
When Ana receives an unexpected gift from her missing father, she is catapulted headlong into a mystery that will take her on a journey through time. At last she must decide if a perfectly predictable world is a curse on humanity or a triumph for mankind.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Polish*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An hollow point n click with many Geneva Convention-banned design flaws: - 3D camera!! - Invisible spots / walls - Impossible moves - 10 clicks necessary to pass a door you know is there - No hot spots key - Cursor labels not on cursor but at screen top - Inventory drag instead of acquisition click - Superfluous inventory combination steps - No fast movement -Hollow story -nt
Ein nettes, kurzes Adventure, mit einer ungewöhnlichen Story. Die Grafik und Vertonung sind schön gemacht. Ein solides Spiel, wie man es in dem Genre erwartet. 6,5 von 10 Punkten
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Про тех часть. нету кнопки хот спотов , что делает иногда пиксель хантинг утомительным и даже нереальным. ну и общая бюджетность проекта. Что будет если человек сможет видеть будущее? он начнет игру в Бога , менять события и судьбы как он считает правильным и нужным , со временем игры в Бога он потеряет все свои человеческие качества , потому что станет знать свой каждый даже совершенно ненужный шаг , еще больше проведя времени с таким устройством, он вообще перестанет испытывать какие то чувства и будет играть в мозайку времени пока не станет помешанным существом.
Knapp positiv. Der Anfang ist lahm, aber es wird besser ab dem ersten Schauplatzwechsel. Nervigerweise fehlen Standards wie eine Hot Spot-Anzeige,
So good, Cant seem to get games like this anymore
In theory, it does a lot right. In reality, it does nearly everything wrong. The slow movement itself already makes this a kind of walking simulator. And if you have no clue what do to at all, you are losing time and patience watching your character walking. Ah, yes, clues: Forget the "help function", as the advices are often just forgettable. There are hints for things you have already done whick is rather confusing. Oh, and there is no hotspot activation. The story seemed to be bearable enough to justify a playthrough, as I really like point and click adventures. But after a few hours, the shortcomings made me surrender.
Este juego es... Bueno, no me ha gustado, me parece una patata de juego. Lento, con cosas que no he terminado de entender, al personaje le cuesta entrar por puertas y pasar por algunos sitios... Uf.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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