
Pet the Cat is a bullet-hell shooter where you unleash powerful attacks by petting an adorable cat! Fight through endless waves of enemies and upgrade your kitty into a formidable force with food, items, and weapons.
Modeled estimate, not a reported figure. How we estimate →
About
1,Unique “petting” gameplay: Use your mouse to pet the cat and trigger powerful attacks while surviving waves of enemies.
2,Charming hand-drawn world: Dodge, shoot, and upgrade in a cute and lively art style.
3,Build your own playstyle: Choose from food, items, and weapons between waves to create your unique build.
4,Upgradeable weapons & talent tree: Every run offers new possibilities and exciting progression.
5,Global leaderboard: Compete with players worldwide and become the ultimate cat-petting master!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 175 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我游戏里面的成就都完成了,Steam居然显示一个都没完成,重新进游戏和重新下都无法解决!!! 而且这个 游戏的射击感觉一点用没有,一直在走路躲子弹,根本没机会射击。而且作为肉鸽游戏,提供的机制没有爽快感,可玩性和深度不够,不值这价。以撒的结合才5块钱,这个目前看起来可玩性不足。
掉血瓶的概率跟彩票一样感人,打完boss之后就纯数值对抗啊,好歹也给道具光那些加点哪里够
After my first hour I can say that the game is pretty fun but it's a bit too easy, until around wave 35+ it didn't feel all that difficult and even then I imagine once you've all the toys unlocked it'll get signifcantly easier which is part of the point of roguelikes but that simplicity shouldn't exist right at the beginning. At the end of the day though, it's a cutesy game about petting a cat, avoiding projectiles and mowing down enemies, it's pretty fun for what it is and what it costs and I think with some more content in the future it would greatly increase the replayability of the game but even right now you'd definitely be getting your money and times worth out of playing the game and probably won't even notice the clock ticking by while you do.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean*, German*, Spanish - Spain*, Russian*, Portuguese - Brazil*, Portuguese - Portugal*, Turkish**languages with full audio support
Hours played at review time, across 175 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute and really funny game. I love the design. Remember: Please do not the cat
非常好玩的游戏喵,使我的食指疼痛喵,我是游戏苦手但是感觉这个不算难,刚打完第一个世界的boss,画风可爱捏,没有steam 成就,游戏内部有,比demo难一点,局内血包好少,好玩爱玩喵~
简约可爱的休闲小肉鸽,从Demo玩到现在,正式版内容上有相当的补充,一边听着喵喵叫一遍躲避弹幕的感觉太棒啦!
喵喵喵~
好玩的,可以玩,萌萌哒,希望后面出更多猫猫和武器,玩这个游戏的时候,我家咪经常来电脑面前找我,我以为是他馋了,原来是因为听见猫叫声
超级好玩捏
超级简单!超级可爱!超级好玩!我已经用了三个超级来形容这款游戏了,你怎么还不心动? 相比demo,正式版难度也有一点点提升,感觉敌人强了一点,然后16波之后的boss战被一群精英怪代替(很强力),当然击败之后给的武器也很厉害。之后波次提升到了24波,打完之后便是boss战,boss相比之前的战斗来说就很弱了,打完boss之后应该就是无尽模式了,不过敌人也更强了,第一次打直接给我群殴致死Σ(っ °Д °;)っ。最后希望能够添加更多的小猫吧! 目前内容已经全都玩完了,回来吐槽下玩具里面的彩蛋盾明明是最贵的但却是最鸡肋的,首先它的抵挡效果每一波只有两次,而且经常是在已经走位躲避掉弹幕后蛋壳转了一下自己碰上去碎掉了,就目前来看作用实在有限,个人认为提升一下抵挡次数上限或者直接改成每个波次抵挡第一次伤害的话就比较不错了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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