
Every true dragon keeps treasures and precious stones in her cave. For what? What else is she to do, between hibernation and protecting her treasure from brave adventurers? This story is about such an adventurer and how he tamed the dragon... 🐉
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Portugal, Russian, Thai +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Спас как-то гг дракониху, а раздраконилась она с осьминожкой.
我勒个龙骑士来了
- Divertido. - Breve, lo suficiente para distraerte un momento. - Trama interesante. - Puedes obtener todos los logros si posees el DLC. - Interfaz intuitiva, música y sonidos agradables, buena calidad de audio e imágenes. ⠄⠄⠄⣠⣤⠞⡋⠉⠧⠶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣦⣄⢀⠏⠲⣄⠄⠄⠄ ⠄⢀⡴⠋⢁⢐⣵⣶⣿⠟⣛⣿⣿⣿⠿⢿⣿⣦⣝⡻⣿⢇⡟⠄⣠⣿⣿⣷⣦ ⠄⠸⢳⡜⢱⣿⣿⠛⡅⣿⣿⣿⡟⣱⣿⣦⡙⣿⣿⣿⡆⡜⠄⣀⢹⣿⣿⣿⣿ ⠄⢰⣧⢱⣿⣿⢃⠾⣃⢿⣿⣿⢰⣿⣿⣿⠳⠘⣿⣿⣦⡙⢤⡻⠸⡿⠿⣿⣿ ⠄⣿⡟⣼⣿⡏⣴⣿⣿⡜⣿⣿⢸⣿⣿⣿⣿⣷⠸⣿⣿⣿⢲⣙⢦⠄⠄⣼⣿ ⢸⣿⡇⣿⣿⡇⣿⡏⠈⣷⣜⢿⢸⣿⣿⡟⠈⣿⣆⢹⣿⣿⠄⠙⣷⠄⠄⣿⣿ ⣾⣿⡇⣿⣿⠃⣿⡇⠰⣿⣿⣶⣸⣿⣿⣇⠰⣿⣿⡆⣿⡟⠄⠄⡏⠄⢸⣿⣿ ⠟⣵⣦⢹⣿⢸⣿⣿⣶⣿⣿⣥⣿⣿⣿⣿⣶⣿⣿⡇⣿⡇⣀⣤⠃⠄⡀⠟⠋ ⡘⣿⡰⠊⠇⢾⣿⣿⣿⣿⣟⠻⣿⡿⣻⣿⣿⣿⣿⢃⡿⢰⡿⠋⠄⠄⠄⠄⣠ ⣿⣌⠵⠋⠈⠈⠻⢿⣿⣿⣿⣿⣶⣾⣿⣿⣿⣿⡇⠸⣑⡥⢂⣼⡷⠂⠄⢸⣿ ⣿⣿⡀⠄⠄⠄⠄⠄⢌⣙⡛⢛⠛⣛⠛⣛⢋⣥⡂⢴⡿⣱⣿⠟⠄⠄⠄⠘⣿
ㄹㅈㄷ 갓겜
+REP
虽然R18质量一般般,但是有一键过关,价格又便宜,好评.
可愛いドラゴン娘ちゃんとの えっちな私生活を繰り広げる!! ご褒美は過去作よろしく 動くえっちなイラスト!! ゲーム自体は鱗柄のピースを回転させて パズルを解いていくというシステム。 難易度は極めて簡単。 おそらく全てのステージを30分あれば クリアできるのではないでしょうか。 一風変わったパズルをお手軽に 遊びたいときにどうぞ。
This game is very easy if you're just looking for a casual puzzle experience. The lack of variety makes it feel repetitive, as the shapes are always the same, and flipping them isn’t really necessary. My strategy was to flip all the pieces at the start and then place them, which made each round feel predictable and unchallenging. If you're looking for a mindless, relaxing puzzle game, it might be fine. But if you want something more engaging or challenging, this one falls flat. I'd rate it 6/10.
