
Peppy’s Adventure is a challenging 1-screen, tile-based, action-puzzle game controlled with directional inputs only. Help Peppy progress through unique levels and worlds to save his family from the Hooded Fox. Precise timing, fast thinking and trickery will be key to advance and unveil mysteries.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
3/10 puzzle game that everything moves when you move so it could be turn based but they went with time based. THEY ALSO MOVE IF YOU DONT MOVE...FOR SOME REASON need to mash keys really fast to get all 3 stars. if you make a mistake you can rewind time up to 10 second but it doesnt rewind the levels times. the level reset key doesnt work so i need to back out of levels and re join them
解密小游戏,但难度并不太休闲。
https://youtu.be/kwShchrH0-M Going with a real time structure for a puzzle game is a bold move that ultimately undermines the experience by injecting too much luck and player precision over planning and puzzle solving.
The foxes wants to kill Peppy so damn badly Peppy's Adventure 5/10 Heisen
I luv buni gaems <3
별4개 = 피지컬 별3개 = 정답 피지컬적인 요소가 있긴한데 감기 기능을 이용하면 충분히 클리어 가능 별4개는 개발자들 개인 최고기록이라고 합니다
I love this game, actually. It's a difficult puzzle game with cute elements. I really hope this game gets the recognition it deserver. Solid 10/10 game :)
한번 해보세요 어린 아이들이 좋아할 것 같은 게임입니다 ^^ (장난이고 퍼즐을 정말 잘할 자신 있으신 분들만 도전해보세요)
Harder than Dark Souls
Отличная игра для семейного времяпрепровождения. Милая графика, сюжет про злых лисов, похитивших кроликов, свежий взгляд на классический геймплей, челленджи, спидран пути, секреты и многое другое. Пример, как нужно делать простые бюджетные игры. https://youtu.be/yw-nH79CnXw
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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