
Perdition is a single player, first-person shooter with visceral, fast-paced combat and environmental storytelling. A story of vengeance, vindication, and survival. A story of closure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About



Genres
Stats
Languages: English
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
over all this is the basik kind of game if we talk of shuters, why? we dont need to recharge our guns, we just pick up annother, you can be chill or you can be just fast and the game rewords you for that,not with badges but with more guns, over all the delevoper said ,,♥♥♥♥ it '' and created ultrakill and made it free for chill and fast shuter players 8\10
Зашел, прошел за 20-ть минут, не понял, удалил.
Is cool, Its a very short game, there is a bit of lore (I didn't read into it at all) but if you got like 20 minutes to kill, I'd say its worth trying for sure.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Noice
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 5.7K | 89% | Free | |
| $0 | 0 | — | Free | |
| $2M | 3.4K | 95% | $29.99 | |
| $1.4M | 2.6K | 73% | $19.99 | |
| $769.8K | 9.9K | 86% | $2.99 | |
| $702.1K | 4.4K | 71% | $4.99 |