
Shangchuan, 1939, Japanese-occupied. By day a bowing traitor, by night a ghost, in Demon's Lair, No. 86. All wear masks: pretend, kill, survive. When sacrificing a friend is the only way, when betrayed, when only isolated cities remain - fight to the end, live a coward, or take an unimagined path?
Modeled estimate, not a reported figure. How we estimate →
About
This is a story about an ordinary person who changed the world… Whenever the Chinese nation faces a crisis, there are always many ordinary yet great people who strive, bleed, and sacrifice to save their homeland. In the dark years of the War of Resistance, many brave souls infiltrated the heart of the enemy, transmitted intelligence, and killed Japanese and traitorous puppet forces. Most of them never lived to see the long night turn to dawn.
This time, you will become one of them. You will struggle through the long darkness and complete your mission in the narrowest of gaps. When you survive the inferno by sheer luck, when the intelligence you send out changes the world, when you rain hellfire upon the Japanese islands – your true mission will have only just begun.

Most of your classmates went to the battlefield, while you alone went undercover in the den of No. 86.
By day, you are a traitor, a lowly office worker squeezed by your superiors. By night, you are a ghost hidden in the glitzy darkness.

The Japanese invaders’ blades glint with cold steel; the traitors’ greed seeps into the bone; your superior’s betrayal strikes without warning; the underground resistance shines like a faint light in the dark… Every face wears a mask. Even the tenderest embrace can become a hero’s grave.

Your choices determine not only your own fate but also the fates of others.
- When everyone wears a mask, who will you stand with?
- When the Japanese order you to execute your own comrade, will you wake up in the middle of the night in a cold sweat?
- When the werewolf‑kill game begins, will you sacrifice yourself or offer up an ally?
- And finally, when you become the sword‑bearer, will you hesitate to give Tokyo a “little boy” hug?


600 minutes of cinematic, dynamic visuals that bring to life the absurd and dark “Shangchuan” – an isolated island.
Break free from linear storytelling. Slack off at work during the day, explore freely at night. Different stories unfold in every place, every day. Your absence will even generate new stories.
To be a spy, you have to know a little bit of everything. You’ll pick locks, handle microfilm, hold your breath against a lie detector, play the butterfly knife, pour latte art – and it’s best if you’re also a high‑roller at the casino.
Every daily choice reshapes the future. Even a trivial encounter at the park at night might have a decisive impact years later. Over 30 characters, 256 decision points, 609 branching plots, and as many as 16 completely different final endings.
In the process of creation, we consulted a vast amount of historical material. Many of the story’s dates, places, characters, and events have historical prototypes. Yet even so, we know that we cannot convey complete truth through a game – because the truth is often too cruel.
Researching history is also a process of awakening forgotten souls. More than ninety years have passed. Most of the elderly who lived through that era have since passed away. Our neighbors across the sea have never truly repented. To some of them, this is all last century’s business – even if they never admit to the Nanjing Massacre, it’s time to move on.
But we have no right to move on. If we forget those ordinary people – who, in the darkest of times, suffered unspeakable horrors so that we could live decently today, and who left behind not even a tombstone – then when a new crisis comes tomorrow, there will be no one to serve as the backbone of the Chinese nation.
That is why we decided to tell this story: in the darkest years, an ordinary patriot goes undercover in the heart of the enemy. He experiences fear, temptation, pain, and betrayal. He finds his direction through confusion, and passes on the torch while the long night still endures.
If you, right now, are still willing to embrace the “imperfections” in our content and storytelling… if you are willing to travel across time to feel the fear and courage of those ordinary people who kept moving forward…
Then please, push open this door. Outside the door, time flows on – but a single voice rings out, deafening.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Japanese, Traditional Chinese*, Portuguese - Brazil, Vietnamese, Korean*languages with full audio support
Engagement
Reviews
Themes across 376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很棒的游戏,剧情惊险刺激,量大管饱。演员整体颜值高,特别是邓佳茹、李玲玉和荷官。开头前两章谈恋爱比较多,后面精彩。
라이브러리에 장식할려고 샀습니다.
潜伏系统的设计哲学:最好的伪装不是完美,而是“恰当地不完美”。如果你表现得太好、太可靠、太无可挑剔,反而会引人怀疑。偶尔犯点小错、表现点小缺点才更安全。伪装的本质:伪装不是扮演完美,而是扮演真实
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 376 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最开始带着防备心面对每一个人,导致到第四章的时候无人来救,现实生活中不也是如此吗,真心换真心,能对人好的时候力所能及就多发光,渡人渡己
审讯场景的互动哲学是:信息的“给”与“留“。你掌握的信息是你的武器也是你的防线。给太多会暴露,给太少会被怀疑。你需要精确计算”给多少恰好安全“。
体验完全部结局后再回看《灭寇 1939:上川往事》,能清晰看见独立团队创作的野心与局限。六百分钟实拍素材,数十名配角,上百个抉择点,构建出沦陷上川的完整世界,昼夜系统区分伪装工作与秘密行动,这个核心机制非常有创意。游戏做得到让玩家切实感受到潜伏工作的枯燥煎熬,不只有惊心动魄的交锋,更多虚与委蛇的应酬与小心翼翼的伪装,不少小人物支线故事写得真挚动人。 但作品最大问题在于内容取舍。制作组想要同时装下谍战、家国、爱情、脑洞幻想,把太多东西塞进同一个剧本,最后导致主线涣散。好感提示模糊、存档回溯不便,也提升了多结局收集的门槛。部分结局仓促收尾,大量伏笔埋下去却没能好好收束。作为国产抗战题材的真人影游,它开辟了方向,却没能打磨到理想状态。如果可以精简冗余支线,收紧叙事节奏,本作的体验会得到极大提升。
一个非常好,很有深度的好游戏。
A top title for 2026 - great setting - fun moment-to-moment stuff - humour - great characters - extensive branching on the storyline - free sharp 4K DLC
玩完能体会乱世之中活下去何其艰难,个人理想在时代洪流面前渺小无力,部分结局充满悲剧色彩,感染力很强
男主贪财好色,很接地气,面对财富和美色,只要不影响主线任务,谁又能拒绝呢
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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