
Periculum is a casual strategy game about conquering hexagonal tiles. Choose from many different game modes and maps or create your own unique levels. Engage in epic battles against up to 7 bots or challenge your friends to see who comes out on top. With plenty of unique options to choose from.
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About

Periculum is a casual (turn-based or real-time) strategy game in which you conquer hexagonal tiles and build your empire on them. Gather resources (such as Gold, Wood, Stone, and Fish), construct buildings, and erect walls to strengthen your empire. Choose from different game modes and engage in epic battles against up to 7 bots or challenge your friends to see who comes out on top. With an extensive range of options (similar to a sandbox), the possibilities are endless. Take your strategy to the next level by creating your own unique maps inside the in-game level editor. The game is easy to learn, but with customizable settings, it can also offer a challenging experience. Playable with a mouse & keyboard on one screen or with motion controllers through virtual reality. Choose between different play styles such as turn-based (a player takes his turn, and the rest waits) or real-time (where everyone takes a turn at the same time).
8 Players (multiplayer)
You can play with up to 7 other online (or local) players or bots.
Choose one of 8 colors and maybe even team up with some friends or bots.
You and your friends can also play on your own custom levels/maps.
Default: Whoever is the last player who owns a hexagonal tile wins the game.
Capture the Flag: Capture enemy flags but don't lose your own flag or you will lose the game.
King of the Hill: Hold the hexagonal tile in the middle the longest to win.
Economy: Be the first player to collect a chosen amount of resources (decide between Gold, Wood, Stone, or Fish).
Conquer: The first player to conquer a defined amount of hexagonal tiles wins.
Regicide: Every player starts with a king, which he can move around but if the king is lost, the game will be lost too. The last player with a king left will win.
Battle Royale: With or without loot scattered around the map which can be collected by a player. The map shrinks over time until only 1 hexagonal tile remains. Whoever owns the last hexagonal tile wins the game.
Build your own custom levels/maps with the Level Editor and share them with your friends.
Customize your gameplay with numerous options available to suit your preferences. Adjust resource lifespan, troop limits, map visibility (whether the entire map is visible or must be discovered first), and much more to tailor the game to your liking.
University: unlock exciting upgrades for your army such as more damage or armor.
Marketplace: trade your collected resources with other players.
House: accommodates 5 residents, allowing you to train 5 more troops.
Wooden walls: can be used to defend one of your hexagonal tiles.
Stone walls: twice as strong as a wooden wall.
Infantry: Standard
Cavalry: double price, double damage, double health, and can reach 2 hexagonal tiles.
Archer: can attack from 1 hexagonal tile away, deals standard damage but has double health. Only reaches 1 hexagonal tile per turn but can be upgraded to Cavalry Archer through University.
Cannon: does a lot of damage to buildings or other troops. Can hit a target 2 hexagonal tiles away. Can reach 1 hexagon per turn.
(Ships planned In the future)

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Italian, Polish*languages with full audio support
Reviews
Lovely game. Well priced. The jank in VR is a bit there (UI elements overlaying on top of each other in certain angles, especially in the tutorial for example) but doesn't detract from the enjoying the game. The game could use a missions mode where the player is placed in certain scenarios but overall I enjoyed it.
The game is quite simple.. The game is clearly unfinished and needs a lot of work to make it interesting to play. The most frustrating aspect is that it's unclear whether a marked soldier is active. It’s unclear on which tiles unit can move to or attack from. I think the “spawning out of nowhere” is the worst part of the game. It feels like cheating; this mechanic really detracts from the overall experience.
Kucki bietet uns mit Periculum ein rundenbasiertes Strategiespiel an. Da es eine VR-Version bietet, habe ich natürlich nicht gezögert diese gleich auszuprobieren. Ich mag solche Spiele und wenn sie gut gemacht sind, machen sie in VR nochmal soviel Spaß. Ja wenn ... https://steamcommunity.com/sharedfiles/filedetails/?id=3344071665 Periculum ist ein ganz simpler Port der Flatversion in die VR. Die ganze Steuerung besteht darin, dass wir zwei Laserpointer haben und damit auf Menü und Einheiten klicken können. Die Kamera können wir relativ frei bewegen, es gibt Snapturn und freie Bewegung über das Spielfeld. Das Spielfeld selbst können wir nicht bewegen oder manipulieren. Es gibt keine Interaktionen mit der Umgebung, geschweige denn mit den Einheiten. Um Gebäude und ähnliches zu platzieren klicken wir in ein schwebendes Menü und dann auf ein entsprechendes Hexafeld. Die Menüfenster lassen sich nicht verschieben, sie schweben starr an ihrem Ort. https://steamcommunity.com/sharedfiles/filedetails/?id=3344071977 Die Grafik ist bescheiden bis schlecht. Der Sound ist vorhanden. Ja. Es gibt deutlich bessere Vertreter des Genres in VR. Periculum ist in diesem Stadium kein Blick wert. Setzt euch dieser Gefahr nicht aus. 👀[url=https://store.steampowered.com/curator/32170554/]Strategische Schlachten,[/url]🎊auf meiner Kurator Seite. 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url] [*][url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] [u]English:[/u] Kucki offers us Periculum, a turn-based strategy game. As it offers a VR version, I naturally didn't hesitate to try it out straight away. I like games like this and if they are well made, they are even more fun in VR. Yes, if ... Periculum is a very simple port of the flat version to VR. The whole control system consists of having two laser pointers that we can use to click on the menu and units. We can move the camera relatively freely, there is snapturn and free movement across the playing field. We cannot move or manipulate the playing field itself. There is no interaction with the environment, let alone with the units. To place buildings and the like, we click in a floating menu and then on a corresponding hexagon. The menu windows cannot be moved, they float rigidly in place. The graphics are modest to poor. The sound is there. Yes. There are much better representatives of the genre in VR. Periculum is not worth a look at this stage. Do not expose yourself to this danger. 👀[url=https://store.steampowered.com/curator/32170554/]Strategic battles,[/url]🎊on my curator page. 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url] [*][url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list]
A solid,mini 4x streamlined strategy experience anyone can enjoy, but definitely better with friends! If you're expecting a Civilization level of depth, you won't get that here, but that is the beauty.
