的谜题难度不是很难,基本上不会有说特别难卡关的那种。游戏整体剧情就挺童话系风格的,和制作组前作的机械迷城有点类似,玩过机械迷城的再玩这一作,有些地方会有挺明显的即视感。游戏是还不错的解谜游戏,不过价格偏高,将近90块钱,游戏流程不长,就三四个小时不到,我建议是最好等到促销打折再买。
Love the creativity of many games from this studio especially this game, hope the studio will bring more game like this
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.9K | 91 | 95% | $8.99 | |
| — | 0 | — | — | |
| $381.2K | 969 | 95% | $19.99 | |
| $144.3K | 800 | 99% | $9.99 | |
| $56.7K | 247 | 93% | $12.99 | |
| $4K | 35 | 74% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $685.3K | 1.3K | 92% | $14.99 | |
| $685.1K | 983 | 79% | $24.99 | |
| $685.7K | 2.3K | 94% | $17.99 | |
| $685.7K | 2.2K | 92% | $9.99 | |
| $685.8K | 2.6K | 93% | $9.99 | |
| $684.7K | 1.2K | 85% | $14.99 |