
Pawarumi is a modern shoot’em up set in a retro futuristic sci-fi pre-Columbian universe. You’ll take control of the almighty ship Chukaru and its three unique weapons! Shoot wisely to either do double damage, heal yourself or charge your Super Attack!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 80reviews | 92% | — | $25.3K |
| $14.99 | 59ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cyber Atztecs on morphing spaceships? Ah, a familiar setting finally. With a very distinct Atztec ahestetic that is criminally overlooked by most games, this title sets itself apart by having a really good combo of gimicks that make and drive the gameplay instead of feeling tacked on. You have 3 weapons that you can shoot up at any time to CRUSH (deal more damage), BOOST (Replenish your shield) and DRAIN (charge up a screen clearer attack). Some complaints would be that enemies don't really go for the ammount of crazyness of other games get out of them and that the story is there but it really feels like a completely separate thing instead of being integrated with the levels. It may feel gimmicky but when you get into it it really gives you room to adapt to what's happening, not the best one ever but a good timekiller.
Good shmup, interesting take on different weapons matching enemies. But, like most old school shmups, ultimately falls to memorization. I'm a little too old to spend over 9 hours trying to beat a game on normal. Still, fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 44ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely polished, great art while still keeping bullets and enemies visible, and the weapon system is fantastic.
Pawarumi is a fantastic vertical shmup and one of the best of all time. Great graphics, great music, three different difficulty settings with the easiest being super easy and laid back for newcomers and the hardest being perfect for those looking for a traditional bullet hell challenge featuring a crazy true final boss encounter at the end w/ a true ending. Includes an in-game gallery achievement menu, a Practice mode to play individual stages (and being able to go for achievements that can be unlocked on those specific stages). The game's three color weapon/enemy color system is quick and easy to pick up on and the game implements the system perfectly, allowing you to score more points, refill your health meter (Shield) and refill your bomb meter (Super). Each stage is really well designed and different from one another, with each section throwing something entirely new at you beyond just new enemy ship types. Highly recommended for anyone looking for a fun and challenging vertical shmup with tons of replay value =)
It's a pretty fun game. The color gimmick for the firing modes and enemies is interesting. It can get pretty dicey. Best to do the tutorial to really understand the colors. Not many Aztec themed games. This is a good one.
THINK TWICE ABOUT THIS PURCHASE IF COLOURBLIND Literally played for 5 minutes. It looks awesome, but I'm colourblind, and no amount of shapes, patterns or anything else would make this anything less than a tedious experience for me, since it's the core mechanic.
Nice work.
Superb.
Ну, отличная стрелялка! Необычная трёхцветная механика игры, сочная графика, увлекательные достижения, ну и балдёжная музыка, особенно при битвах с боссом.
Awesome gamefeel and theme. You gotta to love those inter-stage transition <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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