Cool game, quite the time sinker
Developer really cares about this game and is trying his hardest to flesh out any janky controls or bugs, for the price i'd say its worth to buy this and play a few games with your friends, u can even make your own levels or play custom game modes
Neat little game with a cool editor too, a simple and casual strategy game. Not hard to learn, but due to the lack of depth the strategy is also limiting. I've enjoyed the short time playing it and no doubt will have a few more rounds here and there to pass the time. Hoping to see more updates in future, including the ability to upload our creations to the steam workshop.
《Periculum》是由Kucki自研自发的一款像素风战略游戏,游戏里我们需要操纵一方势力,在各种六边形组成的地图上与其他势力争锋。 游戏采用像素风的六边形构成大世界,各种建筑和角色建模都还算不错,不过游戏体量不大,敌我双方的建模除了颜色区别其他都一样,兵种款式也不多,这点还是较为遗憾的。 游戏玩法比较简单,就是回合内造出士兵,之后在士兵附近的六边形各自投放建筑以生产资源,再利用资源生产更高级的兵种,占领的地盘越多,金币越多,建造的建筑越多,高级资源越多,之后全力造兵把地图四处都占领满。消灭所有遇到的地方有生力量,最后把其他势力的建筑全推翻就算取得游戏胜利。 看介绍游戏似乎还支持VR玩法,可惜本人没有VR设备,因此不知道是否真的可以。 整体来说,《Periculum》算是一款小体量的小作品,应该是制作组的练手作,玩法不算丰富,之后基本的核心玩法,其他内容也并不够突出,只能当做平时茶余饭后没游戏玩的时候的休闲代品吧!只能说不反感,但也不算很推荐。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
《Periculum》是一款六边形棋盘战略游戏,玩家需要在领地上建设各种后勤设施,同时操纵自己的部队与敌人部队战斗,直到取得最终胜利。 游戏采用的是限时的回合制,无可操作单位或时间到了之后都会结束自己的回合,前期可能还好,但是后期需要操作多了之后有时候没操作完就结束了,比起电脑bot来说对玩家不是很友好——经常能看到电脑一队兵排着队攻击建筑,但是轮到玩家就必须一个一个的放置再攻击。地图是六边形不规则的棋盘,棋盘中分布着树林、石头,最外侧是水域,在树林里可以建设伐木场,石头上建设采石场,水上建设捕鱼场,需要注意的是建筑都必须在自己颜色领地周边,不能离太远隔空占领,士兵也是可以放置在自己颜色领地外侧一个空地上,但是不能隔空投到敌人后方去。除了上述3种资源生产建筑之外还有一个市场可以增加每回合金币数量。 游戏中玩家可以花费金币、鱼、木材等资源建造兵种,每个势力都有相同的4个兵种,分别是步兵、骑兵、弓箭手和大炮,同兵种互相攻击会同归于尽,由于步兵只耗费1金币,而且兵力不能放在已有单位的格上,因此后期可以用大量步兵占满空格,保护自己的建筑和弓箭手、大炮等珍贵的远程兵种。初始人口上限是5,建造房子可以提升上限,还能建造栅栏等阻挡敌人。 游戏的数值是比较简单的,就是直观的1+1=2,骑兵有2血,所以必然会和2个步兵同归于尽,建筑有4血就需要消耗4血近战单位(4步兵或2骑兵或其他组合),所以用弓箭手大炮等远程单位攻击建筑是最划算的。 玩家可以与其他人对战,也可以添加电脑bot对战,还可以选择存活、挣金币等各种目标,玩起来和敌人各种拉锯拉扯,反复争夺资源点,非常的有趣,也很有策略性,是一款不错的策略游戏。 [code] [h1] 游戏由鉴赏家[b]杉果点评小分队[/b]提供[/h1] 给游戏选择困难症的玩家指路 成为我们的一员[url=http://steamcommunity.com/groups/SonkwoClub]小组首页[/url] 欢迎新朋友加入 [b]小分队群号:641445229[/b] (。・∀・)ノ゙ [/code]
This is a no for me. On the tutorial I had a pop up instructing me to build Archers to shoot the enemy harbor...I did that...but the prompt never went away. Even after I killed off all the enemy buildings. But I figured at least I understood what I was supposed to do. Started a game and queue frustration. I couldn't buy and deploy my Warriors even though I had gold and availability. But oh the AI could! Rinse and repeat while the AI just swelled their ranks and I randomly could/couldn't put down new Warriors. I like the idea, I think it'd be really cool to play in VR, it's just not ready to play all the way imho.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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