Pet Dragon Girl is a compact, niche title that blends straightforward puzzle mechanics with an anime-inspired presentation aimed at a very specific audience. Developed by Yummy Yummy Studio and published by Hunny Bunny Studio, the game positions itself as a casual, low-pressure experience where visual rewards are the primary motivation. Rather than aspiring to mechanical depth or narrative complexity, it focuses on accessibility and presentation, offering a short-form experience designed for relaxed play sessions. The gameplay foundation is intentionally simple and familiar. Players are presented with image-based puzzles that require reassembling shuffled segments to restore complete illustrations. This tile-based reconstruction relies on pattern recognition and spatial reasoning rather than time pressure or strategic planning. Difficulty increases modestly as puzzles introduce more pieces or less obvious visual cues, but the rules remain consistent throughout. This consistency makes the game easy to learn and comfortable to play, especially for players who prefer predictable mechanics and minimal onboarding. What gives Pet Dragon Girl its identity is not the puzzle design itself, but the way those puzzles are framed. Each completed puzzle reveals character artwork centered on the titular dragon girl, with illustrations serving as both progress markers and rewards. The sense of advancement comes less from overcoming mechanical challenges and more from unlocking new visuals. As a result, the game functions almost like an interactive art gallery, where the act of puzzle-solving is a gentle gatekeeper to curated content rather than a test of mastery. Presentation plays a significant role in sustaining interest. The art style leans heavily into anime aesthetics, with clean linework, expressive character poses, and a fantasy-inflected tone. Backgrounds and interfaces are kept understated so that attention remains on the puzzle images themselves. The inclusion of a gallery mode allows players to revisit unlocked artwork at any time, reinforcing the idea that visual collection is the game’s primary loop rather than score chasing or optimization. Audio design mirrors this restrained approach. Background music is calm and unobtrusive, creating a relaxed atmosphere that supports extended focus without becoming repetitive or distracting. Sound effects are minimal and functional, offering feedback for actions like moving tiles or completing a puzzle. Nothing in the audio design competes for attention, which aligns with the game’s intention as a laid-back, almost meditative activity. Structurally, Pet Dragon Girl is deliberately narrow in scope. There are no branching paths, evolving mechanics, or layered progression systems. Once the core puzzle format is understood, the remainder of the experience unfolds predictably. This works well for players who value clarity and brevity, but it also limits replay value for those seeking variety or long-term engagement. The game is best approached as a short, self-contained experience rather than something meant to be revisited repeatedly over time. Community reception reflects this focused design. Players who approach Pet Dragon Girl with expectations aligned to casual puzzle play and anime-themed presentation often appreciate its simplicity and polish within that niche. Others, particularly those looking for deeper gameplay systems or narrative development, may find the experience too lightweight. The game makes no attempt to broaden its appeal beyond its intended audience, and its strengths and limitations are closely tied to that choice. Ultimately, Pet Dragon Girl succeeds by staying within its chosen lane. It offers an accessible puzzle experience paired with consistent visual rewards, without complicating matters through unnecessary mechanics or extended runtime. For players interested in relaxed puzzle-solving complemented by anime-style artwork, it provides a concise and focused diversion. While it does not innovate within the puzzle genre or aim for lasting depth, it delivers a clear, uncomplicated experience that knows exactly what it wants to be and executes that vision with modest confidence. Rating: 6/10
A mi parecer con mi amigo pensamos que esta obra audiovisual no es merecedora de ninguna gota de tiempo, la cual no tiene ni historia y sonidos poco reconfortantes además de poseer un estilo de dibujo no demasiado destacable el cual no produce una cantidad de dopamina adecuada, teniendo un tiempo aproximado de 15 Min costando 620 (CLP) sabiendo que por esa misma cantidad monetaria puedo adquirir a tu madre.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Factorio | $206.6M | 189.7K | 98% | $35.00 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| People Playground | $62.2M | 315.4K | 98% | $9.99 |
Related
| NightmareZ | $874.1 | 61 | 46% | $0.67 |
| Frank the Miner | $874.5 | 73 | 33% | $0.79 |
| Russian Prisoner VS Nazi Zombies | $871.7 | 88 | 53% | $0.99 |
| BORIS the Mutant Bear with a Gun | $875.5 | 61 | 75% | $0.71 |
| EW/WE | $870.7 | 58 | 86% | $0.99 |
| Motion Of The Heart | $875.8 | 70 | 67% | $0.99 |