
Launch balls, hit pegs, make numbers go wild. A short pachinko-inspired physics incremental about chaotic upgrades, combos, and ridiculous score-chasing chaos!
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About

Pegfinity is a short colorful, pachinko-inspired physics-based incremental where a single shot can spiral into massive chain reactions, exploding scores, and absurd combos.
Launch balls, hit pegs, unlock chaotic upgrades, and turn a simple board into a ridiculous score-chasing machine.
You are always one lucky bounce away from your biggest run yet.

Between runs, unlock upgrades that push every shot further and make the board more chaotic.
Stack multipliers with the Hypemeter
Fill the board with explosive, electric, and gold pegs
Unlock gadgets that cheat physics: lasers, portals, a gumball machine, even a pinball bumper
Launch special balls that shatter, zap, spray watermelon juice, or disco the whole screen
Discover pegs that steal the run: chickens, UFOs, mirrors, clowns, and an atomic bomb that hits everything
Chase bigger combos, bigger payouts, and bigger score spikes
With over 150 upgrades to discover, every run gives you new ways to bend the board in your favor.
Every board is randomly generated. Every upgrade sticks. The game keeps handing you new ways to break it.
End with a board filled with effects, combos, and massive score spikes. Each run escalates:
More hits
Bigger numbers
More unpredictable outcomes
You’re always one lucky bounce away from your biggest run yet.
Every hit is a small dopamine boost. Every run builds toward something bigger. Short sessions turn into long ones.
You launch one ball…
Then another…
Then one more to try something new…
And suddenly, everything clicks.
Grow stronger over time with upgrades that carry across runs:
Multipliers
Stronger pegs
Bigger payouts
Game-changing boosts
Each run feeds into the next.
Pegfinity is inspired by a handcrafted pachinko-style board passed down through generations.
A simple idea, rebuilt into something faster, bigger, and far more chaotic.

Over 150 upgrades
Unlock unique pegs, balls, slots and cool gadgets
Random generated board - Each run is something new!
Permanent unlockable Power Ups!
And of course some biiiiiiiiiiig numbers!
See you in Pegfinity!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
chill ass afternooon
are you really struggling if you stay silent?
zajebista szybka gra ale skonczylem gre i wyszedl update w ktorym jeden upgrade jest ♥♥♥♥♥ 10X TANSZY, FARMIENIE JEGO TRWALO TAK DLUGO ZE MNIE OCZY JUZ BOLALY ZAJEBISCIE
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Languages: English
Hours played at review time, across 345 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent concept and variety of pegs // balls, swamped by the fact that the latter half of the game is far too drawn out. It's almost like the progression was scaled to ensure it got past the 2 hour mark.
и д е шка основанная на рандоме - это затягивает прохождение на пару вечеров годится
pegging
I really enjoyed my time playing and all the fun pegs I unlocked. The game feels like it flatlines in the last 3rd of game play with the cost of the higher level upgrades, I think if you could unlock an auto ball launcher that would help this and the clicking fatigue.
Unfortunately, I have to agree with a lot of the negative reviews that have already been left; visual appealing, but very much lacking in the gameplay department. The closest this game comes to having gameplay is you deciding whether you should hold left click for 0.6 seconds or 0.8 seconds. It was essentially just "click, let go, click, let go, run over, buy 1 upgrade, start new run, click, let go, click, let go, etc." for 3 hours for the 100% achievement. In my opinion, this feels like it should be just one mini-game in a game collection, not an entire game by itself.
Game is not worth it at full price. I paid like $4.50 for it, and it feels like a fair price for the 4.5 hours of gameplay. If I were to try i might be able to beat it in 3 or less hours. It needs some more modes or something, but it does give us another peg game : )
A fun, occasionally ridiculous game that's all about making numbers go up. The skill tree unlocks are fun, and have an interesting balance of functional "increase number" type unlocks to bizarre and entertaining "I really want that clown thing" unlocks. Someone once described games like this to me as "giving the good brain" and I can definitely say that this gives the good brain. It's not taxing, there is *some* challenge to be found if you so choose it, although by the time you've unlocked most things it does somewhat wind up being a case of launching as many balls into the machine as possible. On the whole though, a very pleasant game - the music is lovely, the visuals are delightful and very smooth, the unlocks are full of creative fun choices, and it's entertaining for a quick blast to clear your mind. Worth keeping for those days you're feeling a little blue and need something to make you smile a bit.